• posted a message on HandyNotes - Argus

    Working for Krokuun and Antoran Wastes but not showing for Mac'aree for me

    Link Removed
  • posted a message on BigWigs_Countdown_Overwatch

    It seems the voice samples are lower in volume than the regular BW countdowns. I amped them 8 db and that seemed about right.

     

    Here is a link if you would like them.

     

    http://www.mediafire.com/file/p118ucggyf9g6zm/BW+OW+CD+AMP+8.zip

    Link Removed
  • posted a message on World Quests List

    Seems to be broken when the map is in fullscreen.

    Link Removed
  • posted a message on World Quests List

    Latest update broke the addon.

     

    22x WorldQuestsList\WorldQuestsList-44.lua:4100: attempt to perform arithmetic on a nil value
    WorldQuestsList\WorldQuestsList-44.lua:4100: in function <WorldQuestsList\WorldQuestsList.lua:3126>
    WorldQuestsList\WorldQuestsList-44.lua:4166: in function <WorldQuestsList\WorldQuestsList.lua:4163>
    [C]: in function `WorldMap_UpdateQuestBonusObjectives'
    FrameXML\WorldMapFrame.lua:1370: in function `WorldMapFrame_Update'
    FrameXML\WorldMapFrame.lua:2955: in function `WorldMapFrame_UpdateMap'
    FrameXML\WorldMapFrame.lua:460: in function <FrameXML\WorldMapFrame.lua:444>
    [C]: in function `SetMapToCurrentZone'
    FrameXML\WorldMapFrame.lua:390: in function <FrameXML\WorldMapFrame.lua:369>
    [C]: in function `Show'
    FrameXML\UIParent.lua:2394: in function `SetUIPanel'
    FrameXML\UIParent.lua:2233: in function `ShowUIPanel'
    FrameXML\UIParent.lua:2151: in function <FrameXML\UIParent.lua:2147>
    [C]: in function `SetAttribute'
    FrameXML\UIParent.lua:2935: in function <FrameXML\UIParent.lua:2923>
    [C]: in function `ShowUIPanel'
    FrameXML\UIParent.lua:2919: in function `ToggleFrame'
    FrameXML\WorldMapFrame.lua:267: in function `ToggleWorldMap'
    [string "TOGGLEWORLDMAP"]:1: in function <[string "TOGGLEWORLDMAP"]:1>
    
    Locals:
    preTaskInfo = nil
    mapAreaID = 301
    currTime = 172722.76
    O = <table> {
     artifactKnowlegeLevel = 0
     isGearLessRelevant = true
     isGeneralMap = false
    }
    taskInfo = <table> {
    }
    bounties = <table> {
    }
    bountiesInProgress = <table> {
    }
    numTaskPOIs = 0
    result = <table> {
    }
    totalAP = 0
    totalOR = 0
    totalG = 0
    taskIconIndex = 1
    totalQuestsNumber = 0
    lowestLine = 100
    lowestPosConst = 30
    lowestFixAnchorInside = 0
    (for index) = 1
    (for limit) = 100
    (for step) = 1
    i = 1
    (*temporary) = nil
    (*temporary) = <unnamed> {
     0 = <userdata>
    }
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "TaxiNode_Alliance"
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to perform arithmetic on a nil value"
    WorldQuestList = WorldQuestsListFrame {
     0 = <userdata>
     WQ_LEVEL = 110
     b = <unnamed> {
     }
     ScrollUpLine = <unnamed> {
     }
     mapC = <unnamed> {
     }
     NAME_WIDTH = 135
     mapD = <unnamed> {
     }
     sortDropDown = <unnamed> {
     }
     SCROLL_FIX_BOTTOM = 0
     backdrop = <unnamed> {
     }
     DetectCurrentAK = <function> defined @WorldQuestsList\WorldQuestsList.lua:3014
     ak73 = 0
     Cheader = <unnamed> {
     }
     Close = <unnamed> {
     }
     MAX_LEVEL = 110
     currentResult = <table> {
     }
     ScrollDownLine = <unnamed> {
     }
     C = <unnamed> {
     }
     moveHeader = <unnamed> {
     }
     BlackListWindow = <unnamed> {
     }
     HEADER_HEIGHT = 18
     optionsDropDown = <unnamed> {
     }
     FOOTER_HEIGHT = 18
     l = <table> {
     }
     mapB = <unnamed> {
     }
     filterDropDown = <unnamed> {
     }
     FormatTime = <function> defined @WorldQuestsList\WorldQuestsList.lua:3064
     header = <unnamed> {
     }
     footer = <unnamed> {
     }
     ArtifactKnowlegeMult = <table> {
     }
     CalculateSqDistanceTo = <function> defined @WorldQuestsList\WorldQuestsList.lua:3091
     SCROLL_FIX_TOP = 0
     modeSwitcherCheck = <unnamed> {
     }
    }
    UpdateDisabled = nil
    GetCurrentMapAreaID = <function> defined =[C]:-1
    charKey = "Nephtis-Drenden"
    WorldQuestList_Leveling_Update = <function> defined @WorldQuestsList\WorldQuestsList.lua:2726
    WorldQuestList_Update_PrevZone = 301
    LastUpdateCounter = 0
    LastUpdateHappened = 0
    LastUpdateSch = nil
    WorldQuestList_Update = <function> defined @WorldQuestsList\WorldQuestsList.lua:3126
    ArgusZones = <table> {
     1 = 1170
     2 = 1135
     3 = 1171
    }
    GetCurrentMapZone = <function> defined =[C]:-1
    C_TaskQuest = <table> {
     GetQuestsForPlayerByMapID = <function> defined =[C]:-1
     GetDistanceSqToQuest = <function> defined =[C]:-1
     IsActive = <function> defined =[C]:-1
     GetQuestProgressBarInfo = <function> defined =[C]:-1
     GetQuestTimeLeftMinutes = <function> defined =[C]:-1
     RequestPreloadRewardData = <function> defined =[C]:-1
     GetQuestZoneID = <function> defined =[C]:-1
     GetQuestLocation = <function> defined =[C]:-1
     GetQuestInfoByQuestID = <function> defined =[C]:-1
    }
    tinsert = <function> defined =[C]:-1
    abs = <function> defined =[C]:-1
    QuestsCachedPosX = <table> {
    }
    QuestsCachedPosY = <table> {
    }
    BrokenIslesZones = <table> {
     1 = 1015
     2 = 1018
     3 = 1024
     4 = 1017
     5 = 1033
     6 = 1014
     7 = 1021
     8 = 1096
    }
    dalaranWQs = <table> {
     1

