FTB Infinity Lite 1.10

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  • 7 Likes
  • Minecraft
  • 43,893 Monthly Downloads
  • Supports: 1.10.2
  • 363,934 Total Downloads
  • Updated Mar 2, 2017
  • Created Nov 3, 2016
  • 40 Favorites
  • Project Site
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: FTBInfinityLite110-1.7.0-1.10.2.zip
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About FTB Infinity Lite 1.10

Infinity Lite is a mix of Tech and Magic mods compiled into a medium sized modpack from the FTB team that is designed for solo play as well as small and medium population servers.

 

* A minimum of 4 GB of RAM is recommend for clients as well as servers for best performance.

FTB Infinity Lite 1.10-1.10.2-1.7.0

Many updates this time involve improving general performance, hopefully this helps you play the pack in a smoother way! Content additions come this time from Blood Magic, Chisel, Draconic Evolution, Extra Utilities 2 and Storage Drawers, amongst other minor novelties...

Mod(s) Updated

  • BdLib by bdew (1.12.2.21 > 1.12.3.22)
    • Fixed FluidMultiHandler.fill messing up passed in fluidstacks.
    • Built for newer forge and mappings.
  • Biomes O' Plenty by Glitchfiend (5.0.0.2142 > 5.0.0.2155)
    • Rewrote the onBlockPlaced handler to deal with blockstates better, removing usages of the Block#getStateOfMeta() method, which has been deprecated.
    • Fixed an error/dupe when placing pistons.
  • Blood Magic by WayofTime (2.1.0-69 > 2.1.4-73)
    • Implemented the Blood Tank (Current recipes may be changed in future updates)
    • Added the Altar's Charge value to the Waila Tooltip when holding a Seer's Sigil.
    • Added Fluid routing to the routing nodes - this is done by using the Fluid Filter and placing a fluid container as the filter.
    • Added a null check for the Will getter for the Aura incase the WillChunk somehow does not generate.
    • [API] Added a new IMC API for modders to register their blocks as an altar component.
      • Example: Chisel Glowstone can now be used for the Tier 3 caps (once Chisel implements it).
    • Added a new Master Ritual Stone that inverts it's redstone activity.
    • Added some caching to rituals to (hopefully) increase performance with less world data query-ing.
    • Empty flasks can now be refilled to create a new flask.
    • Blacklisted Sentient Spectres from the Well of Suffering.
    • Made it so the book does not give the filling recipe when the Blood Orb recipe is queried.
    • Downgrade tomes are now called Downgrade Tomes.
    • Fixed the Living Armour Sacrificial Upgrade.
    • Fixed Bound Tools not draining LP.
    • Fixed Aura of Expulsion whitelist.
    • Fixed meteor config error caused by EnderCore reloading configs early into startup.
    • Fixed meteor config not generating new entries.
    • Fixed Sigils drawing from the user instead of the bound network.
    • Fixed server crash when adding guide recipe to JEI.
    • Fixed JEI localization.
    • Fixed Living Armor attributes overriding eachother instead of adding up.
    • Fixed Ore doubling sometimes adding invalid recipes.
    • Fixed a crash when checking if two items could be combined.
    • Fixed a crash when attempting to open the Sigil of Holding GUI.
    • Fixed a crash when somebody made an "invalid" stack of the Blood Tank.
    • Fixed a crash/hilarity where a Blood Altar would update itself as a Comparator.
  • Brandon's Core by brandon3055 (2.1.3.82 > 2.1.4.92)
    • Renamed an interface. (IRegisterMyOwnTiles to ITileRegisterer)
    • Fixed /bcore_ticktime.
    • Fixed shift clicking in base container crashing client.
    • Fixed a couple other bugs.
  • Chest Transporter by CubeX2 (2.5.6 > 2.5.7)
    • Fixed grabbing the chest from a minecart not removing the chest.
    • Fixed the player being teleported when placing a chest into a minecart.
  • Chisel by tterrag (0.0.7.7 > 0.0.8.12)
    • Implemented compatibility with BloodMagic for tranquility and runes.
