A DPS maximiser module for the We Don't Wipe AddOn.
You will need the latest We Don't Wipe.
- Touch of Death
- Storm, Earth and Fire
- Fists of Fury (must precede WDP)
- Strike of the Windlord
- Rising Sun Kick (to trigger WDP)
- Whirling Dragon Punch
- Rising Sun Kick (when WDP is on cool down)
- Chi Wave
- Blackout Kick
- Inserted Tiger Palms (priority varies)
Chi and Energy management is automated. No need to chug/pause. No ability will be used consecutively. Free Blackout Kicks do not influence the rotation. They are just nice to have. Serenity, Touch of Death etc used on CD. If an ability appears in the rotation and it does not appear in the list above then it is deemed a "filler". Allowance made for the Ascension talent. In this first implementation for Legion, Power Strikes has NOT been coded (yet).
Tiger Palm used if near maximum Energy. Used strategically to ensure there is always enough Chi. Its exact placement in a rotation list (above) is impossible to say. TP is not so bad that we would ever avoid using it. But it is not so good that we'd delay using abilities in our rotation. We use it as a good means to achieve an end. The rotation is first built without TP. Then TPs are inserted as necessary.
Whirling Dragon Punch is about as good as Fists of Fury and much better than Rising Sun Kick. But, WDP can only be used while FoF and RSK are on cool down. Again, the exact placement in a simple list is difficult to say.
Finally, the Hula Girl Doll will appear. This means it is UP TO YOU. Typically, an ability could have been suggested but you might be better to drink a potion, move, use a multi-target ability and so on.
Things will suddenly appear and disappear based upon Chi globes you may have stepped over, and other RNG things. Where possible, abilities coming off cooldown will slide along the queue.
From the chat line, the following modifiable parameters can be adjusted by you. The values are saved between sessions.
/wdw amp sefratio=n
The target's health must be at least this ratio of your full health or else Storm, Earth and Fire will not fire. E.g. 0.8 means 0.8 or 80% of your maximum health. "1" is the default.
/wdw amp touchratio=n
The target's health must be at least this ratio of your full health or else Touch of Death will not fire. E.g. 0.75 means 0.75 or 75% of your maximum health. "1" is the default.
As you progress in Legion you will want to increase this a fair amount to avoid being nagged to use ToD on dungeon trash and quest mobs.
/wdw amp uptoyou=nnnnn
Updates & Favourites
Why not make We Don't Wipe - Windwalker Monk a Favourite and/or use the Curse Installer?
Cookies, Beer & Donations
It is all about the cookies & beer although, and don't let Gallywix know about this, a "thank you" in the comments section fuels my programming appetite and is very much appreciated. And then, you could cut straight to Donate to lend your support! because as Gallywix would say... "time is money, friend".
v3.00 - 13th August 2016
- Rewrite for Legion
- Fix for RSK
- TOC file update for Patch 6.2
- Now checks for minimum WDW version as a help to keep things up to date
- Chi Brew availability/charges not tracking correctly.
- Include Power Strikes in the default cooldown list
- Sneak in a debug "chi" option to alert me if the module over maxes Chi
- Update TOC file for Patch 6.1
- Stand alone AddOn (requiring We Don't Wipe v4.00) but hopefully Wowinterface & Curse compatible
First Power Strike buff now at worst 300-400ms off.
Fixed PS when zoning out / reload ui.
Problem with Serenity and FoF causing Serenity to get clipped by 4s (ouch!)
Option to alter the dummy/filler icon
Reorder priority as a result of Serenity/FoF changes
FSK (finisher/2nd) added to Chi cost lookup table
TigereyeBrew reaching 20 stacks and not in queue
TOTAL rewrite for Warlords of Draenor - BETA!!!!
Version number bump for Patch 6.0.3