• posted a message on Parrot 2

    So uh curse client fails to unzip this when installing or updating. Something funky is going on with v2.0.4-6-g111eab0

     

    I can manually download and extract it fine but if I try and go through the curse client it fails at unzipping. Never seen this one before

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  • posted a message on AverageItemLevel

    So far so good. I'll test more in raid and some pugs

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  • posted a message on AverageItemLevel

    And I will be happy to keep testing this as well ;) I haven't given up hope yet

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  • posted a message on KuiNameplates

    Just wanted to thank you for integrating the dbm/bigwig indicators into KUI, they work really well in nighthold.

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  • posted a message on AverageItemLevel

    Well as of 7.1.5.1, this is not really returning anything anymore. Maybe for the first few seconds once you reload your UI but now it just sits at loading. This includes inspecting yourself.

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  • posted a message on BasicChatMods

    So I was putting a joke link in my guild and well it messed up at the number 2 for url copy. Normally I would be slightly embarrassed to link something of this nature but since it might help with pattern matching.

     

    http://www.gk2gk.com/

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  • posted a message on AverageItemLevel

    Not really. It seemed to work fora day or two but now I get loading issues randomly. Reloading works for a bit then it starts happening again. It's almost like there is some server side issue going on.

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  • posted a message on O Item Level (OiLvL)

    I guess that makes sense. Any other addon that is doing this is suffering from not showing item level after a while in game so I guess it is a necessary evil :(

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  • posted a message on O Item Level (OiLvL)

    You still have a stall issue when targeting a player and looking at their item level in the tooltip. I can understand the proximity issue (the farther someone is, the less chance of getting their item level) but the pause is really problematic.

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  • posted a message on AverageItemLevel

    Can confirm this is starting to happen more frequently. Will work then either as it attempts to cache or I am in the game long enough, it just gets stuck at loading.

     

    Seems setting line 11 of core.lua to 0 helped me out. Caching seems to cause it to get stuck

     

    local CACHE_TIMEOUT = 0

     

    I am sure caching is a valuable option to save resources but right now it seems the caching is not working as intended

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