• posted a message on World Quest Group Finder

    I absolutely love this addon, it makes the game so much more enjoyable.

     

    Is it possible that WQGF filters players by ilevel or character level? I've been using the addon to help me level my alts via the invasion WQs, but I notice that on all my characters that are <110, it takes them ages to find a group. 90% of the time they spend a good 3 or 4 min applying to and being rejected from groups, then form a group themselves automatically, and invite 4 level 110 players.

     

    I don't have this issue on my level 110 characters, especially the one that's over ilevel 900.

     

    I kind of need the addon more for the lowbie characters and alts, so it would be nice if this apparent filter function didn't exist, or if I could just start my own group right off the bat as suggested by some users already.

    Link Removed
  • posted a message on FarmHud

    Every time I enter combat, the background changes from 10% opacity to 100% opacity, and doesn't turn off unless I switch the hud on and off.

     

    I see someone reported this in 2016, so is this just a "feature" of the addon?

     

    Link Removed
  • posted a message on Barrels o' Easy

    I'm also having this issue. Every time you click the button to shuffle the barrels, all the marks get removed.

    Link Removed
  • posted a message on New Openables

    Hiya,

     

    It looks like the new AP token IDs aren't included yet? They aren't showing up on the NOP button, and aren't blacklisted. Here's a few lists on wowhead that I found which might be helpful...

     

    AP from emissary caches (comments section):

    http://www.wowhead.com/item=142001/antler-of-cenarius#comments

     

    AP from WQs/PvP (check the shared cooldown list):

    http://www.wowhead.com/item=139612/highmountain-mystics-totem

     

    AP items specifically added in 7.2:

    http://www.wowhead.com/other-consumables?filter=82:224;3:1;70200:0

     

     

     

    Link Removed
  • posted a message on World Quest Tips & Timers

    Hi, I'm getting the following errors on this addon:

    679x WorldQuestTips\WorldQuestTips-1.25(7.1.0).lua:1118: attempt to call global 'WorldMap_AddQuestRewardsToTooltip' (a nil value)
    WorldQuestTips\WorldQuestTips-1.25(7.1.0).lua:1118: in function <WorldQuestTips\WorldQuestTips.lua:946>
    [C]: ?
    [C]: in function `TaskPOI_OnEnter'
    AngryWorldQuests\QuestFrame.lua:188: in function <AngryWorldQuests\QuestFrame.lua:149>
    AngryWorldQuests\QuestFrame.lua:1112: in function <AngryWorldQuests\QuestFrame.lua:739>
    [C]: in function `QuestLogQuests_Update'
    FrameXML\QuestMapFrame.lua:201: in function `QuestMapFrame_UpdateAll'
    FrameXML\QuestMapFrame.lua:59: in function <FrameXML\QuestMapFrame.lua:26>

