Z-Perl Unit Frames

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  • World of Warcraft
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  • Supports: 7.3.0
  • 5,718,176 Total Downloads
  • Updated Oct 6, 2017
  • Created Oct 18, 2014
  • 1,559 Favorites
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  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: 5.4.5
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About Z-Perl Unit Frames

Support Z-Perl on Patreon!

This will be the Warlords of Draenor compatible fork with proper permissions of the X-Perl UnitFrames GPLv3 addon. I tend to maintain this mod in the next expansion, from 2014.10.18.

How to transfer your profiles from X-Perl?

  • First of all create a backup from your "WowInstall/Interface" and "WowInstall/Wtf" folders first, just to be safe.
  • Then start the game and enable the main "X-Perl Unitframes" module (Redownload it if you have to), but disable all of it's other modules like this, then log into the game, and reload you ui once with the "/reload" command or just simply log out and log in.
  • Then log out and make sure to disable X-Perl or just simply delete it and all of it's modules from the "WowInstall/Interface/AddOns" folder.

The original project: http:www.wowace.com/addons/xperl/

Introduction

Perl, with Extra stuff. Much enchanced from Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with little remaining of the original Nymbia code.

  • Range Finder (combined with optional health check and/or debuff check) for all frames based on spell or item range test.
  • Heal Over Time Monitor will highlight units clearly that have ''your own'' active Heal over Time spells. Regardless of how many other heal over time buffs are on the raid members, you can keep track of your own ones and when they expire.
  • Debuff Highlighting in standard debuff colours on all friendly frames. Priority given to show debuffs that ''you'' can cure first.
  • Raid Frames, buff icons, MT list units and some other portions or Z-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of Z-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.
  • Raid Target icon support for Target, Target's Target, MT Targets.
  • Raid Tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.
  • In-combat indicators for all units.
  • 3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.
  • Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.
  • Added '''time left''' on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA sending appropriate information over the addon channel, although some of it can be determined at run time by Z-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.
  • Totally new options window including all Z-Perl options and access via minimap icon and the /zperl splash command.
  • Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours. Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that Z-Perl does not do more work than is absolutely necessary.

Assists View

Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.

Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.

MT Targets

Replaces CTRA MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.

Indicator shows which target you are on.

Frames will be coloured to show if tanks have duplicate targets.

Casting Monitor

Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.

Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.

A green name on the targets indicates this is the same target that you have. You can click on casters or their targets as expected.

For druids, right clicking on a caster will cast Innervate on them.

All bars can be re-sized in Z-Perl main options (Monitor section).

Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.

Raid Admin

Save/Load raid roster setups Only does direct save and load for the moment, but more to come (templates and such).

Item Check

Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.

Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.

Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.

Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.

**r1078**
* Raid anchor fixes.
* Refactor version notifications.

**r1076**
* Party and Raid anchor dropdowns are usable again, even with other older dropdown library addons loaded.

**r1074**
* Party and Raid anchor dropdowns are usable again.

**r1072**
* PlaySound fix for the dropdowns.

**r1070**
* Updated for patch 7.3.0.

***r1068*
* 7.3.0 statement.

**r1066**
* Fixed multiple issues with party and party target incoming heals and absorbs.
* Protected and children element fixes in the options frame.

**r1064**
* Tagging as release.

**r1063**
* Range check should work properly at the Desolate Host encounter.
* Party target absorbs and heal predictions should get updated properly.
* Party pet power bar fixes.
* Fixed some addon dependencies.

**r1061**
* Party pet and party target tweaks.
* Protected and children element fixes in the options frame.
* Some other minor fixes.

**r1059**
* Added a 45 yard range check.
* Fixed Restoration Shaman's frame squish.
* The Hide Default Buffs options now should work independently from the Player Buffs.
* Removed a deprecated event from every unit frame.

**r1057**
Tagging as release.

**r1056**
* Revision bump.

**r1055**
* Raid Monitor settings will get loaded/saved properly.
* Fixed an issue about loading the Raid Admin module.

**r1053**
* Rested XP should show up again as a number.
* XP and rested XP text coord fixes.
* Protected widget statuses will properly get updated when showing/hiding the options frame or changing tabs while in combat.
* Code clean up.

