• posted a message on World Quest Group Finder

    I have two "eye" buttons at one quest and one of them produces this error.

     

    Message: Interface\FrameXML\LFGList.lua:1733: attempt to index local 'searchText' (a nil value)
    Time: 08/05/17 18:28:23
    Count: 3
    Stack: Interface\FrameXML\LFGList.lua:1733: attempt to index local 'searchText' (a nil value)Interface\SharedXML\SharedBasicControls.lua:189: in function <Interface\SharedXML\SharedBasicControls.lua:187>
    Interface\SharedXML\SharedBasicControls.lua:204: in function `origErrorHandler'
    ...rface\AddOns\TradeSkillMaster\Debug\ErrorHandler.lua:317: in function <...rface\AddOns\TradeSkillMaster\Debug\ErrorHandler.lua:300>
    [C]: ?
    Interface\FrameXML\LFGList.lua:1733: in function `LFGListSearchPanel_ParseSearchTerms'
    ...dOns\WorldQuestGroupFinder\WorldQuestGroupFinder.lua:623: in function `InitSearchProcess'
    ...dOns\WorldQuestGroupFinder\WorldQuestGroupFinder.lua:884: in function `HandleBlockClick'
    ...dOns\WorldQuestGroupFinder\WorldQuestGroupFinder.lua:999: in function <...dOns\WorldQuestGroupFinder\WorldQuestGroupFinder.lua:993>

    Locals: errorTypeCVar = "scriptErrors"
    warnType = false
    msg = "Interface\FrameXML\LFGList.lua:1733: attempt to index local 'searchText' (a nil value)"
    messageType = 0
    hideErrorFrame = false
    IsErrorCVarEnabled = <function> defined @Interface\SharedXML\SharedBasicControls.lua:183

    Link Removed
  • posted a message on OneClickEnchantScroll

    Hey,

    I've been using this for years and really appreciate you keeping this up :)

     

    But, and this may not be your problem, it is not working with tradeskillmaster.

    I had it before, but maybe tsm had it baked in themself then? and that made me believe 

    that it was your addon doing the work? maybe if it is possible, could you check this? With every login/reload when i open  enchanting window, the chat puts out, saying there is an error in the skin, but if I remove the tsm tradeskill window to default it skins the button just fine with elvui. Addonskins complains with both windows, But only showing the button in default window AND skinned. argh ...this little addon just makes my life so much easier, its tough without it :P

     

    Regards.

    Link Removed
  • posted a message on ReforgeLite

    May I ask you why you can not choose the "to" option on more than hit and expertise? I find this highly annoying. I think this works on some chars but not all. the tick box just does not exist on those, even if i remove and recreate, or take advanced. This is on a rogue.

    edit: oh ok , just found out, seems you can not choose more than 2 ticked at the same time? why  not? i want to set hit expertise and crit to a certain value, but when i untick one of the hit or expertise, the "to" box appear on the other values.

    Link Removed
  • posted a message on ProspectORE

    Ok :)

    I do Appreciate the effort making this. It does help alot, and are more exact then some head number crunching :) keep it up!

    Edit: Thank you for adding the AuctionDB :) this is such a QoL thing!! Instead of having to scan AH every time!

    Link Removed
  • posted a message on ProspectORE

    Just got to say, this looks like Orecrusher for mop? In that case HALLELUJA! :D have been waiting for this and may the sun forever shine on you! ;)

    Kinda funny , was just randomly sitting and looking of MAYBE some fan or the orecrusher author had made some update, then i just took "newest" on jewelcrafting, and you put this up 29hrs ago haha :D what a day:D

    Edit: Now that I've tried it, I do wonder how it calculates the "recommendation" , Since I see Deadly onyx twice in the recommendation while there are more than deadly at the same profit, does it take into account the ammount of gems listed/sold? and recommend it like that? I got 4 gems at roughly the same profit, still it neglects 2 of them and list the same gem twice instead.

    And nothing happends when I untick or tick the Alchemy specialization.

    And another idea, is it maybe possible to make the addon pull data from AuctionDB/tsm-app and such? :)

    I know it is probably first version out :) and I thank you for this. This addon can be such success and I just got questions :) Cheers!

    Link Removed
  • posted a message on LilSparky's Workshop

    Sadly seems like this is abonded for real now :(

    Only thing I can suggest to people is Tradeskillmaster Crafting mod, even though im against bloat :) this is really handy and does show prices as sparky in tradeskill window, and are also alot more configurable in HOW it should caclulate profit and crafting.

    Thanks for the time I had sparky :) Appreciate it.

