• posted a message on DejaCharacterStats

    This is a popular request and I am looking into it.

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  • posted a message on DejaCharacterStats

    This is on the list of things I want to eventually add, however I will have to do a bunch of odd things, basically have to create a hidden tooltip for every item and read it because WoW's API does not have direct access to item level. The API call they do have only returns the base ilvl, so if you upgrade gear with tokens then it wont show the correct ilevl. it is a lot of work and is ancillary to this addon, but i do plan to do it. Bonus XP is the same way, read tooltips, etc.

     

    AAaaaanyway... In the meantime I suggest oGear. There are some other similar addons on curse but oGear is standalone and works with DCS fine, thus far.

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  • posted a message on DejaCharacterStats

    If I get time I may. In the interim you can open the file in the DCS folder named DejaCharacterStats.toc and delete the line DCSExpand.lua. This will prevent the expand button code from loading and will not affect the rest of the addon.

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  • posted a message on DejaCharacterStats

    Esc>Interface>AddOns tab top left>DejaCharacterStats

     

    You can check "Show All Stats" and it will show Dodge as one of all stats shown or you can check "Select-A-Stat™" and then check the Dodge check box.

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  • posted a message on DejaCharacterStats

    Update: Looking into the movement speed issue, I have verified it. It appears to be an old bug that Druids have had for years, from my recollection as a Druid for 12 years; zone update, event triggers missing and server lag. Druids are working well now except after the usual suspects; post hearth, major zone change, going into or out of buildings; mounted move speed changes are having issues as you posted.

     

    I am in the process of looking at what events fire and if I can use any of them, short of that I am looking at a dreaded "OnUpdate" loop.

     

    Thanks again, cheers!

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  • posted a message on DejaCharacterStats

    The two are not related, it is just a coincidence brought on mostly because I was already editing and was not happy with the scroll settings so I revamped them.

     

    It is limited to scrolling down to the top of the "Attributes" frame. It was necessary because Warriors, Paladins and Monks have stats that go off the frame.

     

    The ability to scroll has always been planned, it is a feature, not a bug. As well, having to hold control to scroll was annoying.

     

    If you do not like it I suggest you don't scroll on the frame, lol :)

     

    It is something I will continue to consider, especially if I come up with a new scrolling logic system. I am not happy with the current system, but a provision for your preference would only be ancillary.

     

    I do appreciate your feedback, and you have helped with some big bugs, but I gotta go with my gut instinct on this one, for now anyway.

     

    Thanks again, Cheers!

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  • posted a message on DejaCharacterStats

    Latest build added ilvl for low level characters. Enjoy!

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  • posted a message on DejaCharacterStats

    I apologize for the annoyance, I feel your pain. I am actually using Blizzard's calls. They decided not to implement Movement Speed as a stat but their movement speed functions have comments saying they will fix this if they decide to include it, they have not. It is on the "to do" list to create a standalone function for Movement speed.


    Thank you for the feedback, I thought I had fixed it but it keeps cropping back up.

     

    Cheers!

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  • posted a message on DejaPRFader

    LOL! You are very welcome ;)

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  • posted a message on DejaView

    Redundant saved variables are the culprit from integrating DejaCharaceterStats. ;/

     

    Sorry for the inconvenience. I will get this working tomorrow. In the meantime you can reinstall the previous version.

     

    Fixed with 7.0.3 r5

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