**r1052**
* Sync the revision number with actual value in the repo, r1049 is not exist, no code changes(only the revision number), sorry again.

**r1051**
* Added to the Changelog file about r1050 change, I forgot that, sorry.

**r1050**
* zhTW updates for the Option UI

**r1048**
* Fixed resto shaman's duplicate mana bar.
* Some other buff related fixes.

**r1046**
* Buff related fixes.

**r1044**
* Securely updating player frame height and buff positions when shape shifting in combat.
* Shamans and Priests can hide the extra mana bar in the options now.
* Added !NoTaint library, to prevent taints while opening the spell book.

**r1041**
* Dropdown updates.

**r1039**
* Dropdown updates.

**r1036**
* Fixed party target range updates.

**r1034**
* Party header visibility fixes.
* Party pet attribute and update fixes.

**r1032**
* Added a new option to show the player on the party frames.
* Warlock now can enable/disable the totem bar too.
* Party layout fixes.
* Party pet optimizations.
* Fixed a major issue with raid attributes.
* Raid pets will properly show up when raid in party is enabled.

**r1030**
* Force load party layout on load, to prevent some protected issues.
* PVP timer is now visible for prestige icons too.
* Some optimizations with the pvp timer functions.
* Fixed an issue with registering textures with LibSharedMedia.

**r1028**
* Updated for 7.2.0.
* Temporary removed the voice chat functions.
* Fixed an issue with reputation tracking.

**r1026**
* Added support for prestige icons.

**r1024**
* Fixed some lua error with the meta tables.

**r1022**
* Force disabling Raid in Party options. (Anyone who would like to use this feature reenable it again.)
* Fixed an issue with target and target's target frames.

**r1021**
* Raid in Party is disabled by default.
* Force disabling Raid in Party options. (Anyone who would like to use this feature reenable it again.)
* Some GUI fixes.

**r1020**
* Added an option to show the raid frames while in a party.
* Localization fixes.
* Other smaller fixes.

**r1019**
* Fixed an another issue with the Raid Helper.

**r1018**
* Securely Hiding raid pets in pet battles.
* Fixed a health issue for raid pets.
* Raid pets now can be enabled/disabled independently from raid frames.
* Dead raid pets should have their health bar colored properly.
* Raid pets should properly update after loading screens.
* Raid pets now use frequent health updates.
* Party pets should properly update after loading screens.
* Target and focus frames should get properly updated when using a leveling stone on a battle pet while targeting/focusing it.
* Healer mode health text fixes.
* Added Atonement for the pom spells.
* Warrior's portrait should properly get updated after using Sky Jump.
* Fixed an issue with the Raid Helper.
* Loads of other smaller fixes.

**r1017**
* zhCN update for r1015 change, mainland China use Simplified Chinese so I changed for them. But again, zhCN still needed to do other locale updates since 2009, someone who played CN realm should helps please. :)

**r1016**
* Wake the repo server up.

**r1015**
* Workaround for proper power type bars for the Xavius fight.
* Reverted health text values and prefixes back to the original Chinese system.

**r1014**
* Wake the repo server up.

**r1013**
* Health text fixes.
* Healer mode text fixes.

**r1012**
* Clear up all locales of ZPerl\localization*.lua for recently health text/value changes.
* Update zhTW/zhCN locale files for the new health text/value strings.

**r1011**
* Fixed a typo with health text.

**r1010**
* Health text updates.
* Securely handing pet battle visibility for player and player pet frames.
* Fixed a nasty taint with player buffs.

**r1009**
* Option UI's zhTW locale file updates.

**r1008**
* Added an option to enable/disable the lock position for the player's special bar.
* Fixed an issue with the buff location for druids and rogues.
* Some other smaller fixes.

**r1007**
* Readded hit indicators on player, player pet, target, focus and party frames.
* Hit indicator should properly work on party frames.
* Some other hit indicator related fixes.
* Combo points are back on target.
* Combo points on target now support up to 8 combo points.
* Combo points scale fixes.
* Special bars should stay at one point, and properly follow it's frames width changes.
* Player buff position should get updated properly on talent changes based on if the current specialization has a specal bar.
* Removed ZPerl Usage entirely until i can properly rewrite it.

