Combat Login to Add Favorites
  • World of Warcraft
  • 2,866 Monthly Downloads
  • Supports: 7.0.3
  • 694,953 Total Downloads
  • Updated Aug 24, 2016
  • Created May 21, 2010
  • 476 Favorites
  • Project Site
  • Release Type: Release
  • License: All rights reserved.
  • Newest File:
Support development! **

About TinyDPS

TinyDPS is a lightweight damage and healing meter.

Looking for an addon to measure damage and healing without adversely affecting your gameplay experience? TinyDPS should suit your needs. By excluding unnecessary features (graphs, pie charts, extensive data collection, etc.) and offering a minimalistic interface, TinyDPS attempts to maintain a balance between information and performance.


  • Options are available by right-clicking on the frame or minimap button.
  • To move the frame or button, while holding the Shift key, click and drag to the desired location.
  • For resizing of the frame, click and drag the bottom-right corner.
  • Toggling frame visibility can be accomplished by clicking on the minimap button or typing /tdps.
  • In addition to the option in the right-click menu (under Fight), all data can be reset by middle-clicking the frame or minimap button. Similarly, the back and forward mouse buttons will allow for quickly switching between displaying overall or just the current fight's damage/healing.
  • Available slash commands (/tdps <command>):
    help or ?, reset or r, damage or d, healing or h, visiblebars <number>, whisper <name>, reportlength <number>

Known Issues and Limitations

Intended behavior:

  • Pet data is attributed to the owner.
  • Vehicle/mounted combat data is ignored.
  • Overhealing is ignored.
  • Absorbs are added to healing.
  • Damage dealt to absorbs is tracked.
  • Unlike damage, healing won't start a new fight.

Bug Reports and Feature Requests

Please submit bug reports and feature requests using the CurseForge ticket system.


You may leave comments at WoWInterface.

Talyrius <contact@talyrius.net>
2016-08-18 17:35:34 -0700

Tagging as


    - Damage dealt to Soul Effigy is now ignored
    - Damage absorbed by Soul Capacitor's Spirit Shift is now ignored
    - Adjusted argument return order for combat events to account for multistrikes being removed

  • 1
  • 2
  • 3
  • 4
  • 5
  • 7
  • Next