• posted a message on WeakAuras 2

    Weak Auras Dynamic Group set columns and rows?


    Let's say you want to track the buffs of your target. If you do that with a Dynamic Group it will show all the buffs, BUT all in one row.
    Is it possible to adjust Dynamic Groups so that you can set a limit for how many buffs are shown?
    Can I also set the amount of columns and rows so that I don't have this one long row with all the buffs in it?

    how the buffs are displayed:

    X X X X X X X X X X X X X X X X

    how I would like the buffs displayed:

    X X X X X
    X X X X X
    X X X X X

    any input would be very much appreciated!

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  • posted a message on ArenaPlates

    please make this work again ! =(

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  • posted a message on flyPlateBuffs

    thanks for upgrade.

    u rock!

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  • posted a message on flyPlateBuffs

    I just realized that there is a sort functionality. I would love to sort my warlock dots: agony then corruption then siphon life. I achieved that by having it sort by Icon scale (agony 1.3, corruption 1.2, siphon life 1.1), but 1.3 is already pretty huge. 

     

    is there something I can change in the code so that I can scale the icons by 1.03 instead of 1.3, so that the icons would be sorted but not be as big?

     

    cheers for your AMAZING work. you make Legion a better experience with this addon. thanks again.  

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  • posted a message on flyPlateBuffs

    tested new version in 3 arena games and not a single nameplate disconnected. not even from a mage blinking. you are the KING of addons. THANK YOU! 

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  • posted a message on ArenaPlates

     being able to filter the totems was SO HUGE! please bring back that functionality! =)

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  • posted a message on ArenaPlates

    please update!! =(

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  • posted a message on ArenaPlates

    please update! i would love to be able to filter totems again

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  • posted a message on flyPlateBuffs

    I know the bug with the 'jumping' nameplates isn't a problem on your end because I've seen it happen with the Regionals-Arena-Spectator-Addon too. 

     

    but if you were the first to find a fix to it, I would very, very much appreciate it! 

     

    cheers

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  • posted a message on flyPlateBuffs

    hoi FlyNeko!

     

    I have one little problem: 

     

    Windwalker Monks have an ability called Disable.

     

    - When you use it on your target, the target gets slowed for 15 seconds (first debuff called 'Disable')

    - When you use it on your target again, then the target gets rooted for 8 seconds (second debuff  called 'Disable') 

     

    so when I add Disable to flyPlateBuffs and don't check for the spell IDs, then it will show:

    the first debuff (slow, 15 seconds) and  the second debuff (root, 8 seconds) on the nameplate. 

     

    the problem: sometimes my auto-hits or using Disable again refreshes the duration of the first debuff (slow, 15 seconds)  and then this debuff (slow, 15 seconds) will show up a second time on the nameplate.  

     

    what could stop the first debuff (slow, 15 seconds) from showing up twice? 

     

    I was thinking:

     

    - maybe make it possible to have 2 of the same names (e.g. Disable twice) in your specific spells-list, but with different spell-ids and then check the spell ID

     

    - or have flyPlateBuffs constantly track the debuffs/buffs of the target 

     

    thanks for the amazing addon and I really appreciate your work!

     

    cheers, 

    bibi

     

     

    edit1: the 'Disable' problem is now fixed! AMAZING how fast you are with updating this incredible addon. props!

     

    edit2: one last problem still persists: 

     

    sometimes the nameplates 'jump' or 'lag' and are no longer above the corresponding enemy - for a short time. if there is a way to make the nameplates not do that, I would be very grateful.

     

    this randomly happens when either the enemy player is moving fast (e.g. a mage that blinks) OR you are moving your character fast (e.g. you use flying serpent kick) OR you are moving your camera fast (with your mouse buttons). 

     

    it happens the most when fighting mages that have a flyPlateBuffs - debuff on them. tell a mage to blink and move around in a duel and you might be able to replicate it. IF not then I must have messed up something with my nameplates. 

     

     update: the debuffs stay above the enemy - only the nameplate jumps or lags - when I click on the affected enemy again, then the nameplate jumps back in place. 

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