Thank you! I'll add this.
Apr 19, 2017Link Removed
This isn't something specific for Ace libs, just about using variables across multiple files. And to hook function after savedvariables loaded.
Apr 18, 2017Link Removed
Hi! I fixed options. (I used 1.06 version as base. Seems there no difference with 1.07 except variable names.) You can use this files in your release.
Your mistake was that you create AceDB object in config file but didn't make db variable accessible inside ParagonReputation.lua and hooking function.
Also I think It'll be useful to show missing reputation value instead current when selecting appropriate option. (10000-value)
Apr 6, 2017Link Removed
For avoiding error "attempt to index local 'icon' (a number value)"
In file \OmniCC\effects\effects.lua, line 34
if icon and icon.GetTexture then
if icon and type(icon)~="number" and icon.GetTexture then
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