• posted a message on Battle Pet BreedID

    Hmm. I'll look into fixing this for the next version after this one.

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  • posted a message on Battle Pet BreedID

    Thanks for the report; I've fixed this and a few other breeds I found to be missing from other pre-7.3 pets in the next version, v1.11.1.

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  • posted a message on Battle Pet Binds

    Unfortunately, it's not possible with this addon. The Pet Battles UI is a one-off system from Blizzard, and regular action bars function quite differently.

     

    It may be possible to adapt an action bar addon to rebind keys for Possession/Vehicles/etc, but you might run into problems with combat as rebinding keys in response to an event (like Possession) would be a protected function.

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  • posted a message on Battle Pet Binds

    Unfortunately, no. Pet Battle UI is a completely independent system from all other types of action bars.

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  • posted a message on Battle Pet Binds

    Hmm. Strange. That's two reports of that specific bug with input latency. I honestly have no idea what could be causing it; on my PC the input latency is virtually zero with everything except forfeiting (and that's because it has to wait for animations before it can forfeit).

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  • posted a message on Battle Pet Binds

    Interesting. I might be able to make it so that if your keybind is unchanged in the options for 1-4, it uses the normal bind.

     

    Still, the input latency is really low already (we're talking milliseconds, and in pet battles the animations take forever and you can preload inputs), so it's not a very high priority.

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  • posted a message on Battle Pet BreedID

    Correct. It means multiple breed configurations share the same stats for that specific pet at that specific level (actually, can only occur at  level 1).

     

    Leveling it once from a battle in Orgrimmar with a Spiky Lizard or whatever will make its breed clear.

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  • posted a message on Battle Pet BreedID

    Thanks; I fixed this in v1.11.0.

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  • posted a message on SimpleObjectiveProgress

    Fixed in v1.2.5. This addon (and the library) rely on the WoW servers, which will not give out data if the quest hasn't been in players' quest logs since restart.

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  • posted a message on SimpleObjectiveProgress

    So, this actually is possible, it's just really tricky. I have all the data for the objects, but the problem is how to display it.

     

    The Blizzard API does not allow you to know if you have an object mouseover'd (unlike NPCs). The only avenue left available to me is the words written in the tooltip themselves. The problem with that is that this part of the addon would only work for English client because I really don't have a way to get the object name data I need for other languages.

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