Draconic Evolution

Armor, Tools, and Weapons Login to Add Favorites
  • 32 Likes
  • Minecraft
  • 733,877 Monthly Downloads
  • Supports: 1.10.2
  • 8,445,799 Total Downloads
  • Updated Jun 17, 2017
  • Created Aug 19, 2014
  • 269 Favorites
  • Project Site
  • Release Type: Release
  • License: MIT License
  • Newest File: Draconic Evolution 1.10.2-2.1.1.236-universal
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About Draconic Evolution

1.10 Spotlight by Direwolf20

 

This is a mod that adds a lot of high tier items such as tools and armor as well as some high tier energy storage and a lot of other random features such as: //TODO Update this darn desription...

  • Teleportation
  • mob farming (spawning+killing)
  • player detection
  • Time and weather control
  • Powerful tools and armor
  • High tier energy storage (RF)

And much more with new features being added in each update.

 

1.10.2 is now in a "stable" release state. But it should be noted there is still a lot of content that needs to be updated. 

 

 

Mod Packs: As long as people are not required to pay in order to play your pack or anything like that you can do whatever you want.

 

For more info visit http://www.brandon3055.com/

(This website needs to be updated. For more info check out the ingame manual (The information tablet))

Feature Requests can be made here: http://www.brandon3055.com/suggestions/

(Also outdated. I am lolonger actively looking for new feature ideas but if you have an issue or a feature you really want to see in the mod feel free to post them on github. https://github.com/brandon3055/Draconic-Evolution/issues)

IRC Channel: #DraconicEvolution

Reddit: brandon3055

There was a little mix up on Jenkins and the previous build i pushed to curse (235) was the wrong version. Sorry about that if you were one of the few people who downloaded it before i noticed.

-Fixed the draconium capacitor not charging items.
-Made the celestial manipulator time warp effect a lot smoother.
-Chaos island explosion nolonger kills you in creative mode.
-Fixed an item handler crash with the crafting core.
-Added a catch to the mob soul to fix issues with broken mod mobs.
-Attempted to fix Ender Energy Manipulator SF compat (may or may not have been successful)

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