**r1006**
* Added Demon Hunters to the raid and monitor functions.
* Fixed some issues with raid group saved variables.
* Fixed a GUI bug with the player's level.
* Offline party member health fix.
* Fixed a bug with reset settings.
* Removed the Usage functions.

**r1005**
* Fixed an issue with saved variables.
* Toc version bump.

**r1004**
* Added Astral Power and Pain as power types.
* Added a safeguard option to reset colors if needed to prevent bigger issues.
* Added an option to disable the combo point indicator on the target tab.

**r1003**
* deDE locale updates for Option UI, thanks [email protected]

**r1002**
* Various special bar fixes for every class.
* Added fury for Demon Hunters.
* Druid max mana fix.
* Target combo indicator should work properly again.
* Fixed some more leaks.
* Some cleanups.

**r1001**
* Fixed a major leak.
* Maelstrom bar should be colored properly.
* Added secondary manabar for Shamans and Priests.
* Some coloring safeguards.
* Bar texture safeguard fix.
* Buff tooltip helper fixes.
* Mages and Rogues have access to the Player/Show special bar features too.

**r1000**
* Updated for 7.0.3.
* Fixed a major issue with channel spells.
* Health changes in pet battle for the target and focus frame will trigger properly.

**r999**
* Fixed a potential error.

**r998**
* Portrait frames won't get updated unnecessary.
* Party target health update fixes.
* Removed some old pet functions.
* Toc version fix.

**r997**
* Fixed an issue which potentially could cause lag spikes when players joining/leaving your group.
* Fixed an issue with castbars, where a castbar could fail for no reason, while using a macro with multiple spells.
* Some other smaller fixes.

**r996**
* Removed some old workarounds.
* Party attribute fixes.

**r995**
* Wake the repo server up.

**r994**
* Party attribute fixes.
* Party incoming heals and absorbs should get updated properly.

**r993**
* Raid markers should properly work on vehicles.
* The threat checks in the options should get validated properly.
* Fixes with the balance druid bar.

**r992**
* Securely showing/hiding party frames.
* Properly hiding party frames while in a pet battle.
* Properly hiding raid frames while in a pet battle.
* Party attribute function refactoring.

**r991**
* Fixed a major issue with the raid handling tables.
* Raid onattribute changes will be changed based on the unit's GUID instead of the unit's name.
* AFK status should work again on the raid frames for every unit.
* The texture of the power bar on the raid frames should properly set by the selected profile's texture.
* Some other smaller fixes.

**r990**
* Clique functions for the player's pet should be working again.

**r989**
* Player, pet and vehicle swap fixes.

**r988**
* Player and pet frame fixes.
* Player, pet and vehicle frames should properly update their attributes even in combat.
* Entering and leaving vehicle with summoned pet should be a lot more smoother.

**r987**
* Version bump.

**r986**
* Target, focus and pet target update fixes.

**r985**
* Version bump.

**r984**
* Friendly targets will no longer shown as tapped.
* Player pet will ignore the target highlight option.
* Player pet will properly be hidden during pet battles.
* Fixed another taint issue.
* Some other smaller fixes.

**r983**
* Fixed an issue with the class portrait.
* Vehicle combat fix.
* Fixed a taint with the Raid Helper module.
* Some other smaller fixes.

**r982**
* Rune bar width fix.
* Cast bar flash strata fix.
* Added some higher resolution textures.
* Removed some broken unused textures.
* Some other smaller fixes.

**r981**
* Tagging as release.

**r980**
* Added Beacon of Insight to the highlight functions.
* Fixed an issue with the highlight function.
* Some other smaller fixes.

**r979**
* zhTW updates for r978 changes on Option UI.

**r978**
* Highlight fixes.
* Added an option to customize the Absorb and Heal Prediction bar's color and alpha.
* Some other smaller fixes.

**r977**
* Readjust the XPERL_CONF_PLAYER_PET_VALUES_DESC string's position on ZPerl_Options/localization.lua.
* zhTW updates, no actual code change.