     ALSO

     

    34x FrameXML\WorldMapFrame.lua:2995: attempt to perform arithmetic on field 'offsetX' (a nil value)
    FrameXML\WorldMapFrame.lua:2995: in function `WorldMapFrame_POITooltipUpdate'
    FrameXML\WorldMapFrame.lua:2968: in function <FrameXML\WorldMapFrame.lua:2962>
    
    Locals:
    self = ScenarioPOIFrame {
     0 = <userdata>
     scale = 1
    }
    tooltipOwner = nil
    cursorX = 943.15783691406
    cursorY = 633.82458496094
    (*temporary) = 943.15783691406
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to perform arithmetic on field 'offsetX' (a nil value)"
    QUEST_POI_FRAME_WIDTH = 1001.9999389648
    QUEST_POI_FRAME_HEIGHT = 668
    

     

    Link Removed
  • posted a message on Bagnon

    Still busted on live.

     

    17x ...s\Bagnon\external\Wildpants\components\frameBase.lua:22: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
    [C]: in function `PlaySound'
    ...s\Bagnon\external\Wildpants\components\frameBase.lua:22: in function `OnHide'
    ...s\Bagnon\external\Wildpants\components\inventory.lua:17: in function <...s\Bagnon\external\Wildpants\components\inventory.lua:16>
    [C]: in function `Hide'
    FrameXML\UIParent.lua:2944: in function <FrameXML\UIParent.lua:2938>
    [C]: in function `HideUIPanel'
    ...aceBagnon\external\Wildpants\core\frames.lua:63: in function <...aceBagnon\external\Wildpants\core\frames.lua:59>
    (tail call): ?
    (tail call): ?
    ...s\Bagnon\external\Wildpants\features\autoDisplay.lua:117: in function `ToggleBackpack'
    [string "TOGGLEBACKPACK"]:1: in function <[string "TOGGLEBACKPACK"]:1>
    
    Locals:
    (*temporary) = "igBackPackClose"
    

     and 

     

    17x ...s\Bagnon\external\Wildpants\components\frameBase.lua:17: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
    [C]: in function `PlaySound'
    ...s\Bagnon\external\Wildpants\components\frameBase.lua:17: in function `OnShow'
    ...s\Bagnon\external\Wildpants\components\inventory.lua:12: in function <...s\Bagnon\external\Wildpants\components\inventory.lua:11>
    [C]: in function `Show'
    FrameXML\UIParent.lua:2928: in function <FrameXML\UIParent.lua:2923>
    [C]: in function `ShowUIPanel'
    ...aceBagnon\external\Wildpants\core\frames.lua:54: in function <...aceBagnon\external\Wildpants\core\frames.lua:50>
    (tail call): ?
    (tail call): ?
    ...s\Bagnon\external\Wildpants\features\autoDisplay.lua:117: in function `ToggleBackpack'
    [string "TOGGLEBACKPACK"]:1: in function <[string "TOGGLEBACKPACK"]:1>
    
    Locals:
    (*temporary) = "igBackPackOpen"
    

     

    Link Removed
  • posted a message on Skada Damage Meter

    Can we get fury gained to the list of tables we can look at?

    Link Removed
  • posted a message on Skada Damage Meter

    Would it be possible to add a Fury gained listing for Havoc DH?

    Link Removed
  • posted a message on Quartz

    Swing timer bar still doesn't seem to work with Havoc Demon Hunters. Not sure what the problem is here as I am not getting an error per sey, it just doesn't do what it is supposed to.

    Link Removed
  • posted a message on Skada Damage Meter

    Love skada but would it be possible to add Fury and Pain gained to the resource listings?

    Link Removed
  • posted a message on DejaCharacterStats

    It came from me hopping on my old hunter and having the tier bonus that reduced aimed shot cast time by 100% and I was curious what my gcd was to compare to the cast time of aimed shot without the bonus.

     

    Also on some classes during certain circumstances the gcd cap gets artifically lowered and it would be nice to see how close I am to said cap. (DH specifically). Not a biggie, just something that I thought might be nice to be able to see on the fly.

    Link Removed
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