WeakAuras 2

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  • 120 Likes
  • World of Warcraft
  • 654,714 Monthly Downloads
  • Supports: 7.1.5
  • 16,935,531 Total Downloads
  • Updated Jan 17, 2017
  • Created Sep 9, 2013
  • 3,271 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: 2.2.2.5
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About WeakAuras 2

WeakAuras 2

WeakAuras is a powerful and flexible framework that allows you to display highly customizable graphics on your screen to indicate buffs, debuffs, and a whole host of similar types of information. It was originally meant to be a lightweight replacement for Power Auras, but it now incorporates many features that Power Auras does not, while still remaining more efficient and easy to use.

Features include:

  • An intuitive and powerful configuration interface
  • Custom textures including all textures from Power Auras and the new Cataclysm spell alerts
  • Progress bars and textures that show the exact duration of auras
  • Displays based on auras, health, power (mana, rage, soul shards, holy power, etc.), cooldowns, combat events, runes, totems, items, and many other triggers
  • Preset and user-defined animations
  • Custom side-effects such as chat announcements or sounds
  • Grouping, which allows multiple displays to be positioned and configured at the same time
  • CPU optimizations such as conditional loading/unloading of displays, modularity, and prevention of full aura scanning
  • Powerful customization options, such as animation paths, on-show/on-hide code, and custom triggers, for Lua-savvy users

To open the options window, type "/wa" or "/weakauras"

For in-depth documentation, see the Wiki page.

For some examples of what WeakAuras can do, see the Examples page!


Problem?

  • Please take a look at the Wiki page.
  • If you've discovered something that's clearly wrong, or if you get an error, Post a Ticket.
  • If you have a general comment or concern, feel free to comment on the main page!
  • You're a programmer yourself want to contribute? We accept pull requests on GitHub!
  • NEW: Join our Discord Community at https://discord.me/wa2

Extending WeakAuras 2

  • WeakAuras_StopMotion: This addon adds a new region type to WeakAuras that allows for stop motion animations. Stop Motion textures contain each frame of the animation as a separate image. The addon ships with a number of animations and it supports custom textures.
  • SharedMedia for more bar textures.
  • SharedMediaAdditionalFonts for more fonts.

Support the project

//i.imgur.com/huaGniT.png //i.imgur.com/sRAX4Ij.png //i.imgur.com/e4AQubz.png

tag 21ed40004c4280a0e626eab8edf2cffc2c56da0d 2.2.2.5
Author:    Benjamin Staneck <[email protected]>
Date:    Sat Jan 14 05:32:22 2017 +0100

commit dfb40a9b6ff5486f63653c0e5e366420250a6eca
Author: Infus <[email protected]>
Date:   Fri Jan 13 20:14:30 2017 +0100

    Add comments to all templates

commit 92543e80062107c08b1f674288c08ff68d39e28f
Author: Infus <[email protected]>
Date:   Tue Jan 10 19:18:40 2017 +0100

    Update Templates for 7.1.5

    Probably a whole lot missing....

commit 15955db3d4db2634c27a7f96e5ebe11f70a2a113
Author: Benjamin Staneck <[email protected]>
Date:   Wed Dec 28 15:47:45 2016 +0100

    fix lib paths

commit 15955db3d4db2634c27a7f96e5ebe11f70a2a113
Author: Benjamin Staneck <[email protected]>
Date:   Wed Dec 28 15:47:45 2016 +0100

    fix lib paths

commit cea45482ef4f327923409828041b9adfe5acf746
Author: Benjamin Staneck <[email protected]>
Date:   Tue Dec 27 23:56:12 2016 +0100

    change directory structure

commit 5914557db074a4ba10dcd4c3ff94ad08ffc81dc8
Author: Benjamin Staneck <[email protected]>
Date:   Wed Dec 28 12:12:06 2016 +0100

    3

commit 2895f2a915007417b6b6043a180bac681b1f8ceb
Author: Benjamin Staneck <[email protected]>
Date:   Wed Dec 28 12:11:15 2016 +0100

    2

commit be830b1f97e18f07eed8ea37e0757b659b5f485c
Author: Benjamin Staneck <[email protected]>
Date:   Wed Dec 28 12:06:30 2016 +0100

    let's try this

commit cea45482ef4f327923409828041b9adfe5acf746
Author: Benjamin Staneck <[email protected]>
Date:   Tue Dec 27 23:56:12 2016 +0100

    change directory structure

commit 0e861052d6c59a6deb1c1190ad03f0d0eeec2861
Author: Benjamin Staneck <[email protected]>
Date:   Tue Dec 27 23:56:12 2016 +0100

    change directory structure to no longer rely on move-folders from .pkgmeta

commit 28d68eec2e63987e72b3f9a93785326572c92996
Author: Benjamin Staneck <[email protected]>
Date:   Sun Dec 25 21:08:56 2016 +0100

    Update ISSUE_TEMPLATE.md

commit 8f57d68ca7e9d83cdd2fb491071a06f8d0e04fbc
Author: Benjamin Staneck <[email protected]>
Date:   Sun Dec 25 20:47:13 2016 +0100

    ignore .github folder and change wowace/curseforge urls to the new format

commit 59708ac97482aa2a5bf4cd126e5eb06591e38775
Author: Benjamin Staneck <[email protected]>
Date:   Sun Dec 25 20:38:59 2016 +0100

    Update ISSUE_TEMPLATE.md

commit bf0efa33d188e23d89f7bee30b3bbce316cb997f
Author: Benjamin Staneck <[email protected]>
Date:   Sun Dec 25 20:26:50 2016 +0100

    Create ISSUE_TEMPLATE.md

commit f3cd8426f0bcc0cccef206955403ffd03f5a0e5c
Author: Infus <[email protected]>
Date:   Wed Dec 21 16:38:50 2016 +0100

    Fix Ignore Rune CD

    We schedule a method SpellCooldownFinished() to be run once the timer
    of a cooldown is finished. The moment that method needs to be run
    is different for spell cooldowns that ignore the rune cd and spell
    cooldowns that use the rune cd. Thus we need to use separate timers
    for those.

    Ticket-Nr: 820

commit 29647cd7bf114746c936af113b8d593661a2b58b
Author: Infus <[email protected]>
Date:   Wed Dec 21 14:43:32 2016 +0100

    Correctly set automaticAutoHide for custom triggers

    Ticket-Nr: 815

commit 54bc8c993e2f9304ea13b7ebe70b5c78f885ffc4
Author: Infus <[email protected]>
Date:   Fri Dec 16 19:24:08 2016 +0100

    Totem trigget: Use normal string input field

    The spell input uses GetSpellLink to find the spell id for the spellname.
    Which makes the aura cross language. But that doesn't work for all
    totem names. So use a normal string input field.

    Ticket-Nr: 812

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