Carbonado Ore (aka Black Diamond)

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  • Minecraft
  • 3,102 Monthly Downloads
  • Supports: 1.12.2
  • 3,145 Total Downloads
  • Updated Sep 24, 2017
  • Created Aug 21, 2017
  • 0 Favorites
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  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: [1.12.2] Carbonado 1.2.0
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About Carbonado Ore (aka Black Diamond)

As always, I love making vanilla feeling ores.
And now it's time for the Carbonado  (known as Black Diamond)!


This description applies to version 1.2.0 of the mod


This mod adds a new ore  found inside bedrock both in the overworld and the nether. It's pretty rare. It's recommended to use TNTs to find it. Don't worry. It is blast proof.
The ore can be mined only with a Diamond Pickaxe (or any other tool that has the Diamond Pickaxe mining level).

You'll extract only the mineral, the bedrock will stay there! For this reason, Silk Touch doesn't work.

 

The Statistics of the Tools and Armor are higher than Diamonds. Crafting recipes are always the same.

 

Armor Info:

  • Has reduction for any (Void too so you have time to get your elytra / fireworks) type damage
    With Full Armor set, you get 20% damage reduction
  • The Armor has full Armor Protection as Diamond one
  • Other than that, it has 1 more Armor Thoughness (3)
  • Durability is 50% more than Diamond

 

Tools and Weapons Info:

  • Every Tool has 50% more durability of a Diamond Tool (2343)
  • The Axe has the same Attack Speed of an Diamond Axe (1.0) with more damage (10)
  • Pickaxe, Shovel and Axe are 50% faster than Diamond Tools
  • The Pickaxe is like a Diamond one so can mine Obsidian
  • Wither Skeletons have 5% chance to spawn left handed with a carbonado sword

Carbonado Shards:

  • Carbonado shards are useful to create Carbonado Reinforced Glass. 
  • To get Shards you have to place a Carbonado Block and drop an Anvil on top of it from at least 12 blocks. From higher you drop it, more shards you'll get. The base value is 2 stacks of shards with an anvil dropped from 128 blocks height, 32 from 12 blocks and 3+ stacks from 254 blocks. A good height is 128, but 254 is better.
  • Now cook those shards, you'll get Molten Shards. 
  • One Molten Shard in the center plus 8 Glass around, you'll get 8 Carbonado Reinforced Glass .
  • Carbonado Reinforced Glass has the same properties of normal glass but has more explosion resistance than normal glass and doesn't let some (11) light pass.


Configurable Options:

# Configuration file

armor {
    # Armor points for Carbonado Armor (default: [3, 8, 6, 3])
    I:armor_points <
        3
        8
        6
        3
     >

    # Base durability for Carbonado Armor
    # (this value is multiplied by [11, 16, 15, 13] respectively from helmet to boots)
    #  (default: 50)
    I:base_durability=50

    # Percentage Damage reduction for full Carbonado Armor Set (default: 20.0)
    D:damage_reduction=20.0

    # Enchantability for Carbonado Armor (default: 12)
    I:enchantability=12

    # Toughness for Carbonado Armor (default: 3.0)
    D:toughness=3.0
}


general {
    # Light value removed from actual light that passes through a Carbonado Glass (0-15) (default: 10)
    I:carbonado_glass_light_blocking=10

    # Chance for Wither Skeletons to have Carbonado Sword (1-100) (default: 5.0)
    D:carbonado_wither_chance=5.0

    # Set to true to use the horrible, original and old (pre-1.1.1) Molten Shard Texture (default: false)
    B:old_molten_shard_texture=false
}


ore_generation {
    # Ores Generated Per Vein (default: 3)
    I:ore_per_vein=3

    # Veins that try to spawn in a chunk (default: 10)
    I:vein_per_chunk=10
}


shards {
    # Anvil height to drop shard_at_base_height specified amount
    # Math behind the calculations for shard drops at other height levels isn't easy
    # E.g. The default value: 108, means a falling anvil from 128 blocks
    # From 128 blocks (108 falltime) the carbonado block will drop shard_at_base_height number of shards
    #  (default: 108)
    I:base_height_falltime=108

    # Anvil minimum height to fall for the carbonado block to be destroyed
    # E.g. The default value: 27, means a falling anvil from 12 blocks
    # From 12 blocks (27 fallingtime) the carbonado block will drop 32 shards
    #  (default: 27)
    I:min_height_falltime=27

    # Number of shards dropped at base_height_falltime (default: 128)
    I:shard_at_base_height=128
}


tools_and_weapon {
    # Base damage for Carbonado Tools and Sword (default: 4.0)
    D:base_damage=4.0

    # Efficency for Carbonado Tools (default: 12.0)
    D:efficency=12.0

    # Enchantability for Carbonado Tools and Sword (default: 13)
    I:enchantability=13

    # Harvest Level for Carbonado Tools
    # (0: Wood/Gold; 1: Stone, 2: Iron, 3: Diamond, 4: Carbonado)
    #  (default: 4)
    I:harvest_level=4

    # Durability for Carbonado Tools and Sword (default: 2343)
    I:max_uses=2343
}

 

Check out my other "Vanilla Feeling Ores":

This mod has been spotted in the following modpacks:

If you have a modpack with this mod installed, link it in the comments and I'll add it to the list above

 

Mod Reviews

None at the moment


Link your mod spotlights / reviews / whatever the hell you call 'em in the comments so I can add them into this list.

 

This mod WASN'T made with MCreator

  • Wither Skeletons have 5% chance to now spawn left handed with a carbonado sword (idea by Ignacium_)
  • Added a new Molten Carbonado Shard texture by Igrek

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