• posted a message on Call to Battle-The WWII Mod

    Alright, I'll check those bugs out for you!

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  • posted a message on Call to Battle-The WWII Mod
    Quote from Zya >>

    Hello Beardielover!

     

    I like your mod veeeeeeeeeeeeeery much, but I think there is not enough destruction..

     

    For example: a shot of a Panzerschreck destroys a part of the landscape...

     

    What do you think?

     /ww2Gamerule blockDestruction true
    =)
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  • posted a message on Call to Battle-The WWII Mod
    Quote from Evan96 >>

    Hello! i can't compare any other gun mod to yours. I'm specifically in awe from the reload, and walking/sprinting animations! I'm curious as to the mod's development, is it still in the works? Or are you too busy with real life things? (also, for all i know, updating mods for anything 1.10 and beyond is a pain in the neck and a half)

     You bet it is! I work on it nearly every day! My current project as of late has been fixing the constant stream of bugs that have been appearing on the new official server, after that is Japan!
    I always forget to update it here though, but I am quite active in the discussion on minecraftforum and planetminecraft
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  • posted a message on Call to Battle-The WWII Mod
    Quote from Silver_Boss >>

    I need HELP: when i run the game with this mod I crash!!

    "I Crash" Does not help anyone fix your problem even 1%. We need details, a crash report, something other than simply "I crash"
     
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  • posted a message on Call to Battle-The WWII Mod
    Quote from Darkbisc >>

    A new version of the Minecraft launcher (2.0) came approximatly two months ago, It's a new launcher with a white window... I went to the old launcher of Minecraft and all the problems about this mods have worked, maybe it's due to this, i don't know... Or maybe it's magic ! All problems with your mod were fixed, the camera studio issue and the scope issue... This game is really illogic... 

     You could say that again haha
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  • posted a message on Call to Battle-The WWII Mod
    Quote from Darkbisc >>

    Apparently, all problems have been fixed when coming to the old version of the launcher, sorry for inconvenience, but if somebody has got the same problem than me, you can know now than is apparently coming from the new launcher (The white launcher)

     Wait what? What problems were you experiencing with the new launcher?
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  • posted a message on Call to Battle-The WWII Mod
    Quote from Darkbisc >>

    I press a key for this mod, nothing happend, they aren't showing up, also I tried to change it. But it's not really important, I can use commands

     

    Also, I get a crash when I use the sniper scope and grenades.

     

     

     

     Oh, do you mean the mods custom menus aren't showing up?
     
    Also, could I have the crash reports for sniper scopes and grenades so I can fix them?
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  • posted a message on Call to Battle-The WWII Mod
    Quote from Darkbisc >>

    Hello, I have an issue with your mod, I use camera studio mod (1.7.10) and then I install your mod, the keybinds of this mod don't work.

    Do you know if it's possible to fix this ?

     

    Thanks.

     I'll need a few more details =P
    What do you mean by not working? Are they not showing up.... or...?
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  • posted a message on Call to Battle-The WWII Mod
    Quote from Xylush >>

    Beardie,

     i have found a bug which ruins my maps. i missplace certain objects so i destroy them. the hit box disappears but the actual item and textures are still visable. do you know whats happening and if so can u fix it.

     

    Xylush.

     I am working on fixing the bug, reloading the world fixes it though
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  • posted a message on Call to Battle-The WWII Mod
    Quote from Ender_Lord45 >>

    Beardie, when are you gonna add vehicles? I've seen lots and lots of screenshots and posts with vehicles in them and i can't find them in the mod, when i try to download another ww1 or ww2 mod it conflicts and i cant use it. You should really add vehicles dude it would be awesome! (not that the mod isn't awesome already)

     

    Sincerely,

    Ender

     Screenshots? There has been no progress whatsoever of vehicles.....Vehicles would be loads of work, if I attempted them, the dream and true goal of this mod will never be achieved. Sorry =( 
    When I add anti-tank rifles I plan to make cross-compatibility with prototype thetas tanks, though.
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