• posted a message on Linkepedia

    Just FYI.. it's great that you guys are actively updating the numbers and such, but honestly it's a waste of your time. I've had mine set like the below for longer than I can remember and haven't had to update the file a single time since then.

    LNKPD_MAX_ITEM_ID               = 110000;
    LNKPD_MAX_SPELL_ID              = 150000;

    The addon does not bug out if you provide a number higher than what's actually available. After a big patch or expansion comes out you might want to bump it up by 10 or 20 thousand each, but other than that the only thing you need to do every once in awhile is rebuild or rescan. Poof, done.

    Hope that helps.. again, not knocking the people being helpful, just saying you don't need to waste your time with incremental updates like that.

    Link Removed
  • posted a message on AdiBags

    Click on the group title in your bags and with the bank open, it will automatically move all of that stuff to the bank. Same if you click on a section title in the bank, it will move that section in whole to your bags. Just dosn't work in the guild bank. Don't know about void storage, but I'm guessing no.

    Link Removed
  • posted a message on Skillet

    This is a Blizzard limitation.  You can't queue up 5 different recipes and click 'Go' to have them all complete. No addon does this because Blizzard doesn't allow it. You have to click 'Go' on each different task.

    Link Removed
  • posted a message on FarmIt

    You could continue to allow setting the 'goal' for each item on the bar and then choose to either sum the ones with values/goals set or sum all items in the bar regardless of a goal set or not. I think the most logical place to display such a number would either be at the bottom by the +/- bar # or a new header at the top showing just the 'total goal'.

    Link Removed
  • posted a message on FarmIt

    Would it be possible to add a sort of 'sum' option to the windows to show the total of all items collected in that column/row/window? Here's where I'm going with this.. for example in Inscription you're gathering herbs for the purpose of milling them to pigments/inks. Let's say you need 100 pigments and there are 4 or 5 different herbs that can generate that pigment. It's hard to go gather from a zone with those 4 or 5 herbs and set a goal for each of them, when really you're looking for a total count of let's say 200. See what I mean? 

    If I need 200 herbs of 3 different types and I don't care how many of each of those herbs I get as long as it comes up to 200, I (thus far) have not found a way to track it with FarmIt. If there was an option to sum up all the counts in my group and show that number it would be perfect for this purpose.

    Link Removed
  • posted a message on AdiBags_Bound

    Any chance of getting an update to this to make it work? I'd love to be able to see which items in my bags are BOE so I know what to send off to my AH mule easier/faster. I've looked at the LUA and can't see anything obvious as to why it isn't working.

    The BOA works, but BOE does not. I've tried changing my equipment / armor filter settings and no change I make seems to enable this to function.

    Link Removed
  • posted a message on Niggles

    Three different ones..

    --

    Message: Interface\AddOns\Niggles\Ngl-merchant.lua:81: attempt to index global 'NigglesMerchantSearch' (a nil value)
    Time: 03/07/13 08:23:14
    Count: 1
    Stack: Interface\AddOns\Auctionator\AtrErrorInspector.lua:106: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:51>
    [C]: ?
    Interface\AddOns\Niggles\Ngl-merchant.lua:81: in function <Interface\AddOns\Niggles\Ngl-merchant.lua:72>
    [C]: in function `MerchantFrame_Update'
    Interface\FrameXML\MerchantFrame.lua:55: in function <Interface\FrameXML\MerchantFrame.lua:46>
    [C]: in function `Show'
    Interface\FrameXML\UIParent.lua:1785: in function `SetUIPanel'
    Interface\FrameXML\UIParent.lua:1629: in function `ShowUIPanel'
    Interface\FrameXML\UIParent.lua:1516: in function <Interface\FrameXML\UIParent.lua:1512>
    [C]: in function `SetAttribute'
    Interface\FrameXML\UIParent.lua:2228: in function <Interface\FrameXML\UIParent.lua:2216>
    [C]: in function `ShowUIPanel'
    Interface\FrameXML\MerchantFrame.lua:30: in function <Interface\FrameXML\MerchantFrame.lua:23>