**r976**
* 10 and 30 yards range check should be more accurate.
* Added 20 yard tracker for range checker.
* 40 yard tracker should properly work for attackable and assistable targets even outside party/raid.
* Spell range checker should only work for assistable targets as before. (Spell check for enemy targets are coming soon.)
* Range checker should no longer fade out targets in vehicle or any other vehicle type encounter mechanic.
* Fixed some weird layering issues.
* Toggling cast bar options should update it's status immediately.
* Some other smaller fixes.

**r975**
* Range finder should properly work on every type of mobs now.
* Raid and raid pet fixes and optimisations.
* Raid pet right click menu will work again.
* Raid pet GUIDs should update properly.
* Target defer redraw and 30 yard range indicator should work again.

**r974**
* Removed all hit indicators.
* Removed the class colors to guild list option.
* Hopefully fixed the major FPS degradements over time for good.
* Drastically increased performance globally.
* Fixed an issue which caused excessive memory usage for the target frame.
* Heal prediction and absorbs optimisations and fixes for every frame.
* Fixed an issue with raid marker icons layering when elite graphic is enabled for the target and focus frame.
* Party frames should properly update then the party member becomes online/offline.
* Party and party pet optimisations.
* Added a stagger bar for brewmaster monks.
* Reverted the combo bar and combo point changes from the last release.
* Some combo bar update fixes.
* Pet frames should align to the raid properly, when the roster changes by any way.
* Some raid and a lot of raid pet optimisations.
* The target and focus frame should properly update when you target a group member and you lose visibility with that member.
* A lot of pettarget, targettarget, targettargettarget, and focustarget optimisations.
* All the other stuff i missed out.

**r973**
* Binding fixes, removed some useless saved variables.
* Hovering the mouse over an unit frames, should instantly update it's reaction color in it's tooltip.
* Added absorb tracking for each frame.
* Fixed a layering issue with the expected health bars, which caused them to show up under the frame's health bar.
* Added Renewing Mist highlight tracking for Monks.
* Some other highlighting fixes.
* Fixed an issue which caused the target counter and the assists counter frames not to update their colors and transparency properly.
* Cast Time Inside option should properly get applied for every frames.
* Disabling the Custom Highlight option should properly clear all the highlight effects.
* Automatically enable the heal prediction and absorb bars for every frames. (You can disable them the the All tab, or individually for each frames options.)
* Virtual party frames color should get updated properly.
* Fixed an issue with every frame's combat icon which caused some graphical glitches.
* A lot of party pet optimisations.
* Party and raid pet's heal prediction should work properly. (Currently inheriting it's settings from the party/raid heal prediction.)
* Fixed an issue which caused some pet errors if you was in a party/raid with someone from a different game region in the PTR.
* Added an option to individually disable the target's target and focus target's target debuffs.
* Disabling the debuffs for every target frames should get applied instantly.
* Moved the raid pet options to it's own GUI segment.
* A lot of other GUI fixes.
* The player level should have it's proper color now.
* Removed some irrelevant player events.
* Should gain faster control over your player frame when exiting from a vehicle.
* Some raid target icon layering fixes.
* Fixed an issue which caused excessive CPU usage when opened the options without an existing pet frames.
* Pet and pet target frames should be transparent when opening the options without an existing pet.
* Removed the Anticipation support from the target's combo bar frame.
* Created an extra combo bar frame for the Anticipation combo point tracking.
* Combo points should also support color blind mode.
* Target and focus debuff highlight option should get disabled instantly.
* Focus debuff highlight should work properly.
* Target pvp icon layering fixes.
* Fixed some target's target target issues.

