Original Addon: GladiatorlosSA This addon has been updated to support the Legion changes with permission from zuhligan of the previous project.
GSA2 not right for you? Try his voice alerter addon! Gladiator Voice Alerter
GladiatorlosSA is an addon created for the purpose of calling out the usage of crucial abilities cast by your opponents. No longer will you have to strain your ears specifically listening for the subtle swish of a rogue's kick, nor will you be oblivious to invisible abilities such as a monk's Revival. While tracking ability cooldowns is beyond the scope of this addon, you can stay fully informed about the events that are occurring right now to allow for quick reactionary play. Some incredibly powerful cooldowns, such as Incarnation, support announcing both their application and their falloff!
GSA2 is an unofficial update of the original addon of the same name, updated to support the myriad of class changes that came with Legion. Although many crucial abilities have been added, no doubt more will continue to be added and the existing list further iterated upon as we discover what is important enough to be worth vocalized and as abilities get changed in the patches to come. Given that I have been playing since Vanilla with no signs of quitting, I will keep this addon up-to-date to the best of my ability in the foreseeable future, including into the expansions beyond!
You can reach the options by opening the Interface menu, or you can simply type /gsa.
GladiatorlosSA2 is primarily designed for enUS. String and voice translations are left to other members of the community. Below is a list of localizations and the version which they were designed for. Out-of-date versions below should still function as normal, but may be missing sounds.
- zhCN https://mods.curse.com/addons/wow/gladiatorlossa_zhcn (1.11)
- ruRU https://mods.curse.com/addons/wow/gladiatorlossa_ruru (1.7)
- Alerts major and sometimes invisible abilities, from Kicks to Ice Blocks and beyond! All abilities can be enabled or disabled to your liking.
- Can call out the class that triggered their PvP trinkets in arenas!
- Generic "Big Heal" and "Resurrection" callouts!
- Alerts "Drinking"! No longer will you be unaware that the healer with terrible mana conservation skills just drank their way to victory!
- Option for callouts to be exclusive to your focus and target! (Off by default)
- Alerts for when you or an ally successfully interrupts an ability!
- Throttle options to prevent the addon from becoming too noisy.
- Easily add custom abilities and sounds!
By default, GSA2 uses the Master Sound Channel, which very few (if any) default sounds are specifically hooked into. When you adjust the volume of GSA2, you modify the volume of the entire client - your Sound, Dialog, Ambience, and Music sliders will all need to be adjusted accordingly. You may change the sound channel in the options, however note that you are then sharing a channel with other in-game sounds and may not be ideal.
There is a simple way to modify GSA2 sound files themselves, however bear in mind that these changes may be overwritten with every update, depending on your method of updating. If you do this, it is recommended that all future updates are manual to prevent your changes from being reverted, or that you back up the folder. Remember that sounds may be added or replaced in future versions, so you will need to do the process occasionally to keep your voice volume normalized.
Guide to Changing GSA2 Voice Files (Thanks, bluesh34!)
Lower the volume through use of external programs, such as Audacity.
- Go in File -> 'Edit Chains then click on Add in the bottom left of the window and enter a name for the script. (Example: AmplifyDown)
- Click on Insert in the bottom of the screen and choose Amplify in the list with a double click.
- Click on Edit Parameters then use the vertical/horizontal slider to amplify the dB by Negative (for exemple -5 is 50% less, so don't be loud on it) then click on OK twice to close the Amplify window.
- Click on Insert in the bottom of the screen and choose ExportOgg in the list with a Double Click.
- Click on OK to validate and close the Chains window.
With this script, you can apply it to all of the files, so:
- Go in File -> Apply Chain then select our script (AmplifyDown in my example) then click on Apply to Files....
- Look for the GSA2 voice pack folder (../Interface/AddOns/GladiatorlosSA2/Voice_enUS/.. by default), select all files by pressing Ctrl+A then click Open and the batch script will be applied on all the files within the specified folder.
- You can find your new files in a new folder named Cleaned
- Replace the original files with the newly modified ones.
- Combat Resurrection abilities (Reincarnation, Soulstone...) do not call-out. These abilities behave very inconsistently from one another in the Combat Log and therefore are not added in the list.
- Cast-time heals made Instant through procs or buffs (/glares at druids) still call-out. The combat log treats cast-time and instant cast modifiers of these abilities the same and GSA2 cannot differentiate them.
- Abilities cast from stealth do not call out. An ability cast from stealth is parsed before stealth breaks (and thus, your client loads the enemy). Abilities cast within Stealth, such as Rogue openers, Mage polymorph from invisibility, or Druid skillclone, will not be announced unless they are visible.
- I do not hear new call-outs after updating. GladiatorlosSA2 updates that contain new sounds require a full client restart.
