Valkyrien Warfare is an airships mod that aims to succeed where all other mods have failed. Unlike mods before this, Valkyrien Warfare incorporates world regions, GJK ray-trace collision, and a custom (in house) Physics Engine designed to make your airship experience as realistic, and enjoyable as possible.
It supports players walking on ships, rotation on all 3 axes, perfect block interaction (semi-perfect with other mods), SMP support, Multi-Threaded collision physics, and really whatever you can think of.
Its a labor of love, coming directly from all fans of airship combat in Minecraft, we hope you enjoy it.
Gifs and Photos:
Looks Great with Shaders:
We also have an official discord:
Come whenever to suggest features, report bugs,
or just to plain hang out
Open Sourced on Github: https://github.com/BigBastard/Valkyrien-Warfare-Revamped
*Large physics optimizations through offloading more calculations onto thread pools
*Fixed strange behavior with the hover controller
*Introduced new control block, the thrust modulator, that functions with the new nodes system comprised of thrust relays and node wire
*More unfinished content
|File Name||Release Type||Game Version||Downloads||Date|
|Valkyrien Warfare 0.9_pre_2||Release||1.11.2||902||Jul 30, 2017|
|Valkyrien Warfare 0.9_pre_1 [1.11.2] Port||Release||1.11.2||2,793||Jun 14, 2017|
|Valkyrien Warfare 0.9_pre_1||Release||1.10.2||6,311||Jun 12, 2017|
|Valkyrien Warfare 0.8.999 Stable||Release||1.10.2||8,634||Apr 5, 2017|
|Valkyrien Warfare 0.8.7b.jar||Release||1.10.2||3,730||Feb 5, 2017|
|Valkyrien Warfare 0.8.7a.jar||Release||1.10.2||184||Jan 30, 2017|
|Valkyrien Warfare 0.8.7.jar||Release||1.10.2||250||Jan 30, 2017|