Deadly Boss Mods

Boss Encounters Login to Add Favorites
  • 731 Likes
  • World of Warcraft
  • 2,828,570 Monthly Downloads
  • Supports: 7.0.3
  • 140,101,823 Total Downloads
  • Updated Aug 11, 2016
  • Created Apr 29, 2008
  • 47,428 Favorites
  • Project Site
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-Share Alike 3.0
  • Newest File: 7.0.2
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About Deadly Boss Mods

https://www.patreon.com/deadlybossmods

Suggestions & Support Forums

http://www.deadlybossmods.com

Old Content mods are split into multiple packages

Older content is split into multiple addons to reduce mod update size. These are often far less updated as DBM Core packages and are better as optional extra packages. You can get them here:

Additional Mods

Voice Packs

Getting too many updates of DBM per day?

We push multiple alpha versions to Curse on an average day, these versions may contain important new features or bug fixes for the bleeding edge raid content... These versions are tagged as alpha, so they will not be downloaded by default. Set your Curse client to update to alpha if you want these latest versions (but they may contain bugs, downloads tagged as "Beta" or "Release" are more stable)

Disable alpha versions in your Curse client if you do not want multiple updates per day. Make sure you check main download preference as well as DBM's individual download preference. You could have primary method set to release and dbm still set to alpha. Right click on DBM itself in curse client addon list and set it to release/beta to avoid the daily updates.

Features

  • Boss mods for all raid bosses
  • Colored raid warnings (players will be colored according to their class) with icons - so you will know what's going on without even reading the message
  • Auto-respond during boss fights. DBM will inform anyone who whispers you during a boss fight that you are busy. These messages contain the name and health of the boss as well as the raid's status. This feature is completely optional and can be disabled by player or even raid leader for the entire group.
  • HealthFrame: you can enable a simple frame that shows a health bar for all active bosses. This is enabled by default for multi-mob bosses like Four Horsemen
  • Bars can be enlarged with decent effects when they are about to expire
  • Crash recovery: you had a disconnect or crash during a boss fight? No problem for DBM! It will request the timer and combat status information from other DBM users in your raid group and you get your timers back
  • Synchronization system for accurate timers
  • Modular design - all boss mods are plugins and can be exchanged, removed or updated separately
  • Load on demand - all boss mods are separate AddOns and they will be loaded when they are needed. So they don't use memory or cpu until you enter the corresponding instance
  • Special effects like the screen flash effect, huge warning messages and sounds will draw your attention to critical events
  • Bars can change their color over time and flash before they expire
  • There are many bar designs to choose from, all designs are are customizable: you can change the color, size, icon position etc.
  • Support for SharedMedia, so you can use any texture for your bars
  • Option to create custom timers, so-called "Pizza Timers" for your pizza or whatever you prefer to eat while raiding. You can also send those timers to your raid group
  • HudMap built in to achieve greater visuals with heads up display in many different and creative ways
  • Support for voice packs in many different supported languages.

Slash Commands

  • /dbm - shows/hides the GUI
  • /dbm help - Shows all the other slash commands and how to use them.

tag 7.0.2
cb2c82f3dd3d28f2ff9e0f2f3b2d9a18c43d791c
subversion <svn@deadlybossmods.com>
2016-08-11 19:24:35 +0200

Tagging as 7.0.2

--------------------

subversion:
    - increment version number to 7.0.2
    - ultrashining via svn r15117: zhTW update
    - Omega via svn r15116: Minor Text Fixes
    - Omega via svn r15115: temp disable this
    - Omega via svn r15114: Add waves of dread Add carrion swarm Add legion infernals
    - Omega via svn r15113: Fix lua error
    - Omega via svn r15112: Adjust charred flesh some since you can count on most of group not having this mod, so you need countdown for when OHTERS are going to kill half the group.
    - Omega via svn r15111: added wake of blood general announce added mark of blood on you personal warning and radar
    - Omega via svn r15110: Actually name it
    - Omega via svn r15109: Further warnings for demonic invasion, this time bolster up fire ability set warnings
    - Omega via svn r15108: Fix another stupid
    - Omega via svn r15107: Fix LOD for DI
    - Omega via svn r15106: CN update
    - Omega via svn r15105: Demon Invasions mod
    - Omega via svn r15104: Add two encrypted movie Ids too for good measure
    - Omega via svn r15103: Update new
    - Omega via svn r15102: block broken shore cut scenes from ever being filtered.
    - Omega via svn r15101: add chat message when DBM filters a cut scene Added some debug to cut scenes to find movie IDs since google sucks. move the two events together where they should be.
    - Omega via svn r15100: Remove unused
    - Omega via svn r15099: Tweak it to include all events that aren?\226?\128?\153t ES
    - Omega via svn r15098: Add additional debug for boss engages started by localized messages. with working ES/EE in most bosses now, need to catch mods doing this and switch them over when possible.
    - Omega via svn r15097: significant elisande updates Significant Krosus Updates
    - Omega via svn r15096: Clean up old EE hacks that are no longer required since blizzard finally fixed these bugs in 7.0
    - Omega via svn r15095: Display incompatible messages twice at login instead of just once
    - Omega via svn r15094: Update remove curse warnings to now be off by default for mages
    - Omega via svn r15093: Remove enable/disable checkbox. it only leads to more confusion. if you want to disable dbm you should do it via addon manager. doesn?\226?\128?\153t make much sense to enable a mod only to uncheck ?\226?\128?\156enabled?\226?\128?\157 in the mod and have it still not work. This should also clean up and improve the force disable function. Users should only be required to update mod after a force disable. not update mod then go into options and check ?\226?\128?\156enabled?\226?\128?\157 on top of it. Experience is supposed to be smooth not stupid.
    - Omega via svn r15092: Update what?\226?\128?\153s new
    - Omega via svn r15091: Update krosus and tichondrius normal timers Added mythic info frame request for tichondrius
    - ultrashining via svn r15090: zhTW update
    - Omega via svn r15089: Fixed bug that caused major patch disable to continue for minor version updates. 7.0.1 7.0.2 etc shouldn?\226?\128?\153t re-trigger the 7.0.0 major patch warning/disable.
    - tandanu via svn r15088: increment alpha version

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