**r972**
* More possible FPS issue fixes.
* Fixed an issue with range finder spells/items.
* Fixed a layer issue with expected health bars.
* In the "Helper" tab, disabling "Enemy Targeting" will also disable "Aggro Warning" as it should.
* Flipped party frames with pet frames enabled will have their debuff position fixed.
* Flipped party frames will have their debuff grow position fixed.
* The level and the class frame is no longer party of the party's secure unit frame, also the highlight will exclude this frames.
* Party pet power bars are properly updated again.
* Party pets are no longer clamped to screen.
* Party and raid pets are getting a full update when the pet becomes targetable/untargetable.
* Fixed a taint with player frame for druids.
* Some other smaller player frame fixes.
* Fixed an issue with raid/raid pet frames what caused excessive frame updates and performance degradements.
* Removed some outdated events from the "Raid Monitor" module.
* A lot of other smaller fixes, clean ups and optimizations.

**r971**
* Updated for 6.2.0.
* Tagging as 4.0.3 release.

**r970**
* Binding fixes.

**r969**
* The mouse over highlight will exlcude the class and level frames for the player, target, focus and party frames.
* More taint fixes for balance druids. (The damn boomkinz.)
* The focus target indicator is now anchored to the right side on the focuses name fame, to prevent overlapping with the pvp indicator.
* Feign death status fixes.
* AFK status fixes.
* AFK status should get updated instantly.

**r968**
* Fixed an error with the party "Feign Death" status.

**r967**
* Fixed a major issue with party roster updates.
* More possible FPS fixes.
* Fixed the "Feign Death" status for every frame.
* Logging in with invalid bar texture, will auto reset it to it's default value.
* Added a dropdown to delete profiles. (You cannot delete the currently loaded profile.)
* "One Group Raid" party should properly hide the raid frames.
* Fixed an issue with the "Raid Helper" module.
* Fixed a taint with the "Raid Frames" module, when loggin into combat.
* Fixed some global leaks.

**r966**
* zhTW update for recently new Option UI strings.

**r965**
* Wake up the repo server.

**r964**
* Elite text/graphic can be disabled completely for target and focus frames.

**r963**
* Fixed a major issue with group detection.
* More FPS related fixes.
* Meta-table kills.
* Player highlight fixes for druids after changing forms.
* Fixed a taint with the player frame for Balance Druids.

**r962**
* Version fix.
* Raid fixes.
* Some clean ups.

**r961**
* Fixed a saved variable issue with the raid size.

**r960**
* Some FPS issue fixes.
* Fixed an on load issue.
* Added an option to change the raid frame's width.
* Raid gap is now a saved variable.
* The cast bar check boxes should be properly disabled when it's handler module is disabled.
* Killing meta-tables.
* A lot of smaller GUI fixes.

**r959**
* Tagging as 4.0.1 release.

**r958**
* Wake up the repo server.

**r957**
* "Raid Helper" module optimizations.

**r956**
* Fixed the excessive metatable FPS issues caused by the "Raid Helper" module.

**r955**
* Raid Manager strata fix.
* Some other smaller chanes.

**r954**
* zhTW update for r953's new option.

**r953**
* Added the "Big Stealable Buffs" option for the focus frame.
* Some other fixes.

**r952**
* Fixed the Compact Unit Profile taint.

**r951**
* Event fix for Compact UnitFrame Profiles.

**r950**
* Layout fixes.
* Should no longer create excessive number of combat icon textures in the options frame.
* Auto disable Compact UnitFrame Profiles when the raid frames are enabled.
* Death Knight rune position fix for docked runes.
* Death Knight runes should properly be gradient after login.
* Fixed some leaks.
* Some other smaller fixes.

**r949**
* Maximum frame scaling no longer should flip out some frame elements.
* Addon communication fixes and updates.
* The "/zperl" command should properly toggle the options frame.
* Some other smaller fixes.

**r948**
* Properly loading the layout for profiles.
* Reverted the new raid dropdowns, since it still taints up to the roof.
* ScrollBar fixes.
* Some other GUI fixes.

**r947**
* Removed the "Set Focus" options from the non-secure raid unit dropdown.
* Reverted "ZPerl_FrameOptions.lua" to r945.
* More secure taint-free dropdown changes.
* The target assist frame should no longer change locations when changing focus, there will be an assist frame for focus only later.
* Some smaller GUI fixes.