    Locals:
    self = <unnamed> {
     0 = <userdata>
     mapID = 1018
     timeLeftMinutes = 715
     worldQuest = true
     infoY = 0.36294257640839
     UpdateTooltip = <function> defined =[C]:-1
     rewardValue = 855
     rewardCategory = 3
     Text = <unnamed> {
     }
     TagTexture = <unnamed> {
     }
     factionID = 1883
     ButtonText = <unnamed> {
     }
     TagText = <unnamed> {
     }
     numObjectives = 3
     TimeIcon = <unnamed> {
     }
     Check = <unnamed> {
     }
     questID = 42080
     TaskIcon = <unnamed> {
     }
     infoX = 0.29727393388748
    }
    title = "Bastion of Bradensbrook"
    factionID = 1883
    capped = true
    percent = nil
    (*temporary) = nil
    (*temporary) = 42080
    (*temporary) = "attempt to call global 'WorldMap_AddQuestRewardsToTooltip' (a nil value)"
    dataloaded = true
    getdata = <function> defined @WorldQuestTips\WorldQuestTips.lua:328
    findQuest = <function> defined @WorldQuestTips\WorldQuestTips.lua:511
    gender = 3
    zoneFactions = <table> {
     1015 = 1900
     1024 = 1828
     1017 = 1948
     1018 = 1883
     1033 = 1859
    }
    tracking = <table> {
    }
    L = <table> {
     OPTIONS_Q_INFO = "Quest Information"
     OPTIONS_G_REP_CUR = "Show current reputation beside faction names"
     OPTIONS_Q_NOTE = "Set note for this quest"
     WAYPOINT_PORTAL = "Portal to"
     AVERAGE = "Average"
     OPTIONS_Q_TT = "Total time spent, in Seconds"
     OPTIONS_G_OPEN_INFO = "Alt-Click on World Quest to open information"
     WAYPOINT_STAIRS = "Stairs to"
     PER_MINUTE = "per minute"
     COMPLETED_IN = "completed in"
     OPTIONS_Q_ID = "Quest ID"
     WAYPOINT_CAVE = "Cave entrance to"
     OPTIONS_Q_TC = "Number of times completed"
     OPTIONS_G_REP_EX = "Continue to show faction after reaching exalted"
     TITLE = "World Quest Tips & Timers"
     WAYPOINT_PATH = "Path to"
     OPTIONS_G_TIMES = "Show current and/or average times"
     OPTIONS_Q_NOTE_TIP = "Alt-Click on a world quest or enter an ID"
     WAYPOINT_BUILDING = "Building entrance to"
     OPTIONS_P_FOOTER = "You can ignore up to 3 tamers for each achievement"
    }
    fishingRTI = <table> {
     0 = true
     41280 = true
     41282 = true
     41252 = true
     complete = false
     41597 = true
     41599 = true
     41601 = false
     41602 = true
     41283 = true
     41604 = true
     41240 = false
     41265 = true
     41266 = true
     41267 = false
     41268 = false
     41269 = false
     41270 = true
     41271 = false
     41272 = false
     name = "Fishing 'Round the Isles"
     41243 = true
     41275 = true
     41276 = true
     41277 = true
     count = 18
    }
    ffamfm = <table> {
     42023 = <table> {
     }
     41896 = <table> {
     }
     41013 = <table> {
     }
     42025 = <table> {
     }
    }
    pet_tamers = <table> {
     Grixis Tinypop = <table> {
     }
     Odrogg = <table> {
     }
     Master Tamer Flummox = <table> {
     }
     Nightwatcher Merayl = <table> {
     }
     Durian Strongfruit = <table> {
     }
     Bodhi Sunwayver = <table> {
     }
     Amalia = <table> {
     }
     Varenne = <table> {
     }
     Sir Galveston = <table> {
     }
     Bredda Tenderhide = <table> {
     }
     Aulier = <table> {
     }
     Trapper Jarrun = <table> {
     }
     Robert Craig = <table> {
     }
     Xorvasc = <table> {
     }
     Tiffany Nelson = <table> {
     }
    }
    pet_quests = <table> {
     1 = 42159
     2 = 40299
     3 = 40277
     4 = 42442
     5 = 40298
     6 = 40280
     7 = 40282
     8 = 41687
     9 = 40278
     10 = 41944
     11 = 41895
     12 = 40337
     13 = 41990
     14 = 40279
     15 = 41860
     40282 = "Grixis Tinypop"
     41895 = "Aulier"
     40298 = "Sir Galveston"
     40279 = "Durian Strongfruit"
     40299 = "Bodhi Sunwayver"
     41687 = "Odrogg"
     41860 = "Xorvasc"
     40278 = "Robert Craig"
     41990 = "Varenne"
     41944 = "Trapper Jarrun"
     40337 = "Master Tamer Flummox"
     40280 = "Bredda Tenderhide"
     40277 = "Tiffany Nelson"
     42442 = "Amalia"
     42159 = "Nightwatcher Merayl"
    }
    botbi = <table> {
     count = 0
     name = "Battle on the Broken Isles"
     complete = true
    }
    addpetlines = <function> defined @WorldQuestTips\WorldQuestTips.lua:854

     

    3x WorldQuestTips\WorldQuestTips-1.25(7.1.0).lua:1126: hooksecurefunc(): WorldMap_AddQuestRewardsToTooltip is not a function
    [C]: in function `hooksecurefunc'
    WorldQuestTips\WorldQuestTips-1.25(7.1.0).lua:1126: in main chunk

    Locals:

     This is a really brilliant addon that I've recommended to everyone in my guild. It would be very sad if its been dropped by the developer/community.

