Ahead of next week's festivities at the 2016 D.I.C.E. Summit, the Academy of Interactive Arts and Sciences has announced the recipient of their Technical Impact Award. This award honors those projects that innovate and contribute to the ongoing evolution of interactive media in all its forms, and celebrates the expansion and redefinition of the gaming industry through technical achievements in software, hardware, or community.
The recipient of this year's award, Microsft Visual Basic, is recognized by the AIAS for its simplicity, impact, and resulting advantages to the gaming industry.
“Visual Basic had a huge impact on my early career as a developer and has helped countless PC and video game creators around the world bring their games to life,” said Phil Spencer, head of Xbox. “I am incredibly proud the Academy of Interactive Arts and Sciences is recognizing the Microsoft Visual Basic team with the Technical Impact Award not only for their contribution to the art and science of computer programing, but ultimately for their significant impact on the gaming industry as a whole.”
This award will be given at the 19th Annual D.I.C.E. Awards ceremony next Thursday, February 18 at The Mandalay Bay Convention Center, to be presented to Microsoft Visual Basic by Rich Hilleman, member of the AIAS Board of Directors and chief creative director at Electronic Arts. Development lead and architect of the original Visual Basic, Scott Ferguson, will be accepting.
Unfamiliar with the proceedings at D.I.C.E.? Every year at the D.I.C.E. Summit, an illustrious collection of minds from the industry gather, speak, and network. A range of topics are covered, all giving insight into the inner workings of these luminaries' minds. The theme of this year's Summit is the Art of Engagement, which will have speakers and attendees sharing insights on captivating and delighting an audience.
The Summit culminates with The D.I.C.E. Awards. The awards consist of 23 categories including Game of the Year, and are announced live before an audience of the brightest and most creative minds in the industry. Previous Game of the Year winners include: Dragon Age: Inquisition (2015), The Last of Us (2014), Journey (2013) and The Elder Scrolls V: Skyrim (2012).
More details on the 2016 D.I.C.E. Summit are incoming, especially as the Summit begins next week! Stay tuned here and at http://www.dicesummit.org/.