PitBull Unit Frames 4.0

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  • 69 Likes
  • World of Warcraft
  • 36,456 Monthly Downloads
  • Supports: 7.2.0
  • 4,531,248 Total Downloads
  • Updated Apr 28, 2017
  • Created Aug 1, 2008
  • 3,259 Favorites
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  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v4.1.3

About PitBull Unit Frames 4.0

Woof. Arf. Yip.

v4.1.1 changes OhMyDog

  • Added Masque support for auras. If you use Masque, you can set the skin for the layout under Aura->Display or in Masque under "PitBull4 Aura". Two PitBull skins are provided that will work with hiding/showing the border as set in the settings, or you can disable Masque support completely in the module options (Modules->Aura).
  • Fixed modules not updating on group frames. (Notably VisualHeal)
  • Fixed anchoring to group frames.

v4.1.0 changes

  • Frame anchoring. For example, you can anchor your Target of target frame to your Target frame so that it moves when you move your Target frame. In config mode, frames anchored to another frame will show a gray line connecting them at the anchor points set.
  • Multiple unit frames
    • Want a player cast bar that auto-hides and doesn't squish your other bars together? Create a new unit frame and set the unit to Player, set a layout that only has Cast bar enabled on it, and anchor it to your original player frame.
    • Due to how the indicator offset system works, it makes fine-tuning the position of secondary resource icons awkward. You can now create a duplicate unit frame for positioning your combo points exactly where you want.
    • Frame names now use the unit frame label instead of the unit. For example, PitBull4_Frames_player is now PitBull4_Frames_Player, PitBull4_Frames_targettarget is now "PitBull4_Frames_Target's target". You'll need to update any addons (kgPanels) that anchor to your unit frames. You can check the name of the frame with /framestack.
  • Default frame positions. Starting from scratch no longer dumps all of the frames in the middle of your screen. They will now show in a layout similar to the Blizzard layout.

v4.0.12 changes

Module addons are no longer used. If you had previously disabled a PitBull4 addon, you will need to disable the module directly now. To disable a module, open the in-game config (/pb), find the module under Modules and uncheck Enable.

Additionally, with v4.1.0, old addons are no longer included in the package. You can finally delete the folders as suggested and they won't come back !


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tag 829ccb77a02e866cf4da1c511189f5f9bef5b3bb v4.1.3
Author:    Benjamin Staneck <[email protected]>
Date:    Wed Mar 29 01:50:47 2017 +0200

commit 8a4e3a8c15350b611d15d6d0d3c7f8897feb8469
Author: Benjamin Staneck <[email protected]>
Date:   Wed Mar 29 01:50:32 2017 +0200

    remove VoiceIcon module since that API was removed in 7.2

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