    • Added new stained glass textures.
    • Config for showing variant names in item/block name is now functional.
    • Updated the JEI plugin, new features in API were implemented.
    • Updated FTB Utilities' guide page.
    • Applied widespread performance improvements.
    • Size of model cache was increased, should result in more RAM usage but a smoother experience overall.
    • Fixed a crash on world exit.
    • Fixed a crash when left clicking a chisel.
    • Fixed an incorrect break animation rendering.
    • Fixed bad CTM in some cases (this improved performance of CTM slightly).
    • Fixed carpet break speed being too high.
    • Improved on lag fix from last release, should be even better now.
    • Applied a workaround for an issue causing various mods with fake block rendering (iChisel, C&B, ImmersiveEng) to show pink&black models.
    • Fixed incorrect carpet models.
  • Chisels & Bits by AlgorithmX2 (12.11 > 12.12)
    • Fixed an issue when trying to read models that have a null override.
    • Fixed cross world format not converting primary state.
  • CodeChicken Lib 1.8.+ by covers1624 (2.5.2.198 > 2.5.4.218)
    • Fixed some log entries, and removed some.
  • CompatLayer by McJty (0.1.7 > 0.2.2)
    • Fixes for JEI (needed for Deep Resonance).
    • Added support for IRecipe.getRemainingItems().
  • Cooking for Blockheads by BlayTheNinth (4.2.29 > 4.2.35)
    • Disabled Mouse Tweaks in Cooking Book / Cooking Table GUI. This should fix the list constantly changing while scrolling with the mouse wheel.
    • Fixed cow jar JEI recipe showing cow jar instead of milk jar as input.
    • Fixed oredict toggle in craft matrix going too fast.
  • Dark Utilities by Darkhax (1.1.6.105 > 1.1.7.111)
    • Added Wither Dust Blocks (Can't be broken by wither)
    • Added Dark Sugar
    • Replaced the base black stone texture with an original texture.
      • Updated all of the trap and vector plate textures to contain the new black texture.
    • Wither Dust + sand = Soul Sand, thanks to /u/Snacker6
    • Vector Plates upgrades are no longer free!
    • Sneaky Block recipe uses Dwindle Cream.
    • Fixed Pearl Blocks dropping wrong meta.
  • Deep Resonance by McJty (1.4.4 > 1.4.5)
    • Fixed a problem with JEI compatibility on 1.10
  • Draconic Evolution by brandon3055 (2.0.7.168 > 2.0.8.177)
    • Re implemented comparator support for the energy core.
    • Re implemented the "Flight Lock" option in the Draconic Chestplate.
    • Re implemented the "If you disconnect while flying you will be flying when you re connect" feature.
    • Added support for Dragon Mounts Dragon Eggs.
    • Removed upgrades from armor pieces they dont belong on (e.g.: jump boost on helmet).
    • Energy core build guide now shows invalid blocks.
    • Tweaked fusion crafting. Each Icosahedron will mow fade into existence as the injector its attached to charges, thus making it easy to see if one or more ore injectors are not getting power.
    • Loot core now fires an item pickup event so things like backpacks which collect items as you pick them up should work now.
    • Fixed shift clicking in Energy core gui causing a crash.
    • Fixed particles from pylon sometimes targeting wrong core after switching between cores.
    • Fixed issue with energy pylons breaking (I think...).
    • Fixed contributors wings not working on servers unless you login to a singleplayer world first.
    • Fixed advanced dislocator using health instead of fuel when teleporting entities.
    • Fixed advanced dislocator not teleporting other players.
    • Fixed an issue the prevented the generator from sending energy to some blocks.
    • Fixed dragon mounts integration crashing server.
    • Fixed loot core.
  • Extra Utilities 2 by RWTema (1.1.3d > 1.3.0)
    • Added Terraformer and Climograph system to change nearby biomes.
    • Added Biome marker to store biome information. Right click to store current biome.
