• posted a message on Immersion

    *considering*

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  • posted a message on Immersion

    The problem with that is that Immersion disables the default UI to prevent conflicts, which means that no events are dispatched to those frames. I've actually noticed this in the source code, where there's a strange visibility check in the gossip frame when the event to show gossip fires. Perhaps it's possible to replicate that.

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  • posted a message on Immersion

    Tell me an exact place and situation when this happens. Also, try using your Escape key instead of running away if this happens again. Deleting and redownloading likely has no effect on anything, honestly. 

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  • posted a message on Immersion

    Check again - it's not. Blizzard removed it in 7.2.

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  • posted a message on Immersion

    Keep reporting bugs if you find them. I just wish I had implemented all this from the get-go instead of adding bits and pieces here and there to provide more customisation. These bugs have been solved for the next patch.

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  • posted a message on Immersion

    *sigh*
    Turning dynamic offset off disables the scroll functionality. I'm starting to wish I had never added any of these options.

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  • posted a message on Immersion

    Already exists as an option. You don't need any other addon.

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  • posted a message on Immersion

    Fixed in 0.4.2. 

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  • posted a message on Immersion

    This was actually a feature at one point, but removed because it caused issues with the artifact weapon history documents. It will return at some point when I'm once more subscribed to the game.

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  • posted a message on Immersion

    if UnitExists("target") and not UnitExists("questnpc") and not UnitExists("npc") then self:SetAlpha(1) else self:SetAlpha(0) end

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