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  • Minecraft
  • 5,605 Monthly Downloads
  • Supports: 1.10
  • 828,764 Total Downloads
  • Updated Aug 16, 2016
  • Created Aug 30, 2011
  • 137 Favorites
  • Project Site
  • Release Type: Release
  • License: BSD License
  • Newest File: 1.8.6
Support development! **

About WorldBorder

If you appreciate this plugin and actually want to see it developed further by me rather than only receiving compatibility updates, you are welcome to Donate.
Thanks to the following people who have appreciated the plugin enough to donate: jonDatz, xrobau, Gussi, Dizzy, R. Meijer, FoundationCraft, T. Bronner, R. Thompson, The Pokemon Server,, D. Senff, Vik1395, TagCraftMC, D. Strickner, M. Wilson, Rhythmatic, W. Downey, P. V. Gretener, MiniCraft Server, Cosmic Craft,, polaris_iv (Forge port), matagin.
Also thanks to IMathe172I (Lang Lukas) for contributing code to support elliptic and rectangular border shapes, and Indiv0 for contributing code to support border wrapping.


This plugin is intended to efficiently provide a border for each of your worlds, which only people granted special bypass access are allowed beyond. These borders can be round/elliptic or square/rectangular. As the plugin has been written with performance as the most important goal, it should have no performance impact on your server. Additional world trimming and filling commands are available as well.
Older plugins which originally inspired the creation of this one: rBorder and BorderGuard.


  • You can set up a separate border for each world, but only one border per world.
  • You can have either round/elliptic or square/rectangular borders. Square/rectangular borders are slightly higher performance, round/elliptic borders make for nicer display maps. Different worlds can have different border shapes if you so choose.
  • Configuration and border setup is done completely using commands in-game or through the server console. No need to ever edit the config file directly.
  • Support for all permission plugins which interface with Bukkit's built-in "superperms" permission system.
  • You can fully generate (fill) your world all the way to the border, filling in any missing chunks, including a configurable buffer zone just outside your border.
  • You can trim off any world chunks beyond the border, getting rid of extraneous parts, with a configurable buffer zone left just outside your border.
  • You can use a bypass command to allow specific players to go beyond all borders.
  • Borders can be automatically displayed in DynMap if you use that plugin.
  • All plugin data is automatically saved whenever any borders or settings are changed.
  • If a player crosses a border while in a vehicle, the momentum of the vehicle is stopped and it is moved back inside the border with the player.
  • When a player is moved back inside a border, they will be moved to a safe vertical location if needed.
  • Borders for specific worlds can be set to wrap around instead of just knocking back players who cross the border, instead sending them to the opposite edge of the border.

English Tutorial:

Spanish Tutorial:

Screenshot 2


Of special interest are the Fill command and the Trim command features:
Before and After Fill Before and After Trim


Borders are also displayed automatically by default in DynMap if you have it:
DynMap Border Example

IMPORTANT NOTE: This version is only intended for Bukkit builds for Minecraft 1.8+, specifically Spigot. Only Spigot 1.8, 1.8.7, and 1.9 builds have actually been tested, though there are no reported problems on Spigot 1.10.

  • Fix for oversight in border knockback code that could lead to server lag if a player crossed the border at an extremely high Y (vertical) position. (by Kagamul)
  • Added Bukkit Events which are fired when Fill and Trim start, for use by other plugins. The Events added are com.wimbli.WorldBorder.Events.WorldBorderFillStartEvent and com.wimbli.WorldBorder.Events.WorldBorderTrimStartEvent. (by Maximvdw)
  • Added public methods to Fill and Trim task which indicate task progress, for use by other plugins. The Methods added are getPercentageCompleted(), getChunksCompleted(), and getChunksTotal(). (by Maximvdw)
  • Cleaned up confusing extra line in server log/console related to Border-checking timed task starting.
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