• posted a message on Quartz

    Awesome addon.

    Would be great to see my one buffs and procs like savage roar for instance.

    Ty

     

     

    Quote from Roufs »

    The player's buffs do not display at all in last version.

    Please fix it cause it is really useful and must have addon

     

    Link Removed
  • posted a message on EventHorizon

    I love this add-on. Is the only one I know, able to keep me on my toes, when comes to rotations like EH does.
    Having problems with my resto druid thought. Can someone please help?
    Tanks in advance.



    Message: Interface\AddOns\EventHorizon\EventHorizon.lua:2270: table index is nil
    Time: 11/29/14 14:27:08
    Count: 39
    Stack: Interface\AddOns\EventHorizon\EventHorizon.lua:2270: in function <Interface\AddOns\EventHorizon\EventHorizon.lua:2192>
    Interface\AddOns\EventHorizon\EventHorizon.lua:2489: in function `CreateSpellBar'
    Interface\AddOns\EventHorizon\EventHorizon.lua:1900: in function `CheckRequirements'
    Interface\AddOns\EventHorizon\EventHorizon.lua:1678: in function <Interface\AddOns\EventHorizon\EventHorizon.lua:1673>

    Locals: spellframe = <unnamed> {
    0 = <userdata>
    Activate = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1653
    UNIT_AURA_refreshable = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1210
    SPELL_UPDATE_COOLDOWN = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1431
    RemoveChannelTicksAfter = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1069
    UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:868
    Deactivate = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1639
    PLAYER_EQUIPMENT_CHANGED = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1488
    RemoveTicksAfter = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1057
    OnUpdate = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:810
    UpdateDoT = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1292
    NotInteresting = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:693
    UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:898
    BAG_UPDATE_COOLDOWN = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1431
    indicators = <table> {
    }
    UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:868
    UNIT_SPELLCAST_SENT = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:862
    UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:898
    stacks = <unnamed> {
    }
    PLAYER_REGEN_ENABLED = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1417
    AddIndicator = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:714
    UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:913
    UNIT_AURA = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:926
    UPDATE_MOUSEOVER_UNIT = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1589
    COMBAT_LOG_EVENT_UNFILTERED = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:1152
    spellname = "Regrowth"
    FindItemInfo = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:698
    UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:913
    AddSegment = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:782
    cast = <table> {
    }
    Remove = <function> defined @Interface\AddOns\EventHorizon\EventHorizon.lua:792
    icon = <unnamed> {
    }
    }
    config = <table> {
    refreshable = true
    hasted = true
    playerbuff = 8936
    requiredTree = 4
    cast = <table> {
    }
    auraunit = "mouseover"
    dot = 2
    cooldown = <table> {
    }
    spellID = 8936
    }
    interestingEvent = <table> {
    UNIT_SPELLCAST_DELAYED = true
    UNIT_SPELLCAST_STOP = true
    UNIT_SPELLCAST_START = true
    UNIT_SPELLCAST_SENT = true
    }
    interestingCLEU = <table> {
    }
    config = <table> {
    refreshable = true
    hasted = true
    playerbuff = 8936
    requiredTree = 4
    cast = <table> {
    }
    auraunit = "mouseover"
    dot = 2
    cooldown = <table> {
    }
    spellID = 8936
    }
    otherids = <table> {
    }
    spellname = "Regrowth"
    (for generator) = <function> defined =[C]:-1
    (for state) = <table> {
    1 = 8936
    2 = 5185
    3 = 50464
    }
    (for control) = 3
    _ = 3
    id = 50464
    (*temporary) = <table> {
    Healing Touch = <table> {
    }
    Regrowth = <table> {
    }
    }
    (*temporary) = nil
    (*temporary) = <table> {
    func = <function> defi

    Link Removed
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