• posted a message on Faction Addict

    During my experimenting I found that due to the way I populate the number values onto the status bar I'm not able to use min/max/value of 0/1/1 for the exact reason you describe. On blizzard UI I think they stop displaying the numbers when the "cap" is reached. I like to see the numbers though. So I was able to just set a 0/42000/42000 for capped values.

     

    I went ahead and released the latest changes.  There is a currently a small bug with the guild name not showing correctly all the time in the addon. Next release. :) Thanks for the feedback.

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  • posted a message on Faction Addict

    Hey your right! I didn't even notice. The api now returns values like this for exalted: value 42000, minimun 42000, maximum 42000 so I think it just displays as nothing in the bar.

     

    Looking at blizzards code they catch this case in their ui and change it to this value: 

    -- max rank, make it look like a full bar

    barMin, barMax, barValue = 0, 1, 1;

    I'll make this change in the next release. Thanks for pointing it out.

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  • posted a message on Faction Addict

    Hi all! The latest revision of Faction Addict includes the Paragon features I plan to implement. Your continued suggestions and feedback help me to prioritize the work I have and determine features to add. Thanks for using Faction Addict!

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  • posted a message on Faction Addict

    Thanks for the feedback! I see what you are looking for and will keep this in mind as I figure out how the paragon update events and the new paragon factionIDs show the data.

     

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  • posted a message on Faction Addict

    Hi. I've uploaded a 1.41 version which adds a bunch of missing factions. Let me know if you run into any others that are missing.

     

    Also note that PARAGON factions are not supported yet as I'm still trying to decide the best was to integrate this for ease of use.

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  • posted a message on Faction Addict

    I missed it. Will be updated shortly. Thanks for the report.

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  • posted a message on Below Average Items (Low Item Level Indicator)

    Hi Bordahn.

     

    My guess is that this is due to ElvUI loading in the client after BelowAverageItems has already loaded and getting put on "top".  There are Level and SubLevel settings for displaying the textures above or below but these only control within a single addon.

     

    BelowAverageItems is only designed to work with the default character sheet at this time. So it's likely there are issues will all the addons (not just ElvUI)  that heavily modify the character sheet. It would be a lot of work to try and make sure every one of them were supported by BelowAverageItems and is not something I'm planning at this time. But I will be keeping this in mind during future changes to see if there are some features that could be added to get around these issues.

     

    Thank you for the feedback!

     

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  • posted a message on Faction Addict

    Hi N3oN12. I'm not sure what you're asking for here. What do you mean "current window".

     

    Thanks!

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  • posted a message on Below Average Items (Low Item Level Indicator)

    Thanks Thurraz!  I think v1.20 released earlier today fixes it. Let me know! I may have still missed another possibility .:)

     

    Just some info on what is happening. For dual slotted artifacts only - 1 of the 2 hands shows the relics in the tooltip. The hand which shows the relics is the hand which returns the correct item level. The other (non relic-ed) hand returns the base level of 750.  For some artifacts the main hand shows the relics for some artifacts it's the offhand. This is all something I've just been learning. Thanks to you all for the reports and casual me only getting my paladin to 110 recently and running into it myself.

     

    Thanks all for the patience and the reports! If you run into anything else let me know.

     

    edit: just for clarification - when I mention tooltip showing relic slots I'm referring to the tooltips as shown on wowhead.

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  • posted a message on Below Average Items (Low Item Level Indicator)

    I just recently ran into this issue with my prot Pally and realized it was still broke. I finally figured out what was going on with the dual slot artifacts. The main hand always reports the base level of 750. And the secondary hand reports the correct item level. Even scraping a tooltip on the main hand returned an item level of 750 which is very strange.

     

    Just uploaded a fix in version 1.19. Hoping this takes care of it.

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