• posted a message on Pawn

    Hi!  You want two options:

     

    (1) On the Scales tab, choose Manual.

    (2) On the Options tab, check "track for each scale (advanced)".

     

    Just to warn you, though, a druid with all four specs will see a lot of green arrows with those options set.  If it becomes too much work, consider unchecking the two specs you're less interested in (by shift-clicking), assuming one's feral/guardian and one's balance/resto.  You won't get the ideal, perfect item at each time, but that's not too important when leveling.  I hope that helps!

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  • posted a message on Pawn

    I'm planning on waiting until the next time Ask Mr. Robot updates their weights because it's a somewhat time-consuming process, but I don't know when that'll be.  I usually just hear "soon."  Might be worth doing it manually.  :)

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  • posted a message on Pawn

    Hi!  You must have turned that on a few months ago when I was trying to track down a problem with 7.1 or 7.2.  Thanks for the help!  :)  Here's how to turn that off:

    /script PawnCommon.DebugCache = false

    You won't get any sort of confirmation that it worked, but the messages should go away after that.

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  • posted a message on Pawn

    Hi!  Thanks for the feedback.  Right now it's intentional that there isn't a way to add caps/breakpoints.  They only really make sense in the context of a full set of gear with buffs and consumables, but Pawn evaluates items individually.  If I let you put caps on stats today, you'd end up in insane situations like getting new pants that were 15% better, and then you put them on and you're above your cap and now the pants that you just took off are 13% better than the ones you just put on, back and forth forever.

    Of course, if you're already simulating your character, that's probably already happening today, and you may not have noticed.  But I feel like it would be notably less distracting if that switch from "this item is great" to "this item suddenly sucks" happens while you're simulating, and not playing the game.

     

    For now I recommend just adjusting your weights appropriately when you're near (or when you cross) those kinds of thresholds—probably what you're already doing.  I hope that helps!  It's still an area that I'm thinking about pretty frequently.

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  • posted a message on Pawn

    Hi!  Exact same response as the guy below you, except for Affliction.  :)  For low- and medium-level Mythic+ play, Ask Mr. Robot's simulations put the value of Mastery pretty low, but indeed at high gear levels in raid play, it looks like it's the best.

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  • posted a message on Pawn

    Hi!  Pawn's default weights come from Ask Mr. Robot's ilvl 840 Mythic+ weights for a "typical" character.  (I'm planning to switch to the ilvl 870 version the next time I update.)  It looks like Havoc uses different stat weights for raiding versus mythics—if I were using AMR's raiding weights, Versatility would indeed show lower.  Right now I don't have any immediate plans to maintain multiple sets of defaults in the addon, but you can manually import different weights that you prefer on the Scales tab, if you like.  I hope that helps!

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  • posted a message on Pawn

    Hi!  Thanks for the suggestion.  I would still definitely like to do something more with trinkets in the future.  Striking a balance between being useful, but not being too confusing, and being practical for most people has proven challenging.  :)

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  • posted a message on Pawn

    Hi!  Thanks for the report.  That's definitely not normal.  That kind of a problem is usually a conflict between two different addons.  If you enable just Pawn it should begin working again, and then you can enable your other addons a few at a time until you find the one that conflicts.  With that information I might be able to track down what's going on.

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  • posted a message on Pawn

    Okay, thanks!  I haven't noticed any problems with the change for the regular no-addons bags either.

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  • posted a message on Pawn

    Thanks for the report!  It's possible, yeah.  I worked around a bug in WoW a month or two ago where the game was reporting all other players' off-hand weapons as ilvl 750, which was causing Pawn's item level display to appear incorrect.  There might be more issues.  Can you see if one of those players (doesn't matter if they use Pawn or not) can hover over your gear and see if the item level that's displayed for each item you're wearing is correct?  I believe that the one in the tooltip will match the one that Pawn gets from the game, but that's not guaranteed.

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