    Link Removed
  • posted a message on BigWigs Bossmods

    Hey,

    Got this issue and trying to get around to what it is, I have tried googling it up for an hour but can't find anything specific about this. This LUA error occurs when the Emphasized bars come to an end and the sound and message on the screen should play. I have disabled all other addons, still the same, I have deleated the Saved variables and tried clean, and I took the latest release from Forge. This is when I am in "Test mode" and configure the bars and text. Also, the sound do play when I go to the sound Tab. But errors out when it should play at the end. And another thing, I get a big Icon on the screen? when the bars end aswell I cant find anywhere to disable that either, it is highly annoying. :) This was tested with both the r11305 and r11320

    Message: Interface\AddOns\BigWigs_Core\Core.lua:278: attempt to concatenate field 'Sound' (a nil value)
    Time: 10/03/13 21:59:40
    Count: 1
    Stack: Interface\AddOns\BigWigs_Core\Core.lua:278: in function <Interface\AddOns\BigWigs_Core\Core.lua:261>
    [string "safecall Dispatcher[2]"]:4: in function <[string "safecall Dispatcher[2]"]:4>
    [C]: ?
    [string "safecall Dispatcher[2]"]:13: in function `?'
    ...igs\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
    ...AddOns\BigWigs_Plugins\Libs\LibCandyBar-3.0\bars.lua:232: in function `Stop'
    ...AddOns\BigWigs_Plugins\Libs\LibCandyBar-3.0\bars.lua:67: in function <...AddOns\BigWigs_Plugins\Libs\LibCandyBar-3.0\bars.lua:63>

    Locals: <none>

    EDIT: Ok, When Im actually in a raid everything works just fine, sound etc, no errors, so it appears that it is only the "test mode" that is at fault, I guess I can live with that :)

    Link Removed
  • posted a message on VuhDo

    I have a nut to crack here, maybe it is not possible in the WOW api at all, but maybe somehow?

    You see, is there a way to make a keybind to target a specific vuhdo frame? I mean, I have framestacked and got the name of each players frame on the vuhdo panel, but I have no clue, I dont even think you can /target  a frame name? The thing why I want to do this is because when you change how the party is sorted, UnidID on party members are allways unique, so when I have party 1-4 bound in regular keybindings in wow it goes after unitID, hence when I change sort order in vuhdo, unitID is still the same but vuhdo moves them so party 1 is for example party 4 in vuhdo because of my change, lets say tank-melee-ranged. vuhdo change the visual order, but the original UnidID that my keys are bound to, do not change. I understand why all this is, my TLDR is, are there some way to bind keys in vuhdo instead of WoW keybind party. Making a /target or /click VdH1 as the name frame is do not work, so I have nu clue and have googled my butt for this also, but yea. no luck :o

    Link Removed
  • posted a message on OmniCC

    Hey, discovered an error in slider function :) when you choose the Outline of a font.

     

    Interface\AddOns\OmniCC_Config\widgets\slider.lua:91: Usage: OmniCCOptions_FontFont Outline:SetValue(value)
    Time: 09/11/13 12:05:28
    Count: 1
    Stack: [string "*:OnLoad"]:6: in function <[string "*:OnLoad"]:1>
    Interface\AddOns\Auctionator\AtrErrorInspector.lua:106: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:51>
    [C]: ?
    [C]: in function `SetValue'
    Interface\AddOns\OmniCC_Config\widgets\slider.lua:91: in function `UpdateValue'
    Interface\AddOns\OmniCC_Config\widgets\slider.lua:46: in function <Interface\AddOns\OmniCC_Config\widgets\slider.lua:45>
    [C]: in function `Show'
    Interface\AddOns\OmniCC_Config\mainPanel.lua:204: in function <Interface\AddOns\OmniCC_Config\mainPanel.lua:183>

    Link Removed
  • posted a message on LilSparky's Workshop

    Strings have changed in TSM, and Sparky's shop errors out now, and GetData does not function anymoore :(

    ...ns\LilSparkysWorkshop\pricingSupport\tsm_support.lua:9: attempt to call method 'GetData' (a nil value)
    Time: 09/10/13 16:27:09
    Count: 963
    Stack: [string "*:OnLoad"]:6: in function <[string "*:OnLoad"]:1>
    Interface\AddOns\Auctionator\AtrErrorInspector.lua:106: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:51>
    [C]: in function `GetData'
    ...ns\LilSparkysWorkshop\pricingSupport\tsm_support.lua:9: in function `auctionCost'
    ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1350: in function <...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1338>
    ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1514: in function <...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1508>
    ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1565: in function `triggerFunction'
    ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:2580: in function <...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:2572>

    Locals: msg = nil
    self = <unnamed> {
     0 = <userdata>
     origErrorHandler = <function> defined Interface\FrameXML\BasicControls.xml:<Scripts>:4
     errorHandler = <function> defined @Interface\AddOns\TradeSkillMaster\Util\ErrorHandler.lua:223
     handler = <function> defined *:OnLoad:1
    }

     

    Maybe some of the earlier good people here know how to fix this? :P you guys allways solved the problems for me :)

    Link Removed
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