• posted a message on AdvancedInterfaceOptions
    Quote from donttalkback >>

    This CVAR has an amazing side effect when I change it via the Interface panel. That is, it turns off all existing sounds.

    It looks like it's using this API Sound_GameSystem_RestartSoundSystem() but there is afaik no way to know when some in-game sounds are playing so it wouldn't be very effective for an addon
    /run Sound_GameSystem_RestartSoundSystem()
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  • posted a message on AdvancedInterfaceOptions

    Did you try toggling the nameplates with Ctrl+V ?

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  • posted a message on AdvancedInterfaceOptions
    Quote from dle0105 >>

    I had to enable them and then disable them again to get them to actually stop showing. I wonder if this was the issue?

    That is actually another bug where we didn't properly implement the checkbox options. I first thought it was a Blizzard bug, but apparently not...
    The only way to be sure the Status Text isn't tainting is to use the "Load Defaults" button and to never touch those options, ever
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  • posted a message on AdvancedInterfaceOptions

    That could indeed be from the status text settings. Can you also try testing the "Load Defaults" button to see if that prevents the taint errors after it happens again?

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  • posted a message on AdvancedInterfaceOptions

    You mean when your character is moving? This can be controlled with mapAnimMinAlpha and then /reload or relogging

     

     

    When not moving: there also is worldMapOpacity but it doesn't seem to do anything anymore, then you'd have to use an addon http://addon.bool.no/

    WORLD_MAP_MAX_ALPHA = 0.5
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  • posted a message on BlockChinese

    We're both chinese he was kind of trolling and asked for help with his addon

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  • posted a message on AdvancedInterfaceOptions
    /click InterfaceOptionsNamesPanelUnitNameplatesMakeLarger
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  • posted a message on BlockChinese

    你是脑残吗?别闹了

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  • posted a message on MoveTalkingHead

    Just to clarify, it was made click-through so it wouldn't block any quest givers or mobs underneath it. Anyway, can you try this?https://gist.github.com/anonymous/f0467b50ba893667f17a30bf297d069e

     (You can edit the .lua file with editors like Notepad++ and Atom)

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  • posted a message on AdvancedInterfaceOptions

    Your target nameplate should clamp to the top of your screen for tall bosses. Can you try setting these cvars back to default in the CVar browser or this command

    /run for _, v in pairs({"nameplateOtherTopInset", "nameplateOtherBottomInset"}) do SetCVar(v, GetCVarDefault(v)) end
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