A simple introduction to the Warhammer 40k Universe.

Greetings everyone.

This is a small article with the sole purpose on acquainting people to Warhammer 40k.

As Douglas Adams said about the universe in his book “The Hitchhiker’s Guide to the Galaxy” and I quote “the universe is really, really big place. You cannot possibly imagine how miniscule everyone and everything is compared to it.” Or was it a little different? Hm. Well you get my point.

The Warhammer story begins even before the ‘90s with a tabletop game called “Rogue Trader” It was very simple and “monolithic” at the time but it was enough to get people hooked. Some years later, Games Workshop (the company that has created and still evolves and maintains the game) made some radical changes in it –while keeping more or less the plot unchanged- (thank god) and their new baby, Warhammer 40.000, was born.

At the particular time that the game came out, it had only a small fraction of that things that are actually contained in the complete tabletop that people (such as myself) play. Had only 3 or 4 different races/armies to choose from and the game rules were set at the very basics for just conducting normal battles in annihilation mode. (Meaning he who obliterates the opposing army wins. Simple eh?) The real magic with this game (besides the unrivaled feeling of just zero-ing your opponents army) was its lore. Warhammer 40k has simply one of the most amazing background stories that games of this kind ever had. It was that simple fact that this game drew so many –and will keep drawing- players at its ranks.

Games Workshop themselves and after them, writers fans and many others contributed in small or large pieces, in forming this huge lore that comprises Warhammer 40k today. There are literally hundreds of planets, solar systems, alien races (although a handful are playable) and distinguished NPCs to get you hooked on and start screaming “For the Emperor!” on the top of your lungs while enjoying a game with a friend of yours. I have been playing this game for over 10 years. Never seized to offer me great fun (and a reason to debate the rules with an opposing player :P ) on the battlefield or reading one of its many, many books.

When THQ –a really great gaming company, in my own opinion- announced that they got the rights of doing the MMO I couldn’t sleep for 3 days. Sure, I have my dose of it via the tabletop or books, but I really look a *very* good reason to dump WoW (Sorry Blizz!) even though I enjoy raiding SSC and all that fuzz , and concentrate on an MMO that will really give me that lore and RP setting that WoW never offered.

Closing I should mention that I might have been wrong on a couple of points here and there but people are always free to correct me  Lets hope we see some screens of the game soon and maybe get a release date off it.

Vorryn <Echo> EU Argent Dawn


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