• posted a message on DynamicCam

    Can you make Hearthstone/Teleport include the Innkeeper's Daughter (archaeology toy that is a hearthstone)?

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  • posted a message on Drunkard Suicide Kings
    The top scenario is correct. If jev wins he does not move.

    The second scenario is incorrect. If jev wins he should be between wes and gaw. Are you seeing jev move to below gaw in this scenario? Can you clarify?
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  • posted a message on Drunkard Suicide Kings
    OK cool. I knew that was going to happen. Basically the two lists move independently of each other within the big list. The reason is the addon checks who is in your raid and highlights those names (only the highlighted names will move). To get all names highlighted from both raids will be very tricky and require a massive change/rewrite. So for the time being I hope that this way is ok. I'm not saying I won't implement the highlighting so everyone moves at once, but it won't be soon.
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  • posted a message on Drunkard Suicide Kings
    Good News. I finished already. The problem is it is not the easiest thing for me to test. It is released as an alpha version. You should be able to get it via the curse client by telling it to get the alpha versions or here: http://wow.curseforge.com/addons/drunkardsk/files/132-r75/

    So, if your guild could test it out for me and see if anything is broken or wonky that would be great.

    This is the basic description of what I changed:

    "List changes now broadcast to guild and raid. This should allow for two or more raids to use the same list at the same time.

    Also the list now broadcasts anytime it changes. Thus the sync functionality while still useful will see less use."
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  • posted a message on Drunkard Suicide Kings
    Currently I do not think simultaneous runs will work correctly. Like I said however, I will look into it and see what can be done. Can't promise a time frame on a fix for it though.
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  • posted a message on Drunkard Suicide Kings
    That is an interesting question. I hadn't really thought about that.

    I don't think it will work correctly because when the list changes it broadcasts it out to the raid. I could make it send it out to the guild which might fix the issue. I'll tinker with think about it and do some tinkering to see if I can make it work.

    Do these two 10 mans run simultaneously?
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  • posted a message on Archy - Archaeology Assistant
    I have the same issue.
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  • posted a message on KaizenRep
    I made the below change to make guild rep function correctly.

    function MatchReputationMessage(message)
    local factionIndex = 1
    repeat
    local name = GetFactionInfo(factionIndex)
    if name ~= nil and string.find(message,name) ~= nil then
    if name == "Guild" then
    return factionIndex + 1
    else
    return factionIndex
    end
    end
    factionIndex = factionIndex + 1
    until factionIndex > 200
    return nil
    end
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  • posted a message on Drunkard Suicide Kings
    No, there is no way to do it without being an officer. There has to be some security or anyone could adjust the list at any time. It is possible that my addon just won't work for your situation. :(

    Feel free to look at the code and try to tweak it to turn this off. I really don't know if it'll work or not.
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  • posted a message on Drunkard Suicide Kings
    This error should be fixed in v1.2.4 which I just released. Thanks for bringing it to my attention!
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