• posted a message on GuildShield

    Wow, report the whisper as a spam. That's new.

     

    No wonder this game's community has gone down the toilet, and the vast majority are a bunch of rude pricks.

     

    I mean, getting a random guild invitation is rude alright, and can be considered spam. But getting a polite whisper being a considered spam?

     

    Fuck you, asshole.

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  • posted a message on GuildShield

    This addon [will] prevent, not block, whispers facilitated by SuperGuildInvite.

     

    Basically, not all guild masters or officers send random guild invitations. Some of them actually try to talk to people before inviting them to the guild. SuperGuildInvite has a setting where all it does is send the person without a guild tag a polite whisper, whatever the guild master wants it to be. Now, if SuperGuildInvite detects that a player is using GuildShield, then it won't even send them that simple whisper. 

     

    So instead of ignoring a whisper, you can simply prevent it from ever reaching you by using this addon. That's what the addon is needed for. Or...you can be rude and ignore whispers alright, if you're that sort of person.

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  • posted a message on AutoTurnIn

    This addon just wasted the Stranglethorn Fishing Extravaganza weekly reward for me. It auto-selected the Dread Pirate Ring as a reward on an account that already has this heirloom, even though the "quests with rewards" setting is set to "don't turn in". 

     

    I have to wait a whole week and do the world event (catch 40 fish) again because of this. It is such a bummer. Anyway, here's hoping this won't happen for others. I'll have to turn off the addon just for this world event next time.

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  • posted a message on IceHUD

    Hmm. Actually, adding [TalentTree] after [Name:HostileColor] works only for my character (the player), if I target myself (it shows my spec), but it's not working for other players when I target them? I tried with people within my party, not that this should matter.

     

    I can also confirm that LibTalentQuery-1.0 is required to be loaded in order for this to work, even if only on my character.

     

    Any ideas why this is working this way? I mean, not working for other players? LibTalentQuery-1.0 is abandoned and outdated, if that matters.

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  • posted a message on IceHUD

    Thank you, Parnic!

     

    I don't even know now whether I had to install LibTalentQuery-1.0, but I figured out that, whether it was required or not, what I essentially had to do was add "[TalentTree]" right after "[Name:HostileColor]", for example, in Target Info. However, I wouldn't have figured that out if you hadn't referred me to the /dog command, where I could see all the syntax I needed for different bits of info. So thanks again.

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  • posted a message on IceHUD

    Been using IceHUD for years. Thank you.

     

    Is it possible to show class spec in the target info area?

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  • posted a message on Pawn

    Probably because those were Mr Robot's scales during the time of the release of Pawn's last version. Mr Robot's current default settings still put Haste over Mastery for Affliction Warlocks, but only slightly. You probably want to switch to Manual in Pawn, then import the following for Affliction Warlocks:

     

    ( Pawn: v1: "Warlock-Affliction-PvE": Class=Warlock, Spec=1, CritRating=7.54, MasteryRating=9.04, HasteRating=6.79, Intellect=4.54, Versatility=3.04)

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  • posted a message on Jamba

    I can confirm that I had changed lots of settings in  Team -> Follow to avoid the raid warning spam when team is trying to get out of water or so. But Jamba still always ran the raid warning sound and text. I had not changed the settings in Chat, though, at the time, not until you explained it to me here.

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  • posted a message on TellMeWhen

    Thank you very much, Cybeloras. Your explanation made perfect sense, and I have exactly what I need now. Much appreciated.

     

    And thank you, Kosouda.

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  • posted a message on Pawn
    Quote from VgerAN >>

    Do you not use equipment sets, maybe?

     I use them, of course, but during leveling, I acquire dozens of new items. Now, that's not an issue if I have the one set and one spec, but think of a Druid's or Paladin's nightmare, who does level up in dungeons using all 3 specs. For my druid especially, I've added all 4 specs as custom scales. So I see so many green arrows. 
    Quote from VgerAN >>

    ...it'll sit in your bags with a green arrow until you equip it and add it to the appropriate equipment sets.  Then the green arrow goes away.  The green arrows are sort of like your to-do list...they show up on items that are a higher item level than what you have, and once you equip them, they go away, because the replacement item is lower-level.

     OK, lemme get this straight. You wrote "equip them" twice, but "add it to the appropriate [set]" once, so I want to confirm: The green arrow will show for my druid for any or all of the 4 specs, however, I don't need to change specs, I can just equip an off-spec set temporarily, add the item with a green arrow to that set, save the set, then change back to the set of my current spec, and that will make the green arrow go away?
    In other words, to make the green arrow go away, I just need to add the item to an equipment set?
    No, that can't be true. Even if that's the intended way Pawn works, that can't be the way it actually works. Ever since I removed the automatic scales (or said don't show them) and added my custom scales and said to show only them, Pawn has been putting green arrows on my heirloom items from another spec! The heirloom items are obviously saved in a set already.
    For example, I'd be in Druid Restoration spec and equipment set, and my Guardian/Feral heirlooms are sitting in my main bag marked "Ignore this bag", and saved to a Guardian/Feral equipment set. While in Resto spec, Pawn is showing me green arrows always for my Feral heirloom items!
    Here, let me show you in this screenshot. As you can see, I have a Restoration equipment set saved already. I am wearing my Guardian/Feral equipment set in Feral spec. Yet, Pawn is showing me green arrows for all my Intellect heirlooms, which are all part of my Restoration equipment set, because they are upgrades, probably over my current gear or something!
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