**r946**
* Absorb highlight fixes.
* Absorb highlights should properly fall off when the absorb buff is removed by any source.
* Buff helper tooltip fixes.
* Frame options tweaks.
* The druid bar should properly update in combat too.
* The extra druid bar's values should properly hide when the player values ar disabled.
* The extra druid bar's percentages should properly hide when the player percentages ar disabled.
* Added a proper dropdown handler for the stat part of the raid frames.

**r945**
* zhTW update(for options added on r944), no actual change.

**r944**
* Added 2D Class Portrait option for every portrait frame.
* Some other smaller fixes.

**r943**
* "One group raid" party fix.

**r942**
* Some smaller taint fix.
* Party/raid fix with the "One group raid" setting.
* Party and raid frames will only show/hide when out of combat with "One group raid" enabled.
* Party frames are now should be as wide as the player/target frames by default.
* Some other smaller fixes.

**r941**
* zhTW update, no actual code change.

**r940**
* Wake up the repo server.

**r939**
* Fixed Clique support.
* Some raid pet fix.

**r938**
* Party frames can be securely shown/hidden while in combat too.
* The addon usage information for tooltips should properly work again.
* The class icon for the party frames from now can be disabled properly.
* Added an option to toggle Heal Prediction bars for each frame.
* Added an option to enable/disable party frames.
* Enabling/disabling the party and raid frames should also show/hide their mover frame too.
* Increased Combat Flashing Frame's flash time to 1.2 second.
* The settings upgrade functions should properly work with global profiles too.
* The 30 yard indicator icon for the target frame should be on a proper layer level.
* Some raid pet fixes.
* Removed all CTRA parser.
* Fixed some leaks.
* Localization updates.
* A lot of other smaller fixes.

**r937**
* Updated for 6.1.0.
* Reenabled Combat Flashing Frames and Highlight Debuff support for raid and raid pet frames.
* Combat Flashing Frames should no longer cause FPS issues while in bigger raid groups.
* Combat Flashing Frames should work as intended for raid frames too.
* Additional Combat Flashing Frame optimizations.
* Raid buff/debuff optimizations.
* Added an option to enable/disable "Blizzard Cooldown Text" support for buffs/debuffs.
* Loads of other GUI tweaks for player, target, targettarget, targettargettarget, focus, focustarget, party, partytargets and raid frames.

**r936**
* Heal prediction fixes.
* Some other smaller fixes.

**r935**
* Wake up the repo server.

**r934**
* Combo point and bar fixes.

**r933**
* Some more possible FPS related issue fixes.
* Target Highlighting will only work on party and raid frames, as they should.
* Force Death Knight rune frame creation.
* Raid buff/debuff fix.

**r932**
* More FPS fixes with the raid frames.
* Keybinding options fixes.
* Removed CTRA parser.
* Removed some debug code.

**r931**
* Wake up the repo server.

**r930**
* Raid group fixes.

**r929**
* Fixed the FPS issues in combat.
* Temporary disabled combat flashing for raid and raid pet frames.
* Raid pet align fixes.
* Some performance optimizations.

**r928**
* Party event fixes.

**r927**
* Say goodbye to Secure Header taints.
* Event fixes for target and focus frames.
* Event tweaks for party members.
* Raid pet frame fixes.
* Buffs and debuffs SetDrawEdge is disabled.
* Loads of other smaller tweaks.

**r926**
* Wake up the repo server.

**r925**
* Fixed an abusive frame creation with the Voice module.

**r924**
* Wake up the repo server.

**r923**
* Added a toggle button for OmniCC support.
* Combat lockdown button fixes, after combat fades.
* Combat lockdown icon texture fix.
* A lot of GUI fixes.

**r922**
* Focus can be set from raid frames taint free.
* Raid pet frames target dropdown fix.
* Raid pet frames can have target markers.
* Some other smaller fixes.

**r921**
* Full raid update after leaving combat with tainted frames.
* Reaction highlight enable/disable fix.
* Added Monk's Resuscitate.

**r920**
* Version bump.

**r919**
* File fixes.

**r918**
* Say goodbye to CompactRaidFrame taints.
* Say goodbye to DropDown taints.
* Loads of other tweaks/fixes.
* Client restart required.

