• posted a message on TipTac

    Proper fix (rather than just commenting out the line): 

     

    In \Interface\AddOns\TipTacOptions\Options.lua at line 347 and in 

    \Interface\AddOns\TipTacOptions\Libs\AzDropDown.lua at line 245

     

     

    replace:  PlaySound("igMainMenuOptionCheckBoxOn");

    with:       PlaySound(SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON);

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  • posted a message on SuperVillain UI
    Quote from ajvitan2 >>

     

    Also that I haven't seen posted is that my chat window seems to have changed.  The chat window window seems to have shrunk and when items are looted they don't show up in chat window anymore.  I can only see them when they pop up in the middle of the screen.

     

    While we're aware of issues with Chat, I haven't seen that particular one reported anywhere. Please submit a bug report on GitHub and we'll look into it.  
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  • posted a message on SuperVillain UI

    Yep.

     

    In a few areas we're doing a "strip back - get it working - move forward" approach... stability first, configuration second :)

     

    joev

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  • posted a message on SuperVillain UI

    Hi folks

     

    Just a quick message to let you know we are aware of these issues and are working to fix them.

     

    Turns out Blizzard's "minor UI changes" in 7.1 are a bit more extensive than expected. :)

     

    Munglunch is having bad comp problems while I've been battling a bad cold so we've not been able to give the time to get all the issues resolved yet but we're working on it and will have a new release shortly.

     

    In the meantime, if you're brave, you can always try using the dev version (which has a lot of these bugs fixed but may  break in weird ways while we work on things) at https://github.com/FailcoderAddons/supervillain-ui

     

    thx

     

    joev

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  • posted a message on SuperVillain UI

    That's Track-O-Matic. Given recent changes we'll almost certainly be removing that functionality. Best to disable it in your Addons.

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  • posted a message on SuperVillain UI

    We're working through a number of 7.1 related issues. The UI Scale one is fixed in Dev and we're working through a number of other ones related to changes to UI widgets (amongst other things) which we will release when we've sorted them. 

     

    Thanks.

     

    Joev 

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  • posted a message on SuperVillain UI

    Doesn't work in current release version (broken by Legion changes).

     

    There will be a release soon with many legion related fixes so you can wait or otherwise you can download and install from the development repository:

     

    https://github.com/failcoder/supervillain-ui

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  • posted a message on SuperVillain UI

    Munglunch is working on it... no ETA yet though... sorry. Will update a soon as we have one.

     

    In the interim you can download and install by hand from GitHub: https://github.com/failcoder/supervillain-ui

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  • posted a message on SuperVillain UI

    There's a newer alpha version from about 8 hours ago which now does... All seems to be working fine (apart from the 40 odd bugs still outstanding :>)

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  • posted a message on SuperVillain UI

    Can you look in your WTF folder and make sure you delete any TidyPlates saved settings (you'll have to look through the folders but it should be something like TidyPlates.lua or some variation of same) and let me know if you are still having the issue.

     

    If you want to just grab me on the SuperVillains Anonymous discord: https://discord.gg/4VJdSsc it might be easier to talk through as you're the only person reported this (so far :))

     

    thanks

     

    joev

     

    So much time and so little to do. Wait a minute. Strike that. Reverse it -- Willy Wonka

     

     

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