• posted a message on flyPlateBuffs

    /console countdownForCooldowns 1

     

    or use OmniCC/tullaCC

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  • posted a message on ArtifactPowerUser

    Thank you! I'll add this.

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  • posted a message on Paragon Reputation

    This isn't something specific for Ace libs, just about using variables across multiple files. And to hook function after savedvariables loaded.

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  • posted a message on Paragon Reputation

    Hi! I fixed options. (I used 1.06 version as base. Seems there no difference with 1.07 except variable names.) You can use this files in your release.

    config.lua

    ParagonReputation.lua

    Your mistake was that you create AceDB object in config file but didn't make db variable accessible inside ParagonReputation.lua and hooking function.

     

    Also I think It'll be useful to show missing reputation value instead current when selecting appropriate option. (10000-value)

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  • posted a message on Legion Wardrobe

    I fixed zone filtering (hope not broke something else), and returned PvP/PvE filter for sets.

    You can download and replace file.

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  • posted a message on OmniCC

    For avoiding error "attempt to index local 'icon' (a number value)"

    In file \OmniCC\effects\effects.lua, line 34

    if icon and icon.GetTexture then

     

    replace with

     

    if icon and type(icon)~="number" and icon.GetTexture then

     

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  • posted a message on flyPlateBuffs

    Why you didn't install 7.2 after deleting settings? You had this error on clean install? 

    I don't sure how you get it, however I added another check to avoid it.

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  • posted a message on flyPlateBuffs

    Hi All.

    7.2 version has big internal change. And it works, at least for me. 

    Comments like "it doesn't work" are not very helpful, so please post your lua errors (If you don't see them, type /console scriptErrors 1) or try to delete addon settings.

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  • posted a message on flyPlateBuffs

    Hi.

    As I can see 30108 is ID of spell you cast, but debuff on target has different ID 233490. You can check "Show spell ID in tooltips" above spell list settings to see this by yourself.

     

    Can you point me to the part of the code where it sets the duration as a number with a decimal?

    flyPlateBuffs.lua

    Line 394

    if timeLeft < 10 then
    	timeLeft = math_floor(timeLeft * 10 + 0.5)/10
    else
    	timeLeft = math_floor(timeLeft)
    end

     Replace this with

    timeLeft = math_floor(timeLeft)

     Maybe I'll add settings for this someday.

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  • posted a message on flyPlateBuffs

    No. And currently not planned, sorry.

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