- I hear call-outs from across the zone/battleground. GSA2 uses data directly from the combat log and range is not included. Changes made in 7.1 will make range tracking impossible, therefore this feature will never be supported. Please look into using the addon's Spam Throttling feature, or enable only Target/Focus.
- Localization is out of date. Consult the project manager of alternative voice and string packs. I'm happy to link to them, but I will not personally be involved in any translations. I provide a list of all sound files added in GSA2 with each build in the VOListing.txt file, and will happily accept updated localized sheets into the base version if submitted to me. Beyond this, I will not be involved with the process.
- "Success" callout functions for ALL cast-time spells in its list, including those you may have disabled.
Please report any and all bugs, comments, and suggestions down below.
- version 1.17
* In effort to cut back on the "out-of-the-box" spam, a number of low-importance abilities are now OFF by default. Abilities such as just movement speed increases, tank cooldowns (they're already tanky!), and low-counterplay buffs are considered "low priority". If you wanted these abilities enabled, you will have to go through and re-enable them manually. Abilities that were already off by default should not need to be changed.
* Alerts in the World is now default to off.
* **Affected Abilities**
* Aura Applied/Removed: Vampiric Blood, Tombstone (+down), Rune Tap, Dash, Cenarion Ward, Bristling Fur, Master's Call, Aspect of the Cheetah, Mending Bandage, Mana Tea, Zen Meditation (+down), Aegis of Light, Ardent Defender (+down), Guardian of Ancient Kings (+down), Archangel, Dark Archangel, Sprint, Spirit Link (+down) (not the totem), Dark Pact, Shield Wall (+down).
* Spell Casting: Big Heals, Shackle Undead, Cataclysm.
* Cast Success: PvP Battle Standards, Gorefiend's Grasp, Defile, Chill Streak, Sindragosa's Fury, Mana Break, Displacer Beast, Renewal, Wild Charge, Exhilaration, Murder of Crows, Snake Hunter, Presence of Mind, Comet Storm, Meteor, Ice Floes, Invoke Niuzao, Divine Steed, Shadowfiend, Desperate Prayer, Mindbender, Holy Word: Serenity, Cannonball Barrage, Exsanguinate, Storm Elemental, Fire Elemental, Earth Elemental, Wind Rush Totem, Liquid Magma Totem, Earthen Shield Totem, Commanding Shout, Dragon Roar, Ravager, Demoralizing Shout.
A few high-priority abilities (major DPS increases, Crowd-Control, etc) have been enabled by default although current users may need to manually enable them.
* Bloodlust, Void Form (+down), Cheat Death, Cauterize, Arcane Torrent, War Stomp, Quaking Palm, Gouge, Summon Water Elemental,
* Abilities that are still using Placeholder sounds are still off by default regardless of importance. At this point in the expansion, we're unlikely to do a full round of recording until we see what the abilities in 8.0 look like, so deal with the different voice actors for the time being. Ideally, the first version of GSA2 tailored toward the new expansion will be fully converted.
* Removed Purgatory (doesn't appear to work, and isn't as valuable as the other Cheat Deaths).
* Fixed Sigil of Misery while talented into Concentrated Sigils.
* Fixed Sigil of Silence while talented into Concentrated Sigils.
* Removed Freezing Arrow (no longer exists).
* Removed duplicate Presence of Mind entry.
* Changed Ultimate Sacrifice's alert to "Divine Sacrifice", rather than share an alert with the weaker Blessing of Sacrifice.
* Fixed Smoke Bomb.
* Shadowy Duel moved to Aura Applied in attempt to make its alerts more reliable.
* Removed duplicate Storm Elemental entry.
* Removed Soul Effigy (no longer exists).
* Removed Grimoire of Sacrifice (for real this time).
* Fixed Protection's Spell Reflect falloff.
* Fixed Bladestorm for Arms.
|File Name||Release Type||Game Version||Downloads||Date|
|GSA2_1.17||Release||7.3.0||14,812||Oct 16, 2017|
|GSA2_1.16.2||Release||7.3.0||40,619||Aug 29, 2017|
|GSA2_1.16.1||Release||7.3.0||4,366||Aug 28, 2017|
|GSA2_1.16||Release||7.2.5||38,954||Jun 24, 2017|
|GSA2_1.15||Release||7.2.0||31,500||May 9, 2017|
|GSA2_1.14.3a||Release||7.2.0||31,251||Mar 30, 2017|
|GSA2_1.14.3||Release||7.2.0||17,040||Mar 28, 2017|
|GSA2_1.14.2||Release||7.1.5||31,753||Feb 7, 2017|
|GSA2_1.14.1||Release||7.1.5||17,776||Jan 28, 2017|
|GSA2_1.14||Release||7.1.5||24,719||Jan 10, 2017|