    • Added a config option to /xu_powersharing GUI to enable/disable other players form accessing your XU2 inventories (disabled by default).
    • Added a temporary crafting recipe for moon stone until the world gen is unbroken.
    • Added 'Trash Chest' (voids excess items).
    • Added 'Flat Transfer Nodes' (can be placed between blocks to transfer items/fluid between neighbours).
    • Added 'Opinium' (stupidly expensive ingots used for crafting the Kikoku).
    • Added a recipe for vanilla hoppers that uses 5 iron and 2 wood logs.
    • Added restriction check to prevent vanilla squids spawning adjacent to tile entities (may break some squid farming setups but can be disabled).
    • Temporarily disabled 'unloaded chunks GP tracking' since it caused GP use to randomly rise infinitely.
    • Set 'synergy' blocks to disabled-by-default as they are not finished.
    • Biome markers can be placed in Quantum Quarry to specify biome (including nether/end biomes)
    • Rewrote large sections of code to aid transition to 1.11+. Bugs have likely been introduced so this version will likely not be stable.
    • Klein Flasks can now be placed in world.
    • Zombies spawned by cursed earth will now have their 'reinforcement chance' set to 0.
    • Cursed Earth will attempt to spawn mobs off-center.
    • Rewrote sickle 'right-clicking' to allow harvesting crops to work with 1.11/1.10 changes.
    • Due to 1.11 rendering changes, XU blockmodels can no longer be overriden (hopefully to be reenabled later).
    • Dropped items are now always dropped as a single stack.
    • Fixed textures being missing on some systems.
    • Fixed null items in machine inventories (1.11.2).
  • Extreme Reactors by ZeroNoRyouki (0.4.5.26 > 0.4.5.27)
    • Disabled Fuel Rod (Basic) recipe being registered when it should not.
    • Re-added tooltips on reactor/turbine GUI buttons.
    • Tweaked wrench model orientation (3rd person, off-hand).
    • Added ghost-blocks countermeasures to the Wrench!
      • Using the wrench on a Reactor or Turbine while holding it in your off hand will get you the starting and ending coordinates of the multiblock as they are known by the server.
      • EXPERIMENTAL: if you sneak while using the wrench all the blocks in the multiblock volume will get updated.
  • FoamFix by asiekierka (0.5.3 > 0.6.1)
    • Implemented Cache BlockInfo lookups in ChunkInfo objects.
    • Fixed an NPE in patchOtherClass.
    • Added support for dynamic baking of 3D item models on demand, saving RAM.
    • Expanded transformer blacklist to save some loading time.
    • Tweaked around the deduplication behaviour.
  • Forestry by SirSengir (5.2.17.362 > 5.2.17.367)
    • Fixed DataParameter ID issue caused by Forestry carts.
    • Fixed Cocoons spreading nonstop when breeding trees.
    • Slightly offset the front and back part of the machine model to prevent Z fighting.
  • FTB Utilities by FTB (3.2.4 > 3.3.1)
    • Fixed a server crash.
    • Allowed to use the admin_unclaim_all command in SSP.
    • Renamed some permission nodes, possibly fixed issue where OPs can't unclaim other chunks.
    • Added WIP Tinker's Construct integration.
    • Added Warps GUI.
    • Removed the javascript command.
    • Removed InfoPageGuides, ServerInfoFile.
    • Made some code cleanup.
    • Compressed all different image/texture providers into one, IImageProvider, fixing guide images.
    • Fixed a bunch of potential crashes with fake players.
    • Fixed some client-side crashes.
    • Fixed a crash with the Tinkers Construct Guide page.
    • Fixed Ranks.
    • Fixed an occasional crash on login.
    • Other small bugfixes.
  • FTBLib by FTB (3.2.3 > 3.3.0)
    • Added IconSet, ModelBuilder, SpriteSet, BasicConfigContainer and ItemListLine.
    • Added hr and list lines, made some changes to how lines/their widgets are created.
    • Made some code cleanup.
    • Fixed some command permission issues.
    • Fixed some commands not working with offline players.
    • Compressed all different image/texture providers into one, IImageProvider, fixing guide images.