    Link Removed
  • posted a message on TipTac

    Here are the errors I've been getting since 7.2 [Edit: But this appears to be an issue with the addon World Quest Tips & Timers, disabling the addon fixed the issue]:

    390x TipTac\core.lua:-1: script ran too long
    TipTac\core.lua: in function `Show'
    FrameXML\MainMenuBar.lua:442: in function `MainMenuBarPerformanceBarFrame_OnEnter'
    [string "*:OnUpdate"]:37: in function <[string "*:OnUpdate"]:1>

    Locals:
    self = MainMenuMicroButton {
     0 = <userdata>
     MAParent = "MicroButtonsMover"
     tooltipText = "Game Menu |cffffd200(Escape)|r"
     updateInterval = 1
     newbieText = "Modify your settings, change your hotkeys or exit the game."
     hover = 1
     ClearSetPoint = <function> defined @Bartender4\Bar.lua:544
     Flash = MainMenuMicroButtonFlash {
     }
    }
    string = "(28.35 MB) TradeSkillMaster_Accounting"
    i = 0
    j = 0
    k = 0
    bandwidthIn = 3.125194311142
    bandwidthOut = 0.20268958806992
    latencyHome = 22
    latencyWorld = 20
    percent = 0
    firstMovie = true
    totalMem = 291.31778222656
    ipTypes = <table> {
     1 = "IPv4"
     2 = "IPv6"
    }
    MovieList = <table> {
     1 = <table> {
     }
     2 = <table> {
     }
     3 = <table> {
     }
     4 = <table> {
     }
     5 = <table> {
     }
     6 = <table> {
     }
    }
    NUM_ADDONS_TO_DISPLAY = 3
    topAddOns = <table> {
     1 = <table> {
     }
     2 = <table> {
     }
     3 = <table> {
     }
    }

    Link Removed
  • posted a message on TipTac

    This has also been my goto tooltip addon since wrath I think. It would be sad if it's no longer being updated.

    Link Removed
  • posted a message on HandyNotes

    Just an update, this doesn't work anymore either.

    Link Removed
  • posted a message on HandyNotes

    Most of the methods to add new handynotes aren't working anymore: Alt-rightclicking doesn't work, and /hnnew doesn't work either.

     

    /hnnew x,y does work, thankfully.

    Link Removed
  • posted a message on TipTac

    I'm also getting these errors:

    1x TipTac\core.lua:1111: attempt to index local 'tip' (a nil value)
    TipTac\core.lua:1111: in function <TipTac\core.lua:1110>
    TipTac\core.lua:1170: in function `ApplySettings'
    TipTac\core.lua:321: in function `?'
    TipTac\core.lua:345: in function <TipTac\core.lua:345>

    Locals:
    tip = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to index local 'tip' (a nil value)"
    cfg = <table> {
     showUnitTip = true
     classification_elite = "+%s "
     iconFaction = true
     overrideFade = false
     if_enable = false
     tipBackdropEdge = "Tooltips\UI-Tooltip-Border"
     optionsLeft = 473.304965871
     backdropEdgeSize = 13.5
     reactText = true
     tipBackdropBG = "Tooltips\UI-Tooltip-Background"
     tipColor = <table> {
     }
     hideDefaultBar = true
     healthBar = true
     healthBarText = "percent"
     tipBorderColor = <table> {
     }
     classification_normal = "%s "
     healthBarClassColor = false
     reactColoredBorder = false
     classification_minus = "-%s "
     classification_rare = "%s|r (Rare) "
     showBuffs = true
     left = 1207.2904052734
     if_showItemLevelAndId = false
     showDebuffs = false
     backdropInsets = 2.5
     anchorFrameTipType = "normal"
     classification_trivial = "~%s "
     classification_worldboss = "%s|r (Boss) "
     gttScale = 1
     classification_rareelite = "+%s|r (Rare) "
     if_borderlessIcons = false
     showTalents = false
     colSameGuild = "|cff206cff"
     iconAnchor = "TOPLEFT"
     auraSize = 15
     top = 206.21710205078
     hideAllTipsInCombat = true
     targetYouText = "<<YOU>>"
     hideUFTipsInCombat = true
     showGuildRank = true
     itemQualityBorder = true
     gradientTip = false
     optionsBottom = 443.73060306033
     aurasAtBottom = false
     updateFreq = 1
     mouseOffsetY = 0
     mouseOffsetX = 0
    }

