• posted a message on Weather, Storms & Tornadoes

    Hey Coros, just a couple of quick questions (yeah, me again)

    I see on the radar there is a few options and I'm unsure on what they mean and what the values following actually are meant to be?

    For example, what does "wind angle effect" and "wind speed effect" mean in the game? 

    Thanks!

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  • posted a message on Weather, Storms & Tornadoes

    Hey Coros,

     

    Just a few points I'd like to cover surrounding the mods realism. I am aware you are planning to add Snowstorms, possibly enhance rain and have already added sandstorms into the game.

     

    However, I believe a good step foward before these features would be more focus on the strength of tornadoes. Right now it seems if an F0 hits a house, the damage will be similar to F5s (cobble walls still stand, logs stand etc). Have you considered implementing it so that F3-F5s (more severe tornadoes) are able to pick up "heavier" or more robust blocks? Maybe having the radar show a approx wind speed instead of the Fujita scale would be more appropriate. Or maybe enabling the anemometer to have some sort of GUI over it which shows the wind speed. Just a thought. Thanks! 

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