    Locals: msg = " Interface\AddOns\Niggles\Ngl-merchant.lua:81: attempt to index global 'NigglesMerchantSearch' (a nil value)"
    funcnames = <table> {
    1 = "MerchantFrame_Update"
    2 = "Show"
    3 = "SetUIPanel"
    4 = "ShowUIPanel"
    5 = "SetAttribute"
    6 = "ShowUIPanel"
    }
    funcstr = "MerchantFrame_Update > Show > SetUIPanel > ShowUIPanel > SetAttribute > ShowUIPanel"
    looksLikeAuctionatorError = false
    inAtrErrorHandler = true
    origErrorHandler = <function> defined *:OnLoad:1
    zc = <table> {
    msg_red = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:608
    IsEnglishLocale = <function> defined @Interface\AddOns\Auctionator\AuctionatorLocalize.lua:52
    msg_badErr = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:644
    tallyAdd = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1121
    msg = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:737
    GetArrayElemOrFirst = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:150
    NumToBool = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:562
    msg_color = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:614
    ParseBattlePetLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:429
    ShowHide = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:36
    StringStartsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:930
    printmem = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1031
    round = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:602
    StringContains = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:892
    CopyDeep = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1003
    CheckDeferredCall = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:332
    priceToMoneyString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:841
    tallyPrint = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1133
    TrimBrackets = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:974
    GetArrayElemOrNil = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:165
    BoolToNum = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:552
    If = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:99
    periodic = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:355
    Min = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:69
    msg_pink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:609
    SetTextIf = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:47
    TrimQuotes = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:954
    msg_str = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:627
    ItemNamefromLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:471
    enc64 = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:215
    Val = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:58
    IsBattlePetLink = <function> defined @I

    ---

    Message: Interface\AddOns\Niggles\Ngl-merchant.lua:81: attempt to index global 'NigglesMerchantSearch' (a nil value)
    Time: 03/07/13 08:23:14
    Count: 1
    Stack: Interface\AddOns\Auctionator\AtrErrorInspector.lua:106: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:51>
    [C]: ?
    Interface\AddOns\Niggles\Ngl-merchant.lua:81: in function <Interface\AddOns\Niggles\Ngl-merchant.lua:72>
    [C]: in function `MerchantFrame_Update'
    Interface\FrameXML\MerchantFrame.lua:37: in function <Interface\FrameXML\MerchantFrame.lua:23>

    Locals: msg = " Interface\AddOns\Niggles\Ngl-merchant.lua:81: attempt to index global 'NigglesMerchantSearch' (a nil value)"
    funcnames = <table> {
    1 = "MerchantFrame_Update"
    }
    funcstr = "MerchantFrame_Update"
    looksLikeAuctionatorError = false
    inAtrErrorHandler = true
    origErrorHandler = <function> defined *:OnLoad:1
    zc = <table> {
    msg_red = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:608
    IsEnglishLocale = <function> defined @Interface\AddOns\Auctionator\AuctionatorLocalize.lua:52
    ...lots of auctionator related text as above...

    ---

    Message: Interface\AddOns\Niggles\Ngl-merchant.lua:81: attempt to index global 'NigglesMerchantSearch' (a nil value)
    Time: 03/07/13 08:23:15
    Count: 1
    Stack: Interface\AddOns\Auctionator\AtrErrorInspector.lua:106: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:51>
    [C]: ?
    Interface\AddOns\Niggles\Ngl-merchant.lua:81: in function <Interface\AddOns\Niggles\Ngl-merchant.lua:72>
    [C]: in function `MerchantFrame_Update'
    [string "*:OnUpdate"]:4: in function <[string "*:OnUpdate"]:1>

    Locals: msg = " Interface\AddOns\Niggles\Ngl-merchant.lua:81: attempt to index global 'NigglesMerchantSearch' (a nil value)"
    funcnames = <table> {
    1 = "MerchantFrame_Update"
    }
    funcstr = "MerchantFrame_Update"
    looksLikeAuctionatorError = false
    inAtrErrorHandler = true
    origErrorHandler = <function> defined *:OnLoad:1
    zc = <table> {
    msg_red = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:608
    IsEnglishLocale = <function> defined @Interface\AddOns\Auctionator\AuctionatorLocalize.lua:52
    msg_badErr = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:644
    ...lots of auctionator text as above...

    Link Removed
  • posted a message on Niggles

    Constantly getting this since 5.2 patch was put live:

    Date: 2013-03-06 11:51:10

    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Niggles\Ngl-archaeology.lua line 369:
    attempt to index field '?' (a nil value)
    Debug:
    [C]: ?
    Niggles\Ngl-archaeology.lua:369: NigglesArchaeologyInitialise()
    Niggles\Niggles.lua:362:
    Niggles\Niggles.lua:199
    Locals:

    AddOns: ...

     

    Actually that and others (one about the merchant part too)

    Link Removed
  • posted a message on CraftBuster

    Please either add a way to turn off the mini-map button, or completely remove it. Not only can you not hide it, but even if you attempt to move it, it forces itself in a circular pattern even if you're using a mod like SexyMap to have a square mini-map.

    Link Removed
  • posted a message on Skillet

    Anyone else find that Skillet causes complete WOW game crashes upon logging in? The one time I did manage to get in I ended up with a complete windows crash. Yeah, yeah I know.. 'windows problem' However the minute I remove Skillet I can log in every time with no errors or problems. I also never get windows crashes. I'm not sure how an addon could cause this, so I'm asking if anyone else has experienced it. I only have issues with this addon. ATSW for example, no problems.

    Link Removed
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