    --------------------

    35x TipTac\core.lua:1379: attempt to index upvalue 'tipIcon' (a nil value)
    TipTac\core.lua:1379: in function `ApplyGeneralAppearance'
    TipTac\core.lua:1024: in function <TipTac\core.lua:994>
    [C]: ?

    Locals:
    self = TipTac {
     0 = <userdata>
     close = <unnamed> {
     }
     PLAYER_LEVEL_UP = <function> defined @TipTac\core.lua:299
     CURSOR_UPDATE = <function> defined @TipTac\core.lua:284
     ApplyGeneralAppearance = <function> defined @TipTac\core.lua:1338
     AddModifiedTip = <function> defined @TipTac\core.lua:1254
     tipsToModify = <table> {
     }
     VARIABLES_LOADED = <function> defined @TipTac\core.lua:304
     AnchorFrameToMouse = <function> defined @TipTac\core.lua:1276
     ApplySettings = <function> defined @TipTac\core.lua:1143
     text = <unnamed> {
     }
     CVAR_UPDATE = <function> defined @TipTac\core.lua:337
    }
    first = true
    raidIconIndex = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = false
    (*temporary) = "mouseover"
    (*temporary) = false
    (*temporary) = false
    (*temporary) = nil
    (*temporary) = "attempt to index upvalue 'tipIcon' (a nil value)"
    u = <table> {
     isPlayer = true
     token = "mouseover"
     reactionIndex = 6
    }
    GetUnitReactionIndex = <function> defined @TipTac\core.lua:389
    cfg = <table> {
     showUnitTip = true
     classification_elite = "+%s "
     iconFaction = true
     overrideFade = false
     if_enable = false
     tipBackdropEdge = "Tooltips\UI-Tooltip-Border"
     optionsLeft = 473.304965871
     backdropEdgeSize = 13.5
     reactText = true
     tipBackdropBG = "Tooltips\UI-Tooltip-Background"
     tipColor = <table> {
     }
     hideDefaultBar = true
     healthBar = true
     healthBarText = "percent"
     tipBorderColor = <table> {
     }
     classification_normal = "%s "
     healthBarClassColor = false
     reactColoredBorder = false
     classification_minus = "-%s "
     classification_rare = "%s|r (Rare) "
     showBuffs = true
     left = 1207.2904052734
     if_showItemLevelAndId = false
     showDebuffs = false
     backdropInsets = 2.5
     anchorFrameTipType = "normal"
     classification_trivial = "~%s "
     classification_worldboss = "%s|r (Boss) "
     gttScale = 1
     classification_rareelite = "+%s|r (Rare) "
     if_borderlessIcons = false
     showTalents = false
     colSameGuild = "|cff206cff"
     iconAnchor = "TOPLEFT"
     auraSize = 15
     top = 206.21710205078
     hideAllTipsInCombat = true
     targetYouText = "<<YOU>>"
     hideUFTipsInCombat = true
     showGuildRank = true
     itemQualityBorder = true
     gradientTip = false
     optionsBottom = 443.73060306033
     aurasAtBottom = false
     updateFreq = 1
     mouseOffsetY = 0
     mouseOffsetX = 0
    }
    gtt = GameTooltip {
     0 = <userdata>
     FadeOut = <function> defined =[C]:-1
     SetRecipeReagentItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetBuybackItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     shoppingTooltips = <table> {
     }
     default = 1
     SetMerchantItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetQuestLogItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetGuildBankItem = <function> defined =[C]:-1
     SetVoidItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetRecipeResultItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetVoidDepositItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetVoidWithdrawalItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetSendMailItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetTradeTargetItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     updateTooltip = 0.2
     SetInventoryItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetHyperlink = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetInboxItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetLootRollItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetMerchantCostItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     Sh

    -----------------------

    38x TipTac\core.lua:1365: attempt to index upvalue 'tipIcon' (a nil value)
    TipTac\core.lua:1365: in function `ApplyGeneralAppearance'
    TipTac\core.lua:1024: in function <TipTac\core.lua:994>
    [C]: ?

