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  • Minecraft
  • 174,509 Monthly Downloads
  • Supports: 1.12.2
  • 1,966,849 Total Downloads
  • Updated Oct 17, 2017
  • Created Sep 27, 2014
  • 67 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Apache License version 2.0
  • Newest File: IvToolkit-1.3.3-1.12.jar
Support development! **

About IvToolkit

Framework Discussion: Minecraft Forums →#ivoriusmods on Esper →

Nightly Builds: Drone.io


This is a framework that I mostly use in my own mods, for shared functionality. 

Feel free to integrate it yourself though, or simply check out the source - it's Apache 2.0 distributed.

Yes, that also means that granted attribution (Link to this mod, and mention of my name), you may use this mod in mod packs.


+ Mock worlds (capturing world data also works in mock worlds)

+ Mazes now group together similar components to improve performance when choosing one

* Weighted selectors were not considering double error margins well

* BlurredValueField can now load from NBT again

* The State Injector no longer converts between ID and item to try to remap 



* Performance! Blurred Value Fields now perform a lot better, especially with huge clouds of data (by splitting into chunks)

* A lot more blocks and entities should turn and mirror correctly now! (Especially modded ones)

* Mazes are now more stable in generating



+ API endpoint for entities and tile entities to specifically save world independently (-> C&B compatibility!)

* Fix hanging entities in world data


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