• posted a message on AntMan

    The HUD seems unnecessarily huge.

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  • posted a message on Adventure Backpack

    Yeah I'm done searching for backpacks I think.  It is too often becoming the primary quest.

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  • posted a message on Adventure Backpack

    Can you *please* make it so a backpack on your back is not dropped after death if the Gamerule "KeepInventory" is true?

    When I die, the pack seems to get placed several blocks away.  Like below the ground in a cave that i didn't know about.  I just found like 5 packs that I kept angrily replacing with creative mode because they seemed to vanish entirely when I died in one area.

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  • posted a message on Adventure Backpack

    If I use the hose in "suck mode" with water and just hold down right mouse button, I crash with an "internal server error", after a bout 7 sucks.

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  • posted a message on Adventure Backpack

    "Backpacks no longer use the chestplate slot. Now to equip or unequip them you must use the new buttons in the GUI."

    Which GUI?  I don't see any buttons in the backpack GUI, or any other GUI : /

    http://postimg.org/image/6pvn3e531/

    Update:

    You equip the backpack by holding it in your hand and right clicking *in open space, not targeting any nearby surface*.  The button to equip / unequip it is only visible when you open the UI this way.  If you open the UI while the backpack is placed in the world as a block, the equip / unequip button is replaced by the sleeping bag button.  This took me an hour to figure out

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  • posted a message on Adventure Backpack

    Yeah I'm with you.  I'm sure in hindsight it will seem blatantly obvious.  This one basic piece of information would be helpful.

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  • posted a message on MalisisDoors

    One of the first doors I tried to make is the Shoji Door.  I tried some Fir wood planks (biomes o plenty), but it appears only vanilla wood is supported.  Can you please extend support for other popular mods that add new types of wood planks?  Thaumcraft, Biomes O' Plenty, Natura, Mariculture, Witchery, and whatever else you can think of.  I don't think I've come across a vanilla tree yet.

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  • posted a message on Ender Zoo

    Based on what examples?

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  • posted a message on Psychedelicraft

    Everyone that wants this mod is too high IRL to make it work!  I'm high right now, but would never suggest anyone use this in an environment where children are present.  Honestly I'm not sure how I feel about seeing someone make a mod request like, "could you add heroine and bath salts?".  Perhaps it would be better if you're talking about "magic elixers" rather than representing realistic drug culture.  I would hate to think that even one impressionable kid got the idea that drugs are great from a minecraft mod.

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  • posted a message on SecurityCraft

    1.7.0 - Username Logger has a texture now, Cage Trap still doesn't

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