• posted a message on HideRaidFrame

    Does this keep the raid manager, or it removes that too?

    Link Removed
  • posted a message on MoveAnything

    When i try "/move PlayerPowerBarAltStatusFrame" it keeps resetting after a reload.. so nothing is saved when i do it. Also it seems to be very buggy. I looks like i'm only moving the text, but not the actually artwork. The artwork wont appear until i reload ui.

    Link Removed
  • posted a message on UnitFramesImproved

    Hey man. Just saw an issue, i hope it's something you can fix soon.

    When i enter a vehicle (this is my garrison ability vehicle) it kinda bugs out. Something you can take a look at?

    Issue

    Kind regards
    Prankstar

    Link Removed
  • posted a message on MoveAnything

    Hello!

    I have an issue, that i'm sure you can help with.

    I seem to have an issue moving the "Player Alternative Bar". When i hover over this Blackrock Flamethrower indicator, it tells me it's the player alternative bar, but i cannot move it with your addon.

    Also it seems that until i disable moveAnything it dosn't appear when i pick up the Blockrock Flamethrower. Kinda annoying. Hope you can look into it.

    You can see what i mean on this image:

    Issue

    Kind regards
    Prankstar

    Link Removed
  • posted a message on Garrison Mission Manager

    I will just make this quick images to show exactly what i mean. It's a matter of fine polishing your otherwise brilliant addon.

    • The streaching can be seen here, where the corners are no longer round, but ellipse due to the streaching vertically.
    • The top and bottom border is "fatter" than the ones on the left/right due to beeing streached vertically

    • I am simply suggesting to incorperate the buttons abit better, so they feel more correctly place and not just slapped in there. The picture above shows what i mean on the first one.

    • This one i havn't made an example on, but maybe some kind of border around the buttons, so they are not floating in mid air outside the garrison window?
    • Also you can see the streaching is even more on these buttons.

    Hope you will consider what i'm writing.

    Kind regards,
    Prankstar

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  • posted a message on Garrison Mission Manager

    Some "professional Graphic Artist" you are. Cant you see the buttons are stretched to be taller, which causes the texture of the button to look very strange? I never said to make them smaller. I said to incoprate it abit better, and don't stretch the textures. But thanks for taking the time to waste everyones time with your wall of nonsense.

    Take a look at my reply to the OP of this addon, there you can see what i mean, "mr. expert"

    Link Removed
  • posted a message on Garrison Mission Manager

    Issue with the big red button, showing how chance on missions etc., is looking very wonky. It looks stretched to be taller, and it is also outside of the frame of the mission.

    This image is showing you exactly what i mean, just so we are aligned on which buttons i'm talking about.

    Also on this picture you can see some miss aligned buttons that are too streached. But i noticed that the two buttons i marked on the image, is actually doing the same?!
    And why is he saying "Forstwall Mines: 1/21" all the time?

    Hope you will make them look better, and more as they are ment to be there, and also look at the dublicate buttons. Thanks!

    Link Removed
  • posted a message on Master Plan

    Can you change the Mission ordering to decending instead of acending? Seems silly choosing "Chance of success" and i have to scroll to the bottom in order to se the ones with most success.

    Kind regards
    Prankstar

    Link Removed
  • posted a message on Master Plan

    I am just here to write many thanks for your great addon, but i do have one issue with the latest update:

    Why are you no longer using this window, when you open your table and have completed missions?
    http://media-curse.cursecdn.com/attachments/133/87/5e39b551218c4b125cf84de7014d804f.jpg

    It really seems like a step backwards having to navigate to "Active Missions" and click the button on the top?

    Link Removed
  • posted a message on _NPCScan.Overlay

    Hep hey

    I have a couple of things i think this needs to be updated with:

    1. One time kill rares should be removed from the map, when killed.
    2. Need the rares that drop mounts to show up on the map. You can see a list of them on this first comment here: http://www.wowhead.com/item=116661/mottled-meadowstomper#comments

    Hope you will address these two things.

    Link Removed
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