• posted a message on Villager INC Recolonisation

    This should be fixed in v.1.2.2

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  • posted a message on Villager INC Recolonisation

    Two options;

    1. manually download the pack, then create a minecraft directory with forge installed. Then replace the config, mod and saves folders in that directory with the ones in the pack.
    2. install Curse Voice (recommended). Then make sure that you also have minecraft installed. Once curse detects minecraft, open the application and choose the minecraft menu (on left-hand side). Select Browse all modpacks and find VIllager INC. select install.

    If this doesn't work there are many tutorials online.

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  • posted a message on Villager INC Recolonisation

    I've disabled chompers and created a second map without cheats. However, one of AoA's mechanics disables Open Block graves, So I'm still looking into alternative mods. The update might be out in a few days.

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  • posted a message on Villager INC Recolonisation

    Open blocks provides a means to do both things. However, Since there are so many AoA mobs, and the mod is essential to the pack, I can't get rid of everyone. I'll also try to create a map without cheats, but just keep in mind that the house might not be the exact same. I'm working on a update.

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  • posted a message on Villager INC Recolonisation

    Is anyone able to identify which mobs are the most annoying/dangerous in early-game, as well as which mod they're from?

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  • posted a message on Villager INC Recolonisation

    The start of the pack is very hard to deal with, especially with the mobs and gathering iron. I've changed a little of the iguanas tweaks and added Journey Map into the pack (Voxel map was originally in there, but it was deactivated). I also added a magnum torch as a reward for an early quest, and those using the new pre-made map will also have two chandeliers to start with. Flint recipe has been added as well. I also want to stress to new downloaders that the pre-made map is only an option. Creating a new save might be both easier and safer, assuming you don't spawn near a swamp or taiga.

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  • posted a message on Villager INC Recolonisation

    This should now be changed to a Flint Pickaxe

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  • posted a message on Villager INC Recolonisation

    I actually knew about iguanas Tinker Tweaks but wasn't aware of it's name. I've had a look and are considering adding it to the modpack. The update won't be for a few days though. Let me know if you have any more suggestions!

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  • posted a message on Warp Book

    Just letting you know that I'm using this in a public modpack

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  • posted a message on Hardcore Questing Mode

    Hi! Just letting you no that I will be using HQM in my public modpack. if you need more info, let me know!

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