"Pre 1.6.4 versions require KeithyUtils"
Welcome to Aquaculture! An expansion of Minecraft's fishing system. For those that know me, you know I'm the creator of Metallurgy, another expansion mod that greatly enhanced the mining system in Minecraft. Well Aquaculture is my attempt to do the same for the bland fishing system.
In Aquaculture you never know what you'll catch. Every biome is home to tons of unique fish you can only catch in that biome, and there's a myriad of new loot items you can randomly catch while fishing.
All of this is made possible by simply crafting the Iron Fishing Rod.
The Iron Fishing Rod
This new shiny addition is a gateway to your journey into Aquaculture! Simply crafting it will enable all the features of the mod. By using a new fishing rod, I was able to avoid making base class edits ot the game which would severely harm any compatibility with other mods as well as ceaselessly complicating multiplayer/updates.
There are plans for new and better fishing rods that will increase your chances to get cooler loot while fishing (Gold, Diamond, and Neptunium are all planned!)
Ah yes the part you've all been waiting for, Aquaculture's 32+ new fish and 12+ fishable loot items!
For the mostpart Aquaculture sticks to realism, the new fish are (mostly) real species that have been translated into Minecraft.
Freshwater (Forest, Plains, Extreme Hills)
Capitaine (Nile Perch)
Boulti (Nile Tilapia)
Arctic (Tundra, Taiga)
Saltwater (Beach, Ocean)
Tropical (Jungle) [Coming soon!]
Mushroom (Mushroom Island)
Random Loot! (Found everywhere!)
-Driftwood [Crafts into Planks!]
-Message in a Bottle [Right click to reveal a message!]
-Treasure Chest [These three all contain random loot!]
-Goldfish [Crafts into Gold Nuggets!]
-Neptunium Bar [2-3x stronger than Diamond!]
Note: If you are using a mod that adds new biomes or are fishing in a biome that doesn't have specific fish, it will default to Freshwater Fish, meaning technically this mod is compatible with any other Biome adding mod there is!
Driftwood + Workbench = 4 Planks
2 Iron + Stick + 2 String + Workbench = Iron Fishing Rod
2 Gold + Stick + 2 String + Workbench = Gold Fishing Rod
2 Diamonds + Stick + 2 String = Workbench = Diamond Fishing Rod
(Any Fish) + Workbench = Raw Fish Fillet
Raw Fish Fillet + Furnace = Cooked Fish Fillet (Restores 2.5 marks of Hunger)
Squid + Workbench = Ink Sac
Whale + Workbench = 5x Whale Steaks
Whale Steak + Furnace = Cooked Whale Steaks
Goldfish + Workbench = Gold Nugget
Boot + Workbench = Leather
Tin Can + Furnace = Iron Bar
Efficiency - Fish bite more often
Appealing - Catch more fish
Magnetic - Catch more loot
Unbreaking - Chance not to consume durability on cast
Longcast - Fishing Rod casts farther
Shortcast - Fishing Rod casts closer
Double Hook - Chance to catch two fish instead of one
Barbed Hook - Catch window is longer
Heavy Line - Higher chance to higher weight
-More fish types (of course)
Please consider taking a moment to drop $1 or more into my Paypal, I've spent a lot of my personal time on this modification and although I don't expect monetary gain from it. It's really nice, and provides me with a driving force to work harder.
So please consider donating, every dollar helps.
Come visit us in my IRC channel! I'm in there posting work in progress and chatting all day!
Rights of Use
You as the user have my permission to do the following with this mod without asking my permission.
-You may create videos or take screenshots and post them anywhere you please, I just ask that you note what the mod is and let people know where to get it (I actually heavily heavily encourage this!)
-You may play the mod or share it with your friends, once again, just let them know what mod it is and where they can get it/give feedback.
-You may add it to a modpack as long as the modpack gives proper credit and links back to this page.
You as the user, may NOT do the following with the mod.
-You cannot redistribute this mod without asking for my permission! Do not post it on other websites without asking me directly.
-You cannot decompile my code or reuse my artwork for other mods, special circumstances may be granted if you talk to me.
If you made it to the bottom of this post and read it all properly, then you're insane and should be ingame fishing. So scroll up, download, and play the mod!
- New Armour texture (Thanks RCXcrafter)
- Typo fix (Thanks Sunconure11)
- Rebalance fish loot rates
- Adds rarity configurations
|File Name||Release Type||Game Version||Downloads||Date|
|Aquaculture-1.7.10-22.214.171.124.jar||Release||1.7.10||35,044||Mar 6, 2016|
|Aquaculture-1.7.10-126.96.36.199.jar||Release||1.7.10||83,775||Jul 9, 2015|
|Aquaculture-1.7.10-188.8.131.52.jar||Beta||1.7.10||22,343||Feb 19, 2015|
|Aquaculture-1.7.10-184.108.40.206.jar||Beta||1.7.10||27,021||Jul 7, 2014|
|Aquaculture-1.7.10-220.127.116.11.jar||Beta||1.7.10||389||Jul 6, 2014|
|Aquaculture-1.7.2-18.104.22.168.jar||Beta||1.7.2||6,717||Jul 3, 2014|
|Aquaculture-1.7.2-22.214.171.124.jar||Beta||1.7.2||3,502||Jun 7, 2014|
|Aquaculture_1.2.4.zip||Release||1.6.2||42,418||Jul 16, 2013|
|Aquaculture_1.2.3.zip||Release||1.6.2||2,646||Jul 12, 2013|
|Aquaculture_1.2.2.jar||Release||1.5.2||9,337||Jun 24, 2013|
|Aquaculture_1.2.1.jar||Release||1.5.2||909||Jun 24, 2013|
|Aquaculture_1.2.jar||Release||1.5.2||1,257||Jun 24, 2013|