• posted a message on Pawn

    Hi!  That's an intentional change, as item upgrades will no longer be relevant in a couple days.  If you want the old behavior back for now though, you can uncheck "Ignore Valor and Baleful Upgrades" on the Options tab.

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  • posted a message on Pawn

    When it just says "upgrade," that means that it's more than a 10,000% upgrade (I think that's the threshold).  So, if you had, say, a mining pick equipped, and then hovered over one of your class's artifact weapons, you'd see that.  Or, more commonly, if you only have one ring equipped, and you hover over a ring: any ring is an infinite upgrade over no ring at all.

     

    If you're seeing that in a different situation and it seems like it's wrong, let me know.  Also, make sure that you're on a recent version of Pawn; I fixed a problem a few weeks ago where weapons were being compared incorrectly for specs that can't dual-wield.

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  • posted a message on Hear Kitty

    Done!  I added this in Hear Kitty 1.7.4.  Hear Kitty will only play tones for Icicles when Glacial Spike is talented, not for other frost mages.  (I'm not familiar with Frost, but it seemed like that was the only situation in which it made much sense.)

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  • posted a message on Hear Kitty

    Can you tell me how you'd expect it to work?  What sort of events would you want to play sounds?

     

    (It probably won't be practical to support Festering Wounds in Hear Kitty, unfortunately, since it's a debuff on your current target rather than a buff or resource on you or your pet, and thus the answer to "how many stacks of Festering Wounds are on my current target?" could change very frequently.  But if you tell me more about how you'd like it to work, it might give me an idea.)

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  • posted a message on Hear Kitty

    Check out the "Developing your own sound packs" section in the Readme file that comes with Pawn.  It should only take you a few minutes—you'll just download a template addon, change the names of stuff, stick your files in, and that's about it.  Let me know if you have questions!

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  • posted a message on Pawn

    Attack Power is converted into Strength or Agility, whichever is appropriate—in the case of a paladin, Strength.  So the D ring is effectively 20 strength, 11 stamina, 9 haste.  The Iceforged ring only has 11 strength.  Strength is worth around double a secondary stat, so the D ring does appear to be better.  Can you tell me a little more about what you'd expect to be different?

     

    It's worth noting that item level is never taken into account when deciding between two items under any circumstances.

     

    And I believe I intended long ago that Pawn should not suggest any new item as an upgrade over an heirloom that is granting you bonus XP, but it's possible that I'm not remembering that correctly or I changed something in 2.0.

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  • posted a message on Pawn

    Not an idiot.  :)  That option is confusing as heck.

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  • posted a message on Pawn

    Hi—Can you make sure that you're using the latest version of Pawn?  That sounds like something I fixed a couple weeks ago.

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  • posted a message on Pawn

    Do you have super-duper-high-level warforged mythic items?  Pawn won't start assuming that you'll use Legion gems until ilvl 755.  (Being able to customize tiers is on the to-do list, but it's not a very high priority.)

     

    Import from other services is definitely something I plan to explore.  I've completed some of the first steps already with 2.0, but it might still be a while before I get to it.

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  • posted a message on Pawn

    Hi!  Go to Pawn's Options tab and check "Ignore baleful and valor upgrades."  That option should have been automatically checked for you, but maybe you turned it off?  Your 675 Baleful item can be upgraded to 705 with an empowered fragment and 500 valor, and then it would have slightly more stats.

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