Troll The Bones (Roll The Bones Tracker)

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  • World of Warcraft
  • 575 Monthly Downloads
  • Supports: 7.2.5
  • 3,574 Total Downloads
  • Updated Jun 14, 2017
  • Created Sep 28, 2016
  • 6 Favorites
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  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: Troll The Bones 1.3.2
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About Troll The Bones (Roll The Bones Tracker)

1 Troll The Bones

Were you ever struck by bad luck, rolling the bones like twelve times in a row to get more than one buff? Now you've got a tool to let everybody know how unlucky you are!
All statistics are saved account-wide between sessions. Type in /ttb to see most options.

 

2 Commands telling your bad luck

/ttb threshold <number>
Sets the number of rolls you have to experience painfully before the addon starts yelling. For example, set this to 3 via /ttb threshold 3 and the addon will send out a message if you receive two or more buffs and rolled three or more times for this to happen.

Standard: 5

/ttb ham <text>
The message to yell into the world if you roll all five buffs.
{n} represents the amount of rolls you did between your last destruction mode and this one.

Standard: I rolled 'em all. Pulling Azeroth NOW!

/ttb finally <text>
The message to yell into the world after ending a bad luck streak of single buff rolls.
{n} represents the amount of rerolls you needed to get two or more buffs. With the latest changes to RTB this became somewhat obsolete, but I won't kill this feature right now. Maybe it'll get changed in the future.

Standard: I was just trolled by the bones {n} times.

/ttb record
Outputs your reroll record of not getting two buffs and your longest dry spell of not getting all five buffs.

/ttb lastfive
Outputs the number of rolls you did since your last ham mode. This number can be accessed via {n} in the /ttb ham message.

/ttb playsound true/false
Whether to play a short sound ("one" to "five") after gaining bones buffs.

Standard: false

/ttb leeroy true/false
Find out for yourself! Not affected by playsound.

Standard: false.

 

3 Commands helping your buff management

3.1 Textbox output

/ttb textboxmode true/false

When in combat, this option displays a little textbox showing the six buffs line by line, roughly ordered from best to worst. If you have Roll the Bones up, the active buffs are shown in red color. This is an alternative for the icon output.

/ttb showtextbox/hidetextbox

Can be used to show the textbox when you are out of combat. It is mostly used to move it to another area on the screen.

/ttb unlocktextbox/locktextbox

After showing the textbox with /ttb showtextbox you can use this command to make it movable. locktextbox activates the ability to click through the textbox again.

3.2 Icon output

/ttb iconmode true/false

When in combat, this will display a bar with icons for your six buffs showing which are active. They are roughly ordered from best to worst (left to right). The WoW cooldown animation is placed on them so you can see how long they are still running.

/ttb showicons/hideicons

Can be used to show the icons when you are out of combat. It is mostly used to move it to another area on the screen.

/ttb unlockicons/lockicons

After showing the icons with /ttb showicons you can use this command to make them movable. lockicons activates the ability to click through the icons again.

 

4 In The Future...

  • Remaining buff duration will be displayed soon in Icon Mode.

 

5 Plans on a roll advisor

I thought a long time about a roll advisor (it was included on "4 In The Future...")  and came up with the following thoughts.
Determining which rolls you should keep and when you should reroll depends on some criterias:

  • Which legendaries are equipped? Especially the bracers and the shoulders have a huge impact on your rerolling strategy, combined even more.
  • When does the fight end? Can I immediately continue fighting afterwards?
  • Which and how many buffs did I roll?
  • Is Adrenaline Rush/Curse of the Dreadblades up?
  • How is the fight structured (damage+ phases, immunity phases, add cleave...)?

A few examples:

  • During Adrenaline Rush the value of True Bearing (cooldown reduce) is high, even higher with Dreadblades up and with the right legendaries equipped.
  • During your Dreadblades a double buff of Jolly Roger and Broadsides (chance for an extra Saber Slash/extra combo point) is almost useless because they are both combo point related and the Dreadblades give you max combo points anyway. So having both of these buffs up during the Dreadblades is like fighting without a buff.
  • Having your shoulder legendary buff up (+100% crit) makes Shark infested Waters (+25% crit) useless, at least for those six seconds. But if at the same time your cooldowns are running
    and Shark Infested Waters is lasting long enough you should probably keep the buff until your cooldowns run out and reroll after. But you probably won't reroll if the remaining boss fight length is only 10 seconds.

    There are so many different situations in which the different buffs have completely different values that the result of a reroll advisor will probably never be satisfying.
    In addition to that many of those situations cannot be taken into account because they are not visible to the addon, such as the remaining length of the boss fight or general mythic+ instance, actions to come (how long until the next trash pack, immune phases in boss fights like in Vault of the Wardens).
    You wouldn't be able to completely rely on the addon, in some cases it would give the right advice, in most cases it wouldn't.

6 Known Bugs/Oddities

  • After joining a Timewalking Dungeon or a Battlefield you have to /reload in order to make the addon work again.
  • There is still a little display bug on the German client related to Loaded Dice. This will get fixed in the next version. Should occur very rarely, though.
  • When loading the option panel via /ttb sometimes the option values are not loaded correctly.

 

7 Contact

If you stumble across any error messages or would like to have a new feature, write a comment here or ingame to Armak-Frostwolf (EU).

  • Possible rolls are now 1, 2 and 5.
  • Buff order was adapted to the current meta (True Bearing > Shark Infested Waters > Broadsides > Jolly Roger > Buried Treasure > Grand Melee).
  • The roll detection on German clients should now run smoothly again. Jolly Roger was not detected when the golden trait 'Loaded Dice' was active.
  • The icon box/text box now hides after leaving combat or after the buffs run out, whatever comes last.
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