• posted a message on Details! Damage Meter

    Details Damage done doesnt shows Overall Damage like Skada until one stops fighting and takes long time to update also if I select Overall Data it stays frozen. Unless I go to selected segment bars wont move.

    Link Removed
  • posted a message on WeakAuras 2

    Ive got an issue with http://wowdoc.eu/specialisations/rogue/subtlety/ string while using WA2 the icons used are shadowed as if not active. WA2 is above TMW icons near my HP as you can see they are shadowed and they are supposed to appear active.WA2

    Link Removed
  • posted a message on AtlasLoot Enhanced

    8x AtlasLoot\Core\WorldMapIntegration.lua:36: attempt to index field 'skins' (a nil value)
    AtlasLoot\Core\WorldMapIntegration.lua:36: in function <AtlasLoot\Core\WorldMapIntegration.lua:21>
    [C]: in function `Show'
    Spy\Spy-3.4.2.lua:1425: in function <Spy\Spy.lua:1424>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?
    ...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:529: in function `InitializeAddon'
    ...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:644: in function <...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0.lua:636>

    Locals:
    adjust = AtlasLootToggleFromWorldMap2 {
    0 = <userdata>
    }
    lMapster = false
    lHandyNotes_WorldMapButton = false
    ElvUI = true
    ElvUI_BZSkin = false
    profileKey = "Grykzplix - Dalaran"
    (*temporary) = nil
    (*temporary) = "Grykzplix - Dalaran"
    (*temporary) = " - "
    (*temporary) = "Dalaran"
    (*temporary) = "Dalaran"
    (*temporary) = false
    (*temporary) = "INSECURE"
    (*temporary) = false
    (*temporary) = "attempt to index field 'skins' (a nil value)"
    profile = <table> {
    showbutton = true
    buttonOnTitleBar = true
    __defaults = <table> {
    }
    }
    AtlasLoot = <table> {
    AtlasIntegration = <table> {
    }
    OnInitialize = <function> defined @AtlasLoot\AtlasLoot.lua:53
    AddInitFunc = <function> defined @AtlasLoot\AtlasLoot.lua:116
    IngameLocales = <table> {
    }
    Locale = <table> {
    }
    Loader = <table> {
    }
    __addonrevision = 4325
    SlashCommands = <table> {
    }
    LibBabble = <table> {
    }
    BonusIDInfo = <table> {
    }
    AtlasLootDBDefaults = <table> {
    }
    DEV_Renew = <function> defined @AtlasLoot\Button\Pet_type.lua:971
    PreLoadModules = <function> defined @AtlasLoot\AtlasLoot.lua:138
    WorldMap = <table> {
    }
    ItemInfo = <table> {
    }
    IMAGE_PATH = "AtlasLoot\Images\"
    Print = <function> defined @AtlasLoot\AtlasLoot.lua:49
    DEV = <table> {
    }
    Button = <table> {
    }
    TooltipScan = <table> {
    }
    db = <table> {
    }
    GetLocales = <function> defined @AtlasLoot\Locales\Locales.lua:11
    Addons = <table> {
    }
    GUI = <table> {
    }
    Init = <table> {
    }
    ItemDB = <table> {
    }
    Tooltip = <table> {
    }
    ClickHandler = <table> {
    }
    MiniMapButton = <table> {
    }
    DEV_ScanEJ = <function> defined @AtlasLoot\AtlasLoot.lua:224
    AutoSelect = <function> defined @AtlasLoot\AtlasLoot.lua:163
    ItemString = <table> {
    }
    Locales = <table> {
    }
    MapPOI = <table> {
    }
    EncounterJournal = <table> {
    }
    ItemQuery = <table> {
    }
    Data = <table> {
    }
    }
    _G = <table> {
    UpdateOnBarHighlightMarksBySpell = <function> defined @FrameXML\ActionButton.lua:70
    ERR_OUT_OF_CHI = "Not enough chi"
    DH_HAVOC_CORE_ABILITY_2 = "Strong melee attack that consumes Fury. If it critical strikes, some Fury is refunded."
    MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
    }
    MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
    }
    GetTrainerServiceTypeFilter = <function> defined =[C]:-1
    UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
    SetTrainerServiceTypeFilter = <function> defined =[C]:-1
    LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 734
    EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton {
    }
    SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
    LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 394
    RecruitAFriendFrame = RecruitAFriendFrame {
    }
    CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
    }
    ROB_TooltipTextRight5 = ROB_TooltipTextRight5 {
    }
    TutorialFrameLeft19 = TutorialFrameLeft19 {
    }
    MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
    }
    ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
    PVP_RANK_6_1 = "Corporal"
    BOOKTYPE_PROFESSION = "professions"
    AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
    }
    VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
    }
    MerchantItem1AltCurrencyFrameItem1Text = MerchantItem1AltCurrencyFrameItem1Text {
    }
    OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rather than on key up."
    BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
    CHAT_HEADER_SUFFIX = ": "
    EncounterDetails_SpellAurasScrollScrollChildFrame = EncounterDetails_SpellAurasScrollScrollChildFrame {
    }
    MultiBarBottomRightButton8Shine5 = MultiBarBottomRightButton8Shine5 {
    }
    IsReferAFriendLinked = <function> defined =[C]:-1
    MAIL_LETTER_TOOLTIP = "Click to ma

    Link Removed
  • posted a message on Ovale Spell Priority

    Get an error

     

    OvaleCompile: Unknown spell with ID 206237 used in spell[206237]  but theres no such Spell ID could you update the Addon.

    Link Removed
  • posted a message on Spy

    Why dont you make Spy UI like Recount or Skada instead of that minimized versión. Also Spy is useless PvP Addon want to know a great PvP addon. That is WildStar TheZone Addon it was actually useful in World PvP since it told you with arrow and meters how near the enemy was and that way you could quest or harvest in PvP Zone. While for Rogues it made a Sound when someone went into Stealth near you but didnt pinpoint their location. 

    Link Removed
  • posted a message on Details! Damage Meter

    Deleted the addon couldnt handle that it deleted the data after every fight, if only it could be like Recount that had Overall Data on each Dungeon and not each fight.

    Link Removed
  • posted a message on Button Forge

    Could you create an Elvui skin

    Link Removed
  • posted a message on PetTracker

    Sometimes while its on, a UI with nothing on it appears between the action bars and cant be moved.

    Link Removed
  • posted a message on Immersion

    In Return the Ring quest it didnt let me accept the quest, until I disabled the addon I was able to accept it.

     

     

    WoW has this issue were You double click the quest but accepts it without you even clicking the accept key.

     

     

    That was one of the quests, this WoW bug needs to be adjusted into Immersion if not there will be many quests we wont be able to accept while having this addon up.

    Link Removed
  • posted a message on Details! Damage Meter

    Im having a slight problem, In Recount there was an option to see DPS and clean it, in Details the Dps  is counted for everyone and not just the 6 men party. Where do I clean the window.

    Link Removed
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