• posted a message on EnderMod

    Sorry, but this is an english site. The most people here do not understand your language.
    Please add an english translation to your OP.

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  • posted a message on More Shearables

    Shear pigs and chickens? *rofl*
    Just too funny...

     

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  • posted a message on Industrial Revolution by Redstone Rebooted

    Hi,

    Most of us here on curse and minecraftforum.net don't speak japanese. Could you make a more detailled description in english, please?
    It would be also nice if the most important parts of the wiki would be available in english, too.

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  • posted a message on Mekanism Fork

    1. Has Aidan allowed you to fork/reupload it?
    2. If that is a fork, what are the differences? At the moment it looks like this is just a reupload of the last release from Aidan

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  • posted a message on Mekanism Generators Fork

    1. Has Aidan allowed you to fork/reupload it?
    2. If that is a fork, what are the differences? At the moment it looks like this is just a reupload of the last release from Aidan

    Link Removed
  • posted a message on Mine & Blade: Battlegear 2

    Are there any plans to continue the 1.7.10 version as still many if not the most mods haven't been ported to 1.8 / 1.8.9?

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  • posted a message on Evolved Controls

    Could you recheck the picture links, please?
    None of them works for me.

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  • posted a message on High Pressure Tanks

    Hi,

    is a port planned to 1.7.10?
    The most technoc mods are on 1.7.10

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  • posted a message on chunkgen

    Are X, Y and Z based on block count like on a usual minimap mod ir are that chunk counts?
    This is a BIG difference as chunk counts are 16x the size of block counts and mixing that up could cause big troubles (lag, heavily oversized world,...).

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  • posted a message on Admin Commands Toolbox

    How do you define the size of a chunk?
    Is it a square of 1*1 or do you define it with its usually size of 16*16?

    If you define it the usual way then you have a calculation error somewhere.

    Example:
    At the moment you define a square with the size Xmin=0, Xmax=1000 and Ymin=0, Ymax=1000 to have a chunk count of 1000000. But that is not the chunk count. It is the block count of one height layer
    To get the usual chunk count you have to divide this through 256 (16*16) which leads to a chunk count of 3906,25

    If I'm true there then you should recheck your code to avoid miscalculations and possibly mismatched chunk generation caused by that error.

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