• posted a message on TipTac

    Hi, hope this helps :

     

    1x TipTac\core.lua:344: attempt to index upvalue 'cfg' (a nil value)
    TipTac\core.lua:344: in function <TipTac\core.lua:344>

    Locals:
    self = TipTac {
     0 = <userdata>
     close = <unnamed> {
     }
     PLAYER_LOGIN = <function> defined @TipTac\core.lua:293
     PLAYER_LEVEL_UP = <function> defined @TipTac\core.lua:299
     CURSOR_UPDATE = <function> defined @TipTac\core.lua:284
     ApplyGeneralAppearance = <function> defined @TipTac\core.lua:1331
     AddModifiedTip = <function> defined @TipTac\core.lua:1247
     tipsToModify = <table> {
     }
     VARIABLES_LOADED = <function> defined @TipTac\core.lua:304
     HookTips = <function> defined @TipTac\core.lua:1058
     AnchorFrameToMouse = <function> defined @TipTac\core.lua:1269
     ApplySettings = <function> defined @TipTac\core.lua:1143
     text = <unnamed> {
     }
     CVAR_UPDATE = <function> defined @TipTac\core.lua:337
    }
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = 1719.9998779297
    (*temporary) = 194.00025939941
    (*temporary) = TipTac {
     0 = <userdata>
     close = <unnamed> {
     }
     PLAYER_LOGIN = <function> defined @TipTac\core.lua:293
     PLAYER_LEVEL_UP = <function> defined @TipTac\core.lua:299
     CURSOR_UPDATE = <function> defined @TipTac\core.lua:284
     ApplyGeneralAppearance = <function> defined @TipTac\core.lua:1331
     AddModifiedTip = <function> defined @TipTac\core.lua:1247
     tipsToModify = <table> {
     }
     VARIABLES_LOADED = <function> defined @TipTac\core.lua:304
     HookTips = <function> defined @TipTac\core.lua:1058
     AnchorFrameToMouse = <function> defined @TipTac\core.lua:1269
     ApplySettings = <function> defined @TipTac\core.lua:1143
     text = <unnamed> {
     }
     CVAR_UPDATE = <function> defined @TipTac\core.lua:337
    }
    (*temporary) = "attempt to index upvalue 'cfg' (a nil value)"
    cfg = nil

    Link Removed
  • posted a message on Doom_CooldownPulse

    Hi, I'm not sure if this is supposed to track Doom - the warlock ability - but if it does, and i'd like it to, it doesnt for me ... Can you tell me if thats a bug or its just not included ?

    Link Removed
  • posted a message on Leave+

    Hi, can I lock this button please ?

    Link Removed
  • posted a message on AskMrRobot

    1x [ADDON_ACTION_BLOCKED] AddOn 'AskMrRobot' tried to call the protected function '<unnamed>:Hide()'.
    !BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
    [C]: in function `Hide'
    FrameXML\WorldMapActionButton.lua:58: in function `Clear'
    FrameXML\WorldMapActionButton.lua:67: in function `Refresh'
    FrameXML\WorldMapActionButton.lua:19: in function `SetMapAreaID'
    FrameXML\WorldMapFrame.lua:1140: in function `WorldMapFrame_Update'
    FrameXML\WorldMapFrame.lua:2869: in function `WorldMapFrame_UpdateMap'
    FrameXML\WorldMapFrame.lua:408: in function <FrameXML\WorldMapFrame.lua:394>
    [C]: in function `SetMapToCurrentZone'
    FrameXML\WorldMapFrame.lua:341: in function <FrameXML\WorldMapFrame.lua:320>
    [C]: in function `Show'
    FrameXML\UIParent.lua:2289: in function `SetUIPanel'
    FrameXML\UIParent.lua:2128: in function `ShowUIPanel'
    FrameXML\UIParent.lua:2048: in function <FrameXML\UIParent.lua:2044>
    [C]: in function `SetAttribute'
    FrameXML\UIParent.lua:2830: in function <FrameXML\UIParent.lua:2818>
    [C]: in function `ShowUIPanel'
    FrameXML\UIParent.lua:2814: in function `ToggleFrame'
    FrameXML\WorldMapFrame.lua:236: in function `ToggleWorldMap'
    [string "TOGGLEWORLDMAP"]:1: in function <[string "TOGGLEWORLDMAP"]:1>

    Locals:

    Link Removed
  • posted a message on Auctioneer

    What a nob !

    Link Removed
  • posted a message on Minimap Button Frame

    Can you fix this or ... ?

     

    Link Removed
  • posted a message on Titan Panel

    Hi, can a developer please fix the *dont show in combat* option please. if im fighting and accedentally put my cursor over the panel, it opens the drop downs.

    Link Removed
  • posted a message on Master Plan

    Any way to move the completed recorce / work order pop ups please ?

    Link Removed
  • posted a message on Minimap Button Frame

    Hi, I'm getting many errors with MBF at the moment, can you please suggest what - if anything - i can do to cure this :

    132x ...aceMinimapButtonFrame\MinimapButtonFrame-3.1.10d.lua:1840: table index is nil
    ...aceMinimapButtonFrame\MinimapButtonFrame-3.1.10d.lua:1840: in function `?'
    Ace3\AceTimer-3.0\AceTimer-3.0-17.lua:53: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:48>

    Locals:
    timer = <table> {
     argsCount = 0
     object = <table> {
     }
     ends = 333.443
     looping = true
     callback = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:48
     func = "Scan"
     delay = 5
    }
    type = <function> defined =[C]:-1
    unpack = <function> defined =[C]:-1
    GetTime = <function> defined =[C]:-1
    C_TimerAfter = <function> defined =[C]:-1
    activeTimers = <table> {
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
     (null) = <table> {
     }
    }

    Link Removed
  • posted a message on Masque: Renaitre

    Hi Renaitre, do you plan to update this Mod, great work, be a shame to see it dissapear :)

    Link Removed
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