Ever played on a multiplayer server, built near other players and when returning from the Nether, surprisingly found yourself in another player's base? It's because of the 8:1 block ratio between the Nether and the Overworld. It's really weird though that you enter a portal in the overworld, and then when going back through where you came. come out of a different portal in the overworld. This mod fixes that issue.
It keeps track of what portals a player went through in order to ensure correct destinations when the player is going back through the same portals. This is honestly kind of hard to explain in text, even though it's a super simple concept. Here's a comparison image instead:
This mod only needs to be installed on the server (but it works in singleplayer as well).
Updated to Minecraft 1.11
|File Name||Release Type||Game Version||Downloads||Date|
|NetherPortalFix_1.11-4.3.1.jar||Release||1.11||25,626||Nov 16, 2016|
|NetherPortalFix v4.0.1||Release||1.10.2||782,979||May 19, 2016|
|netherportalfix-mc1.9-3.0.6.jar||Beta||1.9||12,123||Mar 26, 2016|
|netherportalfix-mc1.9-3.0.3.jar||Beta||1.9||610||Mar 18, 2016|
|netherportalfix-mc1.8.9-2.1.6.jar||Release||1.8.9||72,493||Jan 31, 2016|
|netherportalfix-mc1.7.10-1.1.0.jar||Release||1.7.10||400,990||Jan 31, 2016|
|netherportalfix-mc1.7.10-1.0.0.jar||Release||1.7.10||370||Jan 25, 2016|
|netherportalfix-mc1.8.9-1.0.3.jar||Release||1.8.9||231||Jan 25, 2016|