    • Fixed ISidebarButton sorting, ItemListButtonLM item information hover.
    • Fixed some client-side crashes.
    • Fixed some server crashes, added FinalIDObject id rules.
    • Fixed first_joined & last_seen stats not working.
    • Changed icons to 16x.
    • Fixed unicode character rendering in guides.
    • Fixed sidebar button alignment with potion effects.
    • Started working on Warps GUI.
    • Added CachedVertexData.
    • Reworked reloading, started working on Teams GUI.
    • Fixed/implemented new ranks system, added IFTBLibPlugin#configLoaded().
    • Added ConfigFile.NULL_FILE_PROVIDER, LMUtils.FORMATTING_CHAR, and disabled html escaping for LMJsonUtils GSONs.
    • Fixed BlockLM & ItemLM registry IDs, ProperyShort and PropertyByte incorrectly trimming numbers.
    • Added LMInvUtils#transferItems(from, to, transfer).
  • Gendustry by bdew (1.6.5.27 > 1.6.5.29)
    • Built for newer forge and mappings.
  • Guide-API by TehNut (2.0.2-45 > 2.0.3-46)
    • Added support for running things on mapping.
    • Fixed a crash when clicking the next/prev page buttons and the book is on a page number that no longer exists (for example, due to the contents of the entry being changed in an update).
    • Made onInit in EntryAbstract always be called at least once when an entry's contents is viewed, to allow for changes to be applied without closing and reopening the entry from the catagory GUI.
  • Immersive Engineering by BluSunrize (0.10-55 > 0.10-56)
    • Fixed duplication of stacks of items dropped onto the bottling machine.
    • Fixed EntityDataManager registration.
    • Fixed the manual entry of the Fluid Pump citing the use of "wirecutters" instead of a "hammer".
    • Fixed a manual typo in the fermenter entry.
  • JEI Bees by bdew (0.9.0.4 > 0.9.0.5)
    • Added missing IdentifyGenome config setting.
    • Fixed use of deprecated JEI API methods.
  • JourneyMap by techbrew (5.4.4 > 5.4.6)
    • Improved efficiency of remapping chunks, reducing overall CPU usage. As a result, removed the "Surface Min Render Distance" and "Cave Min Render Distance" options.
    • Fixed: Cave and Nether mapping sometimes showed void color near Y=0.
    • Fixed: Topo maps errored when bathymetry enabled.
    • Fixed: Cave map didn't update consistently.
    • Fixed: Webmap was broken.
  • Just Enough Items (JEI) by mezz (3.14.2.401 > 3.14.5.406)
    • Deprecated ICraftingRecipeWrapper.
    • Fixed recipe transfer for items that take damage and have subtypes.
    • Added a way to add ItemStacks to JEI during runtime.
    • Fixed a crash from empty categories that have recipes added by CraftTweaker.
    • Fixed recipe issues in a previous commit.
  • Mantle by mDiyo (1.1.4 > 1.1.5)
    • Fixed an issue when loading Configuration files that contain non-existant block entries.
  • McJtyLib by McJty (2.3.5 > 2.3.9)
    • Added support for reading large energy values from Draconic Evolution, Mekanism, and EnderIO. This will fix the rftools energy monitor and screen modules.
    • Fixed waila compatibility on 1.11
    • Implemented some handy debug tools for mods using McJtyLib. Can be used to dump info on held items and blocks that the player looks at. Latest RFTools will use this.
    • Various improvements for the upcoming XNet mod.
    • Fixed a bug with block tooltips (in inventory) on 1.10.2. They didn't show up.
    • Applied small optimizations.
  • RebornCore by modmuss50 (2.13.3.119 > 2.13.4.128)
    • Added a crash handler, to show info about some common issues.
    • Added a messy way to handle static methods.
    • Removed test crash, nothing to see here.
    • Some small tweaks to the MixinTransformer.
    • Improved the crash handler.
    • Fixed PowerAcceptor integration with TOP.
  • Refined Storage by raoulvdberge (1.2.18 > 1.2.22)
    • Added integration for Collosal Chests for the External Storage, the Importer and the Exporter, improving performance.
    • Added Solderer particles.
