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  • World of Tanks
  • 974 Monthly Downloads
  • Supports: Update 9.9
  • 401,238 Total Downloads
  • Updated Aug 10, 2015
  • Created Mar 28, 2013
  • 258 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: MeltyMap'sMathMod 09920150810

About MeltyMap'sMathMod

MeltyMap'sMathMod features:
- Minimalistic, Futuristic and Effective design
- auto-configurable DAR system for Strategic mode
- dynamic speed threshold circle with loading indicator
- dynamic speed threshold circle for arcade and sniper mode
- dynamic speed threshold circles for strategic mode, with size dependable of map scale and current zoom
- old server side cross-hairs
- accurate damage indicator with 15s timer countdown
- displaying current zoom level in sniper mode
- color coded target reloading time display
- target chance to spot player in percentage and color coded distance display
- target armor in current aim
- player tank gun penetration in correct distance
- target armor arc and penetration possibility

MeltyMap's Protractor Mod features:
- Minimap enhancement
- Minimap zoom
- 445m spotting circle on MiniMap, with configurable size
- Maximum distance of drawing view box
- Gun Arc Critical Angle rulers
- Gun Constrains lines for MiniMap
- Precise vector strategic cursor for MiniMap
- Gun Direction lines for MiniMap
- Orange alert when battle timer reaches given time amount
- Effective armor calculation for all vehicles
- In-Game real-time clock
- Battle Timer position configurable
- Zoom Mod
- Multi Stage Zoom Mod
- No Scroll with defzoom lock Mod

To install:
Copy res_modsfolder from archive, paste it to Ur's gamefolder.
Overwrite existing files.

To configure,
Use text editor with UTF8 coding eg. Notepad, Notepad+, AkelPad
Edit following files:

- MathMod:
MeltyMapModSetting.xml file in Ur's game\res_mods\0.9.1\gui\scaleform folder

- ProtractorMod:
MeltyMapProtractorSetting.xml file in Ur's game\res_mods\0.9.1\gui\scaleform folder

- Zoom:
avatar_input_handler.xml file in Ur's game\res_mods\0.9.1\gui folder

- ZoomX:
ZoomX.xml file in Ur's game\res_mods\0.9.1\gui folder

- NoScroll:
NoScroll.xml file in Ur's game\res_mods\0.9.1\gui folder

- Server Aim
ServerCross2.xml file in Ur's game\res_mods\0.9.1\gui\ folder

Project Author/Manager:

Co-Author's and ppl's who helped in fixing:
XMaster Official

Permission to reproduce, modify; please indicate rightfully mod author.

In order to display Effective armor calculation Vehicles have to be programmed in VehicleData section of MeltyMap's Protractor Mod
configuration file, "name" is same as player tank vehicle icon name in lower case without file name suffix..

Attention 2.
Works correct only with Python scripts included with this mod.
Do not overwrite those files with another ones from other mods.

Update for 0.9.9.

Update based on MeltyMap files fixed by Phantasm.

I see myself coming to the same fate that Melty did.
Now that's out of the way, I am announcing that I am taking break from WoT.
I have come to the conclusion that I am just... Not having fun anymore with gaming.

how I see game in current state:

It's an overall fun game
There is always sales

The lag is unbearable. It is just ridiculous.
I am tired of having to spend large amounts of money to get anywhere in this game
The game is extremely unbalanced, but instead of fixing it, WG is going and buying million dollar offices, and decorating it with tanks

I'm just not having fun anymore.
WG is not taking care of their game.
So, I am going to be leaving these forums.

If someone want to take care of this mod please start own topic only in just one condition: Permission to reproduce, modify; please indicate rightfully mod author MeltyMap

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