• posted a message on SocialState

    Friends appearing twice is not necessarily a fault - people in multiple games or who leave the desktop app running while playing will show multiple times.

    I noticed that guild members logged in to the remote guild chat don't show in the list. As with comment #113 (line numbers updated here for 5.4-R1), I changed line 762 to:

    if connected or isMobile then

    then to get the right count of guild members to include remote chat people I changed line 339 to:

    local guildTotal, clients, online = GetNumGuildMembers()

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  • posted a message on SocialState

    I'm pretty sure it's a Blizzard bug. I've only seen it happen once, but when it does happen an offline friend shows in the online seciton of the Blizzard friends interface (in gray as they are offline), and an online friends shows in the offline section (coloured as they are online).

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  • posted a message on H.H.T.D.

    FYI, I've committed an update to the LUI nameplates module which changes SetScript to HookScript. It's only in the alpha version at the moment. It'll go into the next release version.

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  • posted a message on SexyMap

    I've added some code to the latest LUI alpha version so it won't load the LUI MiniMap module if SexyMap is detected. It's a hacky work around at the moment but wanted to at least get a fix in place. As strynght said, disabling the Minimap module also fixes it however it shouldn't switch on again after an upgrade. I'll check that out though.

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  • posted a message on StupidBuff

    So much for updating it. Will sort this out in the coming week, but yes it still works.

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  • posted a message on Deadly Boss Mods

    Looks like r8570 might have broken the onPlatform check for Sha of Fear and I can't see a later commit fixing it. On the platforms I was getting warnings for Breath of Fear and no warnings for Death Blossom.

    Sorry if this should have gone somewhere else, couldn't see anywhere else to report it.

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  • posted a message on StupidBuff

    Should still work fine with "Enable out of date addons" ticked.  Will update the TOC tomorrow after I test and confirm it's still OK.

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  • posted a message on SocialState

    FYI, looks like GetGuildRosterInfo() was changed slightly in 5.1 - remote chat users are no longer considered to be connected but isMobile still returns true.  I changed the following on line 717 of SocialState.lua:

    - if connected then

    + if connected or isMobile then

     

    GetNumGuildMembers() seems to also return 3 variables:

    1: total guild members

    2: number of real WoW clients

    3: total number of users including remote users

    I changed line 301 of SocialState.lua as follows:

    local guildTotal, clients, online = GetNumGuildMembers()

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  • posted a message on StupidBuff

    I'm hoping it'll be this simple forever - I really don't want to over complicate it or add fancy options for no reason.

    As has been suggested already I'm adding an option to disable the removal spam messages for the next release (should be in the next few days - there are a couple of other things I want to try and include in that one too if I can).

    As you mention target dummies without buffs I've added a 'removeall' option which will remove all buffs on you at the time.

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  • posted a message on ReforgeLite

    Ah gotcha.  Cheers for the response, will give your suggestion a go sometime.

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