About Werewolf - A Different Kind
Werewolf - A Different Kind
FEATURES:
1.) Keeps current armor and weapon configuration active
2.) Allows access to map, inventory, etc. while werewolf
3.) Voice usage while a werewolf
4.) Buffs speed(+50), unarmed(+30), health(+200), healing rate(+0.5), stamina(200), stamina rate(+0.5), damage resist(+25), movement noise(-0.25), critical chance(+15) and jump height(200 from 76)
5.) NPCs will not flee
USAGES:
bat wereup
- Turns you into a werewolf
- WARNING: Issuing 'wereup' results in stat buffs every entry so be sure not to enter more than once unless you want extreme buffs. Revert changes with 'bat weredown'
bat weredown
- Turns you into an Argonian by default. Race must be manually configured.
- WARNING: Issuing 'weredown' results in stat debuffs every entry so be sure to only use it after issuing 'wereup'
IMPORTANT NOTICE
Must Configure Race
'weredown.txt' must be configured properly to your default race or you will become an Argonian upon exiting 'Werewolf Mode'.
- Simply change the word 'ArgonianRace' to '<YourRace>Race'
Don't know your race's name?
Issue 'help race 0' in console and scroll with page up/down to find race.
Common Races:
- WoodElfRace
- NordRace
- DarkElfRace
- OrcRace
- KhajiitRace
- ImperialRace
- RedguardRace
- HighElfRace
- BretonRace
- ArgonianRace
- Release. ENJOY. :)
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| Werewolf - A Different Kind | Release | 8,389 | Dec 9, 2011 |
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Posted Jul 5, 2013theres just one huge problem with this. I'm new to this games mods and dont want to learn the basics of modding. I wish he would have just made a setup table in the game, or made this mod preset for every race. There is no way i want to concole type a acttion while doing anyhting. It just takes awaye from the iullsion of the game feeling a bit real
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Posted May 2, 2013Where do you put the files......?
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Posted Dec 27, 2011Something is missing in this download. Can you provide some instructions on how we're supposed to to make this work with the .txt files you have provided? Thanks.
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Posted Feb 5, 2012They are "bat" files. Basically they are just pre-packaged console commands.
When you type "bat wereup", the console look in the base folder (same place the Launcher.exe is stored, NOT Data) for a bat file called 'wereup' (wereup.bat), and runs all of the commands in there in sequence in the space of a fraction of a second. Must easier to just type that than SetRace, modav.Health, modav.Speed etc each time, eh?
I agree though, there should be a mention of at least WHERE they should be put else people will try and put them in their Data folder with the ESPs.