    Locals:
    self = TipTac {
     0 = <userdata>
     close = <unnamed> {
     }
     PLAYER_LEVEL_UP = <function> defined @TipTac\core.lua:299
     CURSOR_UPDATE = <function> defined @TipTac\core.lua:284
     ApplyGeneralAppearance = <function> defined @TipTac\core.lua:1338
     AddModifiedTip = <function> defined @TipTac\core.lua:1254
     tipsToModify = <table> {
     }
     VARIABLES_LOADED = <function> defined @TipTac\core.lua:304
     AnchorFrameToMouse = <function> defined @TipTac\core.lua:1276
     ApplySettings = <function> defined @TipTac\core.lua:1143
     text = <unnamed> {
     }
     CVAR_UPDATE = <function> defined @TipTac\core.lua:337
    }
    first = true
    raidIconIndex = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "Alliance"
    (*temporary) = "Alliance"
    (*temporary) = "player"
    (*temporary) = 5
    (*temporary) = nil
    (*temporary) = "attempt to index upvalue 'tipIcon' (a nil value)"
    u = <table> {
     isPlayer = false
     token = "mouseover"
     reactionIndex = 5
    }
    GetUnitReactionIndex = <function> defined @TipTac\core.lua:389
    cfg = <table> {
     showUnitTip = true
     classification_elite = "+%s "
     iconFaction = true
     overrideFade = false
     if_enable = false
     tipBackdropEdge = "Tooltips\UI-Tooltip-Border"
     optionsLeft = 473.304965871
     backdropEdgeSize = 13.5
     reactText = true
     tipBackdropBG = "Tooltips\UI-Tooltip-Background"
     tipColor = <table> {
     }
     hideDefaultBar = true
     healthBar = true
     healthBarText = "percent"
     tipBorderColor = <table> {
     }
     classification_normal = "%s "
     healthBarClassColor = false
     reactColoredBorder = false
     classification_minus = "-%s "
     classification_rare = "%s|r (Rare) "
     showBuffs = true
     left = 1207.2904052734
     if_showItemLevelAndId = false
     showDebuffs = false
     backdropInsets = 2.5
     anchorFrameTipType = "normal"
     classification_trivial = "~%s "
     classification_worldboss = "%s|r (Boss) "
     gttScale = 1
     classification_rareelite = "+%s|r (Rare) "
     if_borderlessIcons = false
     showTalents = false
     colSameGuild = "|cff206cff"
     iconAnchor = "TOPLEFT"
     auraSize = 15
     top = 206.21710205078
     hideAllTipsInCombat = true
     targetYouText = "<<YOU>>"
     hideUFTipsInCombat = true
     showGuildRank = true
     itemQualityBorder = true
     gradientTip = false
     optionsBottom = 443.73060306033
     aurasAtBottom = false
     updateFreq = 1
     mouseOffsetY = 0
     mouseOffsetX = 0
    }
    gtt = GameTooltip {
     0 = <userdata>
     FadeOut = <function> defined =[C]:-1
     SetMerchantCostItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetRecipeReagentItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetBuybackItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     shoppingTooltips = <table> {
     }
     default = 1
     SetMerchantItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetQuestLogItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetGuildBankItem = <function> defined =[C]:-1
     SetVoidItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetRecipeResultItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetVoidDepositItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetVoidWithdrawalItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetSendMailItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetTradeTargetItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     updateTooltip = 0.18999999929219
     SetInventoryItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetHyperlink = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetInboxItem = <function> defined @TradeSkillMaster\Private\TooltipLib.lua:93
     SetLootRollItem = <function> defined @TradeSkillMaster\Private\Tool

    Link Removed
  • To post a comment, please or register a new account.