New Devlog: PvP and Conquest Systems

A brand-new Devlog by Brendan Walker was released recently on the Pirates of the Burning Sea website, covering the PvP and Conquest Systems.

The devlog includes a very detailed explanation of the intricacies of the systems, as well as helpful pictures - showing off many elements of the UI.

I can't believe it's been over a year since I wrote my last (and only) Devlog. The last one I did was my personal introduction and the initial work I did on the flags and interact indicators (? and ! over NPCs heads). Since that post I have been buried in the mission server. Much of the day to day work I've been doing on this server revolves around small bug fixes and feature requests for our mission designers. However, in the past year there have been some major changes including an overhaul of the mission list ui, group mission management, tweaks to the quest UI, and the addition of mission rewards. However, the most interesting pieces in the mission server that I've worked on in the last year have to be the landmark battle and server victory systems, and that's what I want to share with you today.

Head over to the Pirates of the Burning Sea Devlog to read more!


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