Enemy Encounter

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  • Skyrim
  • 46 Monthly Downloads
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  • 346 Total Downloads
  • Updated May 3, 2016
  • Created Apr 15, 2016
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  • Release Type: Release
  • License: MIT License
  • Newest File: Enemy Encounter 1.04
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About Enemy Encounter

This mod spawns random enemies if you didn't find any foe in the last 40 seconds.
You can configure when enemies should be spawned.

Also available on Nexus: http://www.nexusmods.com/skyrim/mods/75011/

Installation requires:
- SKSE http://store.steampowered.com/app/365720/
- SkyUI http://steamcommunity.com/sharedfiles/filedetails/?id=8122&searchtext=skyui

To install this mod: copy the content from the Data folder from the ZIP and paste inside the Data folder of your Skyrim game.

See also my other mods:
- Glowing enemies http://www.nexusmods.com/skyrim/mods/74550
. . . This mod adds a red light around the enemies that is in your line of sight.
- Handcart - portable chest http://www.nexusmods.com/skyrim/mods/74517
. . . This mod adds a usable handcart to the game - a chest that can carry all the loot you intent to sell later.

If you find any problem please send an e-mail to wellsantos@wellsantos.com

Version: 1.04
- Added option to disable the basic mellee enemy too, so you can spawn only one type of unit (only assassins for example);
- Added shortcut to force spawn enemies at you immediately;
- Added option to disable the spawn temporarily;
- Added option to have a minimum and maximum time since last spawn, so you may not predict when the enemies will appear;
- Changed the way the last spawn point was remembered to allow you take an enemy as dead thrall;
- It won't spawn if the player is in dialogue with someone or if it is idle or using furniture;
- It won't spawn in friendly interiors if the interiors option is checked, most of them at least;
- Lumber mills, orc stronghoods, crime faction jails and locations with inns are now considered as cities.

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