**r917**
* Version bump.
* Auto version increment is still not working for some reason.

**r916**
* Version bump.

**r915**
* Toc updates.
* Version bump.

**r914**
* Testing the auto packaging.
* Some GUI fixes.

**r913**
* Stop updating party buffs, when the party is not visible for any reason.
* Focus highlighting on the target frame should be updated properly on target change too.
* Color pickers text color can be set to disabled/gray.

**r912**
* Re-enabled OmniCC support.
* Anticipation support for the combo bar frame.
* Raid role icons should update properly after enable/disable.
* Virtual raid frames should not appear in configuration mode, when the group is disabled.
* Removed old combo-like debuffs functions.
* Some other smaller fixes.

**r911**
* Player buffs/debuffs should showing/hiding when enabling/disabling them immediately.
* Coloring options should apply to the options frame immediately.
* GUI cleanup.

**r910**
* Added Totem frame for warriors.
* Totem GUI fixes.
* Custom Highlight GUI fixes.
* Some other smaller fixes.

**r909**
* Priest totem fix.
* Removed debug code.

**r908**
* Monk totem fix. (Thanks to: Sadia)

**r907**
* Disabling OmniCC support for buffs, to check performance issues without it.
* Fix for users with disabled "CompactRaidFrame".

**r906**
* Auto fixing tainted/unclickable frames after combat end.
* Increased "CompactRaidFrameManager" strata to "HIGH".
* Load/unload addon modules should properly work again.
* Removed some useless events.

**r905**
* Reverting the last fixes, need to look into this more.

**r904**
* Fixed combat raid taints.

**r903**
* Custom Highlight fixes. (Thanks to Muz01699.)

**r902**
* Fixed the degrading FPS issues with the raid frames.

**r901**
* Shield fix.

**r900**
* More fixes on the degrading FPS issues.
* Fixed some taints.

**r899**
* Version bump.

**r898**
* Vehicle event fixes.
* Boss icon fix.
* Range detection fixes.

**r897**
* Fixed degrading FPS issues, had to temporary remove Status Highlighting/Shields functionality for this.
* Some event handler updates.
* Fixed the tooltip issues.
* Some other smaller fixes.

**r896**
* Event fixes for target and focus frames.

**r895**
* Proper buff/debuff wrapping fixes for every frame.
* Fixed the degrading fps issues is heavy combats.
* Changing the extra width of target and focus frames should properly update buffs and debuffs.
* Some other minor fixes.

**r894**
* Fixed the damn fishing pole error.
* Fixed the redisplaying portrait issues.
* Focus target changes should be much more faster.
* Changing targets should properly update focus target too.
* Setting/changing focus should no longer pointlessly update the target frame.
* Pet target taint fix.

**r893**
* Status highlighting fixes. (Thanks to: dvyn.)
* More buff/debuff wrapping issues fixed on: player, target, targettarget, targettargettarget, focus, focustarget. (Not yet on party frames.)
* Target's target taint fix in combat.
* CompactUnitFrames are no longer killed on load.
* Added upvalues.
* Absorb error fix.
* Fixed a lot of leaks.

**r892**
* Buff/debuff wrapping fix.
* Raid leak fixes.
* Slider ondrag value fixes.
* Loads of smaller GUI tweaks.
* A lot of other smaller fixes.

**r891**
* Pet target fixes.
* Some other various fixes.

**r890**
* Texture path fixes.

**r889**
* Slash command fix.
* Status Highlight is enabled for all classes. (It's partially broken still.)
* Custom Highlight fixes.

**r888**
* More check button fixes.
* Aggro warning should work again while not grouped.

**r887**
* Fixed DK rune swipe.
* DK rune swipe has round texture now.
* DK rune cooldowns now ignores the default cooldown numbers.

**r886**
* TargetTarget module updates and bugfixes.

**r885**
* Fix for last commit.

**r884**
* Removed a buggy dev command.
* Global fixes.

**r883**
* More global scope fixes.

**r882**
* Global scope fixes.

**r881**
* Importing updates.
* De-xperlializing, round one.

**r880**
* Importing updates.

**r879**
* Initial fork.

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