    • Added Grid sorting by ID.
    • Exposed the Network Card inventory of the Network Transmitter so other tiles can interact with it.
    • Increased the size of Detector textbox.
    • Mod now handles breaking and placing blocks better for Constructor and Destructor.
    • Updated back texture of the cable part, and the Construction and Destruction Core textures.
    • Autocrafting bugfixes.
    • Fixed stack upgrades not working in exporter when stack size is 16.
    • Fixed a crash when rotating External Storage.
    • Fixed disk textures not working on latest Forge.
    • Fixed a client side crash related with cables.
    • Fixed a crash when placing a head/skull with a Constructor.
    • Fixed recipe for Processing Pattern Encoder not using oreDictionary for the workbench.
    • Fixed Fluid Interface not dropping inventory contents.
    • Fixed glitchy upgrade recipes in the Solderer.
  • Reliquary v1.3 by P3pp3rF1y (1.3.3.620 > 1.3.3.639)
    • Added pedestal support for TiCon's Scythe.
    • Fixed dupe bug with pedestal allowing a stack to be put in by hand, but only taking 1 stacksize from player.
    • Fixed a harvest rod crash in pedestal when used with Pam's harvestcraft crops; now these are properly supported.
  • RFTools by McJty (5.82 > 5.84)
    • The gui of the dialing device will now only fetch the transmitters/receivers once instead of every second. That has two implications, a bad one and a good one:
      • The bad one: if receivers/transmitters are added/removed/changed you will not see it in a gui that is already open.
      • The good one: MUCH reduced lag and chunk loading while the gui of the dialer is open. It only needs to do this one time now
    • Mod now uses getMetadata() instead of getItemDamage() at relevant places.
    • Added debug keys to dump NBT for items and blocks.
    • Added a more descriptive 'crash' when some mod tries to insert/extract energy from the powercell in client mode.
    • Implemented a few safety fixes to protect against 'bad mods'.
    • New Open Computers support. Drivers already included: endergenic, pearl injector, powercell, liquid monitor, rf monitor, coal generator, matter transmitter, matter receiver, dialing device, and machine infuser.
    • Working on fixing the elevator for chisel blocks and other blocks that need more render layers (bug came up in recent versions of chisel).
    • For a Builder with pump card: if there is no valid place for the liquid to go or the tanks are full then the builder will wait instead of skipping to the next block.
    • A few areas were optimized a bit.
  • RFTools Control by McJty (1.6.4 > 1.6.6)
    • Added: New hex mode in parameter editor to make editing colors easier.
    • Fixed a bug where marking a craft request Ok but not giving an item did complete that request but prevented further requests in the same batch (i.e. a count > 1 was given in the crafting station) from being requested.
    • It is now possible to extract/insert items from the processor generic buffer with hoppers/conduits/whatever. Makes some kind of automation easier.
    • Made screen selection in the vector art module more accurate.
    • Fixed a problem when an event wasn't immediatelly able to be processed because there was no available core then optional parameters for that event would not be used when the event was later executed.
    • Added better protection in case there are too many events at the wrong time.
  • Shadowfacts' Forgelin by shadowfactsmc (1.2.0 > 1.3.1)
    • Added @Mod, removed loading plugin.
    • Readded loading plugin, fixes crash
  • Simple Covers by bdew (0.4.1.13 > 0.4.1.16)
    • Implemented block tinting. Fixes grass turning white when cut up.
    • Fixed the use of deprecated JEI API methods.
  • Solar Flux Reborn by MrDimkas_Studio (2.5r > 2.6r)
    • Changed solar panel textures.
    • Upgrades are back!
  • Storage Drawers by jaquadro (3.5.17 > 3.6.0)
    • Added Storage Downgrade, limiting storage to one stack. Can be combined with storage upgrades.
    • Added Key Buttons, which can be placed on controllers and slaves and act like using a key on a controller.
    • Added default compacting rules for nether wart and red sandstone.
    • Fixed compacting tier MineTweaker API not working.
    • Fixed ore blacklist/whitelist/compacting tier options not taking effect when modified in-game.
    • Fixed drawer upgrade slots from accepting any item.
    • Fixed drawers accepting redundant upgrades.
    • Fixed the quantify text fade.
  • The One Probe by McJty (1.4.1 > 1.4.4)
    • Fixed a bug where IC2-compliant machines reporting greater currentEnergyStored than maxEnergy was causing the progress bar to overflow outside of its bounds.
    • Added a new api that mod makers can use to override the standard information that TOP normally shows for entities and blocks with their own implementation.
    • Removed spam in log with harvest level.
    • Improved how unlocalized names are sent from server to client. This should fix localization issues with IC2, Pam's HarvestCraft and maybe others.
    • Mod now only shows collar color if the wolf is tamed.
    • The TOP API now has a proper @API annotation which means it is safer to use in case there are updates
    • Bauble probe should now actually work for real (I hope).
    • Fixed a bug where certain blocks which were never assigned an explicit harvesting tool would report that "No tool" was required to harvest them, which was sometimes incorrect.
    • To further fix localization for items the itemstack is now sent to the client and the localization can be done client side fully now. This should fix issues with some forestry blocks.
  • Tinkers Construct by mDiyo (2.6.1 > 2.6.3)
    • Added caching for table models. This should increase performance in busy chunks a lot.
    • Added Slime boot colors.
    • Buffed redstone modifier at higher speeds (additionally to the fix below).
    • Increased cluster size for cobalt and ardite ores.
    • Added a config option for blacklisting TEs from being detected and placed at the crafting station as side inventory.
    • Increased chance to get a point for the luck modifier after blockbreak by 50%.
    • Fixed a bug in redstone speed scaling calculation at higher speeds (buff).
    • Glowing modifier won't replace liquid blocks anymore.
    • Glowing modifier will now place lights not only in caves, but also when it's dark outside.
    • Seared furnace now removes mobs that spawn inside of it.
    • The Reinforced-Modifier book page text states the correct item now, instead of an obsidian plate.
    • Fixed crash when looking at modifiers with some addon modifiers.
    • Fixed tanks of all sorts not being recognized as tanks when empty.
    • Fixed a few cases where items would stay in the casting table/basin after casting.
    • Fixed stone parts melting into the wrong amounts of stone.
    • Fixed bows not being repairable with both bowlimb materials.
    • Fixed endrod arrows being able to hit yourself when moving forward.
    • Fixed only one fish showing up for the fins modifier (Mantle fix).
    • Solved several situational crashes.
    • Fixed drying racks losing progress when they're unloaded
    • Fixed part builder not working with stencile reuse being deactivated
    • Fixed a crash when the player was having a non-player model (Morph mods, etc.)
  • Useful Nullifiers by Bartz24 (1.3.3 > 1.3.4)
    • Fixed missing gui textures.
  • ZeroCore by ZeroNoRyouki (0.1.0.3 > 0.1.0.4)
    • Added base support for ghost blocks handling in a multiblock structure.
    • Removed OpenComputers API.
    • Replaced the exception raised when a controller is being added to the dirty list for a world not registered in the Multiblock Registry with a log message. This rarely happen after world unload.

Recipe Changes

  • Fixed all reicpe scripts to match the new naming convention in Extra Utilities 2's newest updates.

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