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  • Minecraft
  • 109,022 Monthly Downloads
  • Supports: 1.12
  • 4,089,256 Total Downloads
  • Updated Jun 22, 2017
  • Created Oct 27, 2014
  • 332 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: VoxelMap for 1.12.0
Support development! **

About VoxelMap

VoxelMap is a minimap and worldmap mod that makes a great effort to be accurate to the colors you see in the world (and your resource pack).   Display your surroundings, or view the entire (explored) world.

It has useful functionality like per-dimension waypoints, mob icons, teleport to waypoint (if the player has permission), and nether mapping.  Optional chunk grid and biome overlay (with biome labels in full screen mode)

Full internationalization support, with many languages included.

Go here https://minecraft.curseforge.com/projects/voxelmap/files to make sure you get the right version for your version of Minecraft!

Requires Liteloader.  Release 1.4.5 and above can optionally output image files to your drive, to be used with the Voxelmap Image Output Processor.  To output images, open voxelmap.properties and add this line: Output Images:true .  Then run Minecraft.  That line will disappear before your next run,so if you wish to do it again, add the line again

Modpacks: This mod may be included in modpacks, if

  1. I am credited (please include a link to this page)
  2. you do not make money from the modpack.  No charging for it or putting it behind an ad link (like adf.ly)

If you would like updates to continue, consider providing me with some support:

  1. https://www.patreon.com/MamiyaOtaru
  2. the donate button on this page

1.9 and up fix for optifine CTM method overlay, could cause blocks to appear black on map
1.10 and up fixed polar bear icon
1.11.2 and up re-added some Twilight Forest icons now that mod is resurrected
1.12 fixed parrot icon
1.12 added Illusioner icon
Fix for possible periodic flash with the radar turned on (when failing to create mob icon). Prevented flash; also won't continue to try to make that mob's icon
Map can use custom icons (in resource pack etc) for built in mobs too now


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