ArkInventory

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  • 171 Likes
  • World of Warcraft
  • 72,959 Monthly Downloads
  • Supports: 7.1.5
  • 9,063,167 Total Downloads
  • Updated Feb 4, 2017
  • Created Dec 23, 2006
  • 6,095 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.07.23
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About ArkInventory

Legion changes are here https://github.com/arkayenro/arkinventory/wiki/LegionChanges (please read them first)

the FAQ is here https://github.com/arkayenro/arkinventory/wiki/FAQ

the wiki is here https://github.com/arkayenro/arkinventory/wiki

to see how you need to setup sorting go here https://github.com/arkayenro/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here https://github.com/arkayenro/arkinventory/wiki/RuleFunction

if you are having an issue then the first step is to disable all other mods and just test ArkInventory by itself, if the issue is still there then please lodge a ticket at https://github.com/arkayenro/arkinventory/issues/new If the issue is gone then re-enable your other mods one by one until the issue comes back, then report that to me as well as the other mods author


when posting a comment about an error please do not include the list of addons or really long traces, just the actual error message is usually fine. If I need more I'll ask you for it.


AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.

You can also over-ride the default category by creating a rule that matches either a single or multiple items.

Overview:

  • user configurable window width and height
  • separate keybindings for each location for easy viewing
  • assign items to a category of your choice (overrides the default assignment)
  • assign categories to the bar of your choice
  • unlimited number of bars (there are practical limits though before your screen becomes full)
  • sort each bar differently if required
  • user configurable bars per row


Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

See ReadMe.txt and VersionHistory.txt for further details

Beta Versions:

ensure you make a backup copy of your saved variables file before installing a beta version - you normally cannot revert back to the release version without that backup. your saved variable file is normally located in World of Warcraft\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua

if you have the curse client set to download beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose them or they get screwed up because you installed a beta version, its what beta versions tend to do.

a simple way to back it up is to just do a copy and paste then rename the new file (using the version number of AI or the date is a good idea), eg ArkInventory-3-01-09.lua, or ArkInventory-2013-12-28.lua

------------------------------------------------------------------------
r623 | arkayenro | 2017-02-04 23:40:14 -0600 (Sat, 04 Feb 2017) | 7 lines
Changed paths:
   M /trunk/ArkInventory.lua
   M /trunk/ArkInventory.toc
   M /trunk/ArkInventoryLDB.lua
   M /trunk/ArkInventoryMenu.lua
   M /trunk/ArkInventoryStorage.lua
   M /trunk/ArkInventoryTooltip.lua
   M /trunk/Modules/ArkInventoryRules/ArkInventoryRules.lua
   M /trunk/VersionHistory.txt

*3.07.23 (05-FEB-2017)*
* changed - internal rule id now includes all gem, enchant, suffix and bonusid data to be able to see the different variations (note: does not apply to categories)
* fixed - issue with debug and displaying which PT sets an item is in
* added - the green upgrade icon should display when blizzard think the item is an upgrade for you (note, the API is currently returning false for all items so its not actually going to show anything at this point but may later)
* changed - the green upgrade icon has been moved to the bottom left so as to not overlap the item level text
* fixed - issue with tooltip rule where it couldnt match against the